Fix issue #1283 (collision-group filter not applied to CCD)

This commit is contained in:
Stephen Gold 2020-04-26 23:11:10 -07:00
parent 5ae9285903
commit 8aa50e9b48
2 changed files with 4 additions and 4 deletions

View File

@ -27,9 +27,9 @@ skipPrebuildLibraries=false
ndkPath = /opt/android-ndk-r16b
# Path for downloading native Bullet
# 2.88+
bulletUrl = https://github.com/bulletphysics/bullet3/archive/28039903b14c2aec28beff5b3609c9308b17e76a.zip
bulletFolder = bullet3-28039903b14c2aec28beff5b3609c9308b17e76a
# 2.89+ (circa 26 April 2020, to avoid jMonkeyEngine issue #1283)
bulletUrl = https://github.com/bulletphysics/bullet3/archive/cd8cf7521cbb8b7808126a6adebd47bb83ea166a.zip
bulletFolder = bullet3-cd8cf7521cbb8b7808126a6adebd47bb83ea166a
bulletZipFile = bullet3.zip
# POM settings

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@ -58,7 +58,7 @@ import com.jme3.system.AppSettings;
import java.util.logging.Logger;
/**
* Test case for JME issue #1283: collision-group filter not applied to CCD.
* Test case for issue #1283: collision-group filter not applied to CCD.
* <p>
* Click RMB or press the "B" key to shoot a ball at the wall. In a successful
* test, all balls will pass through the wall. If any ball rebounds, or is