re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230)

* re-publicize 3 no-arg constructors, correct/remove erroneous javadoc

* re-protect 2 no-arg constructors, restore javadoc
fix-openal-soft-deadlink
Stephen Gold 5 years ago committed by GitHub
parent 584bb79392
commit 98f6d326e1
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GPG Key ID: 4AEE18F83AFDEB23
  1. 3
      jme3-core/src/main/java/com/jme3/scene/Geometry.java
  2. 7
      jme3-core/src/main/java/com/jme3/scene/Node.java
  3. 5
      jme3-core/src/main/java/com/jme3/scene/instancing/InstancedGeometry.java

@ -98,7 +98,8 @@ public class Geometry extends Spatial {
private int nbSimultaneousGPUMorph = -1;
/**
* Serialization only. Do not use.
* Instantiate a <code>Geometry</code> with no name, no mesh, and no
* material. The mesh and material must be set prior to rendering.
*/
public Geometry() {
this(null);

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2018 jMonkeyEngine
* Copyright (c) 2009-2019 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -83,7 +83,7 @@ public class Node extends Spatial {
private boolean updateListValid = false;
/**
* Serialization only. Do not use.
* Instantiate a <code>Node</code> with no name, no parent, and no children.
*/
public Node() {
this(null);
@ -93,8 +93,7 @@ public class Node extends Spatial {
* Constructor instantiates a new <code>Node</code> with a default empty
* list for containing children.
*
* @param name the name of the scene element. This is required for
* identification and comparison purposes.
* @param name the name of the scene element
*/
public Node(String name) {
super(name);

@ -64,10 +64,7 @@ public class InstancedGeometry extends Geometry {
private int firstUnusedIndex = 0;
/**
* Serialization only. Do not use.
*/
protected InstancedGeometry() {
public InstancedGeometry() {
super();
setIgnoreTransform(true);
setBatchHint(BatchHint.Never);

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