Feature: added reading edge crease and if it belongs to a face or not

(this will be used by some modifiers soon).
experimental
jmekaelthas 10 years ago
parent 6dc8ff521a
commit 90d62218ed
  1. 51
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/Edge.java
  2. 2
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/Face.java
  3. 2
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/MeshHelper.java
  4. 7
      jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/TemporalMesh.java

@ -20,11 +20,16 @@ import com.jme3.scene.plugins.blender.meshes.IndexesLoop.IndexPredicate;
*/
public class Edge extends Line {
private static final long serialVersionUID = 7172714692126675311L;
private static final Logger LOGGER = Logger.getLogger(Edge.class.getName());
private static final int FLAG_EDGE_NOT_IN_FACE = 0x80;
/** The vertices indexes. */
private int index1, index2;
/** The weight of the edge. */
private float crease;
/** A variable that indicates if this edge belongs to any face or not. */
private boolean inFace;
public Edge() {
}
@ -36,10 +41,16 @@ public class Edge extends Line {
* the first index of the edge
* @param index2
* the second index of the edge
* @param crease
* the weight of the face
* @param inFace
* a variable that indicates if this edge belongs to any face or not
*/
private Edge(int index1, int index2) {
private Edge(int index1, int index2, float crease, boolean inFace) {
this.index1 = index1;
this.index2 = index2;
this.crease = crease;
this.inFace = inFace;
}
/**
@ -49,17 +60,21 @@ public class Edge extends Line {
* the first index of the edge
* @param index2
* the second index of the edge
* @param crease
* the weight of the face
* @param inFace
* a variable that indicates if this edge belongs to any face or not
* @param vertices
* the vertices of the mesh
*/
public Edge(int index1, int index2, List<Vector3f> vertices) {
this(index1, index2);
public Edge(int index1, int index2, float crease, boolean inFace, List<Vector3f> vertices) {
this(index1, index2, crease, inFace);
this.set(vertices.get(index1), vertices.get(index2));
}
@Override
public Edge clone() {
Edge result = new Edge(index1, index2);
Edge result = new Edge(index1, index2, crease, inFace);
result.setOrigin(this.getOrigin());
result.setDirection(this.getDirection());
return result;
@ -79,6 +94,20 @@ public class Edge extends Line {
return index2;
}
/**
* @return the crease value of the edge (its weight)
*/
public float getCrease() {
return crease;
}
/**
* @return <b>true</b> if the edge is used by at least one face and <b>false</b> otherwise
*/
public boolean isInFace() {
return inFace;
}
/**
* Shifts indexes by a given amount.
* @param shift
@ -168,10 +197,13 @@ public class Edge extends Line {
@Override
public String toString() {
String result = "Edge [" + index1 + ", " + index2 + "]";
String result = "Edge [" + index1 + ", " + index2 + "] {" + crease + "}";
if (this.getOrigin() != null && this.getDirection() != null) {
result += " -> {" + this.getOrigin() + ", " + this.getOrigin().add(this.getDirection()) + "}";
}
if (inFace) {
result += "[F]";
}
return result;
}
@ -217,11 +249,12 @@ public class Edge extends Line {
List<Structure> edges = pMEdge.fetchData();
for (Structure edge : edges) {
int flag = ((Number) edge.getFieldValue("flag")).intValue();
if ((flag & MeshHelper.EDGE_NOT_IN_FACE_FLAG) != 0) {
int v1 = ((Number) edge.getFieldValue("v1")).intValue();
int v2 = ((Number) edge.getFieldValue("v2")).intValue();
result.add(new Edge(v1, v2));
}
float crease = ((Number) edge.getFieldValue("crease")).floatValue();
boolean edgeInFace = (flag & Edge.FLAG_EDGE_NOT_IN_FACE) == 0;
result.add(new Edge(v1, v2, crease, edgeInFace));
}
}
LOGGER.log(Level.FINE, "Loaded {0} edges.", result.size());

@ -343,7 +343,7 @@ public class Face implements Comparator<Integer> {
if (i != index && i != indexToIgnore) {
Vector3f v2 = vertices.get(i);
float d = v2.distance(v1);
if (d < distance && this.contains(new Edge(index, i, vertices))) {
if (d < distance && this.contains(new Edge(index, i, 0, true, vertices))) {
result = i;
distance = d;
}

@ -68,8 +68,6 @@ public class MeshHelper extends AbstractBlenderHelper {
public static final int UV_DATA_LAYER_TYPE_FMESH = 5;
/** A type of UV data layer in bmesh type. */
public static final int UV_DATA_LAYER_TYPE_BMESH = 16;
/** The flag mask indicating if the edge belongs to a face or not. */
public static final int EDGE_NOT_IN_FACE_FLAG = 0x80;
/** A material used for single lines and points. */
private Material blackUnshadedMaterial;

@ -495,7 +495,12 @@ public class TemporalMesh extends Geometry {
LOGGER.fine("Preparing lines geometries.");
List<List<Integer>> separateEdges = new ArrayList<List<Integer>>();
List<Edge> edges = new ArrayList<Edge>(this.edges);
List<Edge> edges = new ArrayList<Edge>(this.edges.size());
for (Edge edge : this.edges) {
if (!edge.isInFace()) {
edges.add(edge);
}
}
while (edges.size() > 0) {
boolean edgeAppended = false;
int edgeIndex = 0;

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