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@ -9,10 +9,6 @@ MaterialDef Sky Plane { |
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VertexShader GLSL100: Common/MatDefs/Misc/Sky.vert |
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VertexShader GLSL100: Common/MatDefs/Misc/Sky.vert |
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FragmentShader GLSL100: Common/MatDefs/Misc/Sky.frag |
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FragmentShader GLSL100: Common/MatDefs/Misc/Sky.frag |
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RenderState { |
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FaceCull Off |
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} |
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WorldParameters { |
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WorldParameters { |
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ViewMatrix |
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ViewMatrix |
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ProjectionMatrix |
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ProjectionMatrix |
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@ -23,7 +19,10 @@ MaterialDef Sky Plane { |
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SPHERE_MAP : SphereMap |
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SPHERE_MAP : SphereMap |
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EQUIRECT_MAP : EquirectMap |
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EQUIRECT_MAP : EquirectMap |
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} |
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} |
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RenderState { |
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DepthWrite Off |
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DepthFunc Equal |
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} |
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} |
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Technique { |
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} |
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} |
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} |
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} |