diff --git a/gradle.properties b/gradle.properties index 035c54713..c3a73a5b6 100644 --- a/gradle.properties +++ b/gradle.properties @@ -27,9 +27,9 @@ skipPrebuildLibraries=false ndkPath = /opt/android-ndk-r16b # Path for downloading native Bullet -# 2.88+ -bulletUrl = https://github.com/bulletphysics/bullet3/archive/28039903b14c2aec28beff5b3609c9308b17e76a.zip -bulletFolder = bullet3-28039903b14c2aec28beff5b3609c9308b17e76a +# 2.89+ (circa 26 April 2020, to avoid jMonkeyEngine issue #1283) +bulletUrl = https://github.com/bulletphysics/bullet3/archive/cd8cf7521cbb8b7808126a6adebd47bb83ea166a.zip +bulletFolder = bullet3-cd8cf7521cbb8b7808126a6adebd47bb83ea166a bulletZipFile = bullet3.zip # POM settings diff --git a/jme3-examples/src/main/java/jme3test/bullet/TestIssue1283.java b/jme3-examples/src/main/java/jme3test/bullet/TestIssue1283.java index 522f34065..addc1b895 100644 --- a/jme3-examples/src/main/java/jme3test/bullet/TestIssue1283.java +++ b/jme3-examples/src/main/java/jme3test/bullet/TestIssue1283.java @@ -58,7 +58,7 @@ import com.jme3.system.AppSettings; import java.util.logging.Logger; /** - * Test case for JME issue #1283: collision-group filter not applied to CCD. + * Test case for issue #1283: collision-group filter not applied to CCD. *
* Click RMB or press the "B" key to shoot a ball at the wall. In a successful * test, all balls will pass through the wall. If any ball rebounds, or is