Uniforms : fixed clearValues to not assign references.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7890 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 14 years ago
parent ba6f64a637
commit 6c4a13ddde
  1. 211
      engine/src/core/com/jme3/shader/Uniform.java

@ -1,35 +1,27 @@
/* /*
* Copyright (c) 2009-2010 jMonkeyEngine * Copyright (c) 2009-2010 jMonkeyEngine All rights reserved. <p/>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are * modification, are permitted provided that the following conditions are met:
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* *
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors * * Redistributions of source code must retain the above copyright notice,
* may be used to endorse or promote products derived from this software * this list of conditions and the following disclaimer. <p/> * Redistributions
* without specific prior written permission. * in binary form must reproduce the above copyright notice, this list of
* * conditions and the following disclaimer in the documentation and/or other
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * materials provided with the distribution. <p/> * Neither the name of
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * 'jMonkeyEngine' nor the names of its contributors may be used to endorse or
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * promote products derived from this software without specific prior written
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * permission. <p/> THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT
* NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
package com.jme3.shader; package com.jme3.shader;
import com.jme3.export.JmeExporter; import com.jme3.export.JmeExporter;
@ -42,6 +34,7 @@ import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion; import com.jme3.math.Quaternion;
import com.jme3.math.Vector2f; import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f; import com.jme3.math.Vector3f;
import com.jme3.math.Vector4f;
import com.jme3.util.BufferUtils; import com.jme3.util.BufferUtils;
import java.io.IOException; import java.io.IOException;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
@ -50,81 +43,77 @@ public class Uniform extends ShaderVariable {
private static final Integer ZERO_INT = Integer.valueOf(0); private static final Integer ZERO_INT = Integer.valueOf(0);
private static final Float ZERO_FLT = Float.valueOf(0); private static final Float ZERO_FLT = Float.valueOf(0);
private static final FloatBuffer ZERO_BUF = BufferUtils.createFloatBuffer(4*4); private static final FloatBuffer ZERO_BUF = BufferUtils.createFloatBuffer(4 * 4);
/** /**
* Currently set value of the uniform. * Currently set value of the uniform.
*/ */
protected Object value = null; protected Object value = null;
protected FloatBuffer multiData = null; protected FloatBuffer multiData = null;
/** /**
* Type of uniform * Type of uniform
*/ */
protected VarType varType; protected VarType varType;
/** /**
* Binding to a renderer value, or null if user-defined uniform * Binding to a renderer value, or null if user-defined uniform
*/ */
protected UniformBinding binding; protected UniformBinding binding;
protected boolean setByCurrentMaterial = false; protected boolean setByCurrentMaterial = false;
// protected Object lastChanger = null; // protected Object lastChanger = null;
@Override @Override
public void write(JmeExporter ex) throws IOException{ public void write(JmeExporter ex) throws IOException {
super.write(ex); super.write(ex);
OutputCapsule oc = ex.getCapsule(this); OutputCapsule oc = ex.getCapsule(this);
oc.write(varType, "varType", null); oc.write(varType, "varType", null);
oc.write(binding, "binding", null); oc.write(binding, "binding", null);
switch (varType){ switch (varType) {
case Boolean: case Boolean:
oc.write( ((Boolean)value).booleanValue(), "valueBoolean", false ); oc.write(((Boolean) value).booleanValue(), "valueBoolean", false);
break; break;
case Float: case Float:
oc.write( ((Float)value).floatValue(), "valueFloat", 0); oc.write(((Float) value).floatValue(), "valueFloat", 0);
break; break;
case FloatArray: case FloatArray:
oc.write( (FloatBuffer)value, "valueFloatArray", null); oc.write((FloatBuffer) value, "valueFloatArray", null);
break; break;
case Int: case Int:
oc.write( ((Integer)value).intValue(), "valueInt", 0); oc.write(((Integer) value).intValue(), "valueInt", 0);
break; break;
case Matrix3: case Matrix3:
oc.write( (Matrix3f)value, "valueMatrix3", null); oc.write((Matrix3f) value, "valueMatrix3", null);
break; break;
case Matrix3Array: case Matrix3Array:
case Matrix4Array: case Matrix4Array:
case Vector2Array: case Vector2Array:
throw new UnsupportedOperationException("Come again?"); throw new UnsupportedOperationException("Come again?");
case Matrix4: case Matrix4:
oc.write( (Matrix4f)value, "valueMatrix4", null); oc.write((Matrix4f) value, "valueMatrix4", null);
break; break;
case Vector2: case Vector2:
oc.write( (Vector2f)value, "valueVector2", null); oc.write((Vector2f) value, "valueVector2", null);
break; break;
case Vector3: case Vector3:
oc.write( (Vector3f)value, "valueVector3", null); oc.write((Vector3f) value, "valueVector3", null);
break; break;
case Vector3Array: case Vector3Array:
oc.write( (FloatBuffer)value, "valueVector3Array", null); oc.write((FloatBuffer) value, "valueVector3Array", null);
break; break;
case Vector4: case Vector4:
oc.write( (ColorRGBA)value, "valueVector4", null); oc.write((ColorRGBA) value, "valueVector4", null);
break; break;
case Vector4Array: case Vector4Array:
oc.write( (FloatBuffer)value, "valueVector4Array", null); oc.write((FloatBuffer) value, "valueVector4Array", null);
break; break;
} }
} }
@Override @Override
public void read(JmeImporter im) throws IOException{ public void read(JmeImporter im) throws IOException {
super.read(im); super.read(im);
InputCapsule ic = im.getCapsule(this); InputCapsule ic = im.getCapsule(this);
varType = ic.readEnum("varType", VarType.class, null); varType = ic.readEnum("varType", VarType.class, null);
binding = ic.readEnum("binding", UniformBinding.class, null); binding = ic.readEnum("binding", UniformBinding.class, null);
switch (varType){ switch (varType) {
case Boolean: case Boolean:
value = ic.readBoolean("valueBoolean", false); value = ic.readBoolean("valueBoolean", false);
break; break;
@ -164,17 +153,17 @@ public class Uniform extends ShaderVariable {
} }
@Override @Override
public String toString(){ public String toString() {
StringBuilder sb = new StringBuilder(); StringBuilder sb = new StringBuilder();
if (name != null){ if (name != null) {
sb.append("Uniform[name="); sb.append("Uniform[name=");
sb.append(name); sb.append(name);
if (varType != null){ if (varType != null) {
sb.append(", type="); sb.append(", type=");
sb.append(varType); sb.append(varType);
sb.append(", value="); sb.append(", value=");
sb.append(value); sb.append(value);
}else{ } else {
sb.append(", value=<not set>"); sb.append(", value=<not set>");
} }
} }
@ -182,11 +171,11 @@ public class Uniform extends ShaderVariable {
return sb.toString(); return sb.toString();
} }
public void setBinding(UniformBinding binding){ public void setBinding(UniformBinding binding) {
this.binding = binding; this.binding = binding;
} }
public UniformBinding getBinding(){ public UniformBinding getBinding() {
return binding; return binding;
} }
@ -194,7 +183,7 @@ public class Uniform extends ShaderVariable {
return varType; return varType;
} }
public Object getValue(){ public Object getValue() {
return value; return value;
} }
@ -202,7 +191,7 @@ public class Uniform extends ShaderVariable {
return setByCurrentMaterial; return setByCurrentMaterial;
} }
public void clearSetByCurrentMaterial(){ public void clearSetByCurrentMaterial() {
setByCurrentMaterial = false; setByCurrentMaterial = false;
} }
@ -213,16 +202,15 @@ public class Uniform extends ShaderVariable {
// public Object getLastChanger(){ // public Object getLastChanger(){
// return lastChanger; // return lastChanger;
// } // }
public void clearValue() {
public void clearValue(){
updateNeeded = true; updateNeeded = true;
if (multiData != null){ if (multiData != null) {
ZERO_BUF.clear(); ZERO_BUF.clear();
multiData.clear(); multiData.clear();
while (multiData.remaining() > 0){ while (multiData.remaining() > 0) {
ZERO_BUF.limit( Math.min(multiData.remaining(), 16) ); ZERO_BUF.limit(Math.min(multiData.remaining(), 16));
multiData.put(ZERO_BUF); multiData.put(ZERO_BUF);
} }
@ -231,10 +219,11 @@ public class Uniform extends ShaderVariable {
return; return;
} }
if (varType == null) if (varType == null) {
return; return;
}
switch (varType){ switch (varType) {
case Int: case Int:
this.value = ZERO_INT; this.value = ZERO_INT;
break; break;
@ -245,16 +234,18 @@ public class Uniform extends ShaderVariable {
this.value = ZERO_FLT; this.value = ZERO_FLT;
break; break;
case Vector2: case Vector2:
this.value = Vector2f.ZERO; ((Vector2f) this.value).set(Vector2f.ZERO);
break; break;
case Vector3: case Vector3:
this.value = Vector3f.ZERO; ((Vector3f) this.value).set(Vector3f.ZERO);
break; break;
case Vector4: case Vector4:
if (this.value instanceof ColorRGBA){ if (this.value instanceof ColorRGBA) {
this.value = ColorRGBA.BlackNoAlpha; ((ColorRGBA) this.value).set(ColorRGBA.BlackNoAlpha);
}else{ } else if (this.value instanceof Quaternion) {
this.value = Quaternion.ZERO; ((Quaternion) this.value).set(Quaternion.ZERO);
} else {
((Vector4f) this.value).set(Vector4f.ZERO);
} }
break; break;
default: default:
@ -263,40 +254,45 @@ public class Uniform extends ShaderVariable {
} }
} }
public void setValue(VarType type, Object value){ public void setValue(VarType type, Object value) {
if (location == -1) if (location == -1) {
return; return;
}
if (varType != null && varType != type) if (varType != null && varType != type) {
throw new IllegalArgumentException("Expected a "+varType.name()+" value!"); throw new IllegalArgumentException("Expected a " + varType.name() + " value!");
}
if (value == null) if (value == null) {
throw new NullPointerException(); throw new NullPointerException();
}
setByCurrentMaterial = true; setByCurrentMaterial = true;
switch (type){ switch (type) {
case Matrix3: case Matrix3:
Matrix3f m3 = (Matrix3f) value; Matrix3f m3 = (Matrix3f) value;
if (multiData == null) if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(9); multiData = BufferUtils.createFloatBuffer(9);
}
m3.fillFloatBuffer(multiData, true); m3.fillFloatBuffer(multiData, true);
multiData.clear(); multiData.clear();
break; break;
case Matrix4: case Matrix4:
Matrix4f m4 = (Matrix4f) value; Matrix4f m4 = (Matrix4f) value;
if (multiData == null) if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(16); multiData = BufferUtils.createFloatBuffer(16);
}
m4.fillFloatBuffer(multiData, true); m4.fillFloatBuffer(multiData, true);
multiData.clear(); multiData.clear();
break; break;
case FloatArray: case FloatArray:
float[] fa = (float[]) value; float[] fa = (float[]) value;
if (multiData == null){ if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(fa); multiData = BufferUtils.createFloatBuffer(fa);
}else{ } else {
multiData = BufferUtils.ensureLargeEnough(multiData, fa.length); multiData = BufferUtils.ensureLargeEnough(multiData, fa.length);
} }
@ -305,68 +301,73 @@ public class Uniform extends ShaderVariable {
break; break;
case Vector2Array: case Vector2Array:
Vector2f[] v2a = (Vector2f[]) value; Vector2f[] v2a = (Vector2f[]) value;
if (multiData == null){ if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(v2a); multiData = BufferUtils.createFloatBuffer(v2a);
} else { } else {
multiData = BufferUtils.ensureLargeEnough(multiData, v2a.length * 2); multiData = BufferUtils.ensureLargeEnough(multiData, v2a.length * 2);
} }
for (int i = 0; i < v2a.length; i++) for (int i = 0; i < v2a.length; i++) {
BufferUtils.setInBuffer(v2a[i], multiData, i); BufferUtils.setInBuffer(v2a[i], multiData, i);
}
multiData.clear(); multiData.clear();
break; break;
case Vector3Array: case Vector3Array:
Vector3f[] v3a = (Vector3f[]) value; Vector3f[] v3a = (Vector3f[]) value;
if (multiData == null){ if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(v3a); multiData = BufferUtils.createFloatBuffer(v3a);
} else{ } else {
multiData = BufferUtils.ensureLargeEnough(multiData, v3a.length * 3); multiData = BufferUtils.ensureLargeEnough(multiData, v3a.length * 3);
} }
for (int i = 0; i < v3a.length; i++) for (int i = 0; i < v3a.length; i++) {
BufferUtils.setInBuffer(v3a[i], multiData, i); BufferUtils.setInBuffer(v3a[i], multiData, i);
}
multiData.clear(); multiData.clear();
break; break;
case Vector4Array: case Vector4Array:
Quaternion[] v4a = (Quaternion[]) value; Quaternion[] v4a = (Quaternion[]) value;
if (multiData == null){ if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(v4a); multiData = BufferUtils.createFloatBuffer(v4a);
} else { } else {
multiData = BufferUtils.ensureLargeEnough(multiData, v4a.length * 4); multiData = BufferUtils.ensureLargeEnough(multiData, v4a.length * 4);
} }
for (int i = 0; i < v4a.length; i++) for (int i = 0; i < v4a.length; i++) {
BufferUtils.setInBuffer(v4a[i], multiData, i); BufferUtils.setInBuffer(v4a[i], multiData, i);
}
multiData.clear(); multiData.clear();
break; break;
case Matrix3Array: case Matrix3Array:
Matrix3f[] m3a = (Matrix3f[]) value; Matrix3f[] m3a = (Matrix3f[]) value;
if (multiData == null) if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(m3a.length * 9); multiData = BufferUtils.createFloatBuffer(m3a.length * 9);
else{ } else {
multiData = BufferUtils.ensureLargeEnough(multiData, m3a.length * 9); multiData = BufferUtils.ensureLargeEnough(multiData, m3a.length * 9);
} }
for (int i = 0; i < m3a.length; i++) for (int i = 0; i < m3a.length; i++) {
m3a[i].fillFloatBuffer(multiData, true); m3a[i].fillFloatBuffer(multiData, true);
}
multiData.clear(); multiData.clear();
break; break;
case Matrix4Array: case Matrix4Array:
Matrix4f[] m4a = (Matrix4f[]) value; Matrix4f[] m4a = (Matrix4f[]) value;
if (multiData == null) if (multiData == null) {
multiData = BufferUtils.createFloatBuffer(m4a.length * 16); multiData = BufferUtils.createFloatBuffer(m4a.length * 16);
else{ } else {
multiData = BufferUtils.ensureLargeEnough(multiData, m4a.length * 16); multiData = BufferUtils.ensureLargeEnough(multiData, m4a.length * 16);
} }
for (int i = 0; i < m4a.length; i++) for (int i = 0; i < m4a.length; i++) {
m4a[i].fillFloatBuffer(multiData, true); m4a[i].fillFloatBuffer(multiData, true);
}
multiData.clear(); multiData.clear();
break; break;
@ -374,8 +375,9 @@ public class Uniform extends ShaderVariable {
case Int: case Int:
case Float: case Float:
case Boolean: case Boolean:
if (this.value != null && this.value.equals(value)) if (this.value != null && this.value.equals(value)) {
return; return;
}
this.value = value; this.value = value;
break; break;
@ -384,19 +386,21 @@ public class Uniform extends ShaderVariable {
break; break;
} }
if (multiData != null) if (multiData != null) {
this.value = multiData; this.value = multiData;
}
varType = type; varType = type;
updateNeeded = true; updateNeeded = true;
} }
public void setVector4Length(int length){ public void setVector4Length(int length) {
if (location == -1) if (location == -1) {
return; return;
}
FloatBuffer fb = (FloatBuffer) value; FloatBuffer fb = (FloatBuffer) value;
if (fb == null || fb.capacity() < length){ if (fb == null || fb.capacity() < length) {
value = BufferUtils.createFloatBuffer(length * 4); value = BufferUtils.createFloatBuffer(length * 4);
} }
@ -405,12 +409,14 @@ public class Uniform extends ShaderVariable {
setByCurrentMaterial = true; setByCurrentMaterial = true;
} }
public void setVector4InArray(float x, float y, float z, float w, int index){ public void setVector4InArray(float x, float y, float z, float w, int index) {
if (location == -1) if (location == -1) {
return; return;
}
if (varType != null && varType != VarType.Vector4Array) if (varType != null && varType != VarType.Vector4Array) {
throw new IllegalArgumentException("Expected a "+varType.name()+" value!"); throw new IllegalArgumentException("Expected a " + varType.name() + " value!");
}
FloatBuffer fb = (FloatBuffer) value; FloatBuffer fb = (FloatBuffer) value;
fb.position(index * 4); fb.position(index * 4);
@ -420,18 +426,17 @@ public class Uniform extends ShaderVariable {
setByCurrentMaterial = true; setByCurrentMaterial = true;
} }
public boolean isUpdateNeeded(){ public boolean isUpdateNeeded() {
return updateNeeded; return updateNeeded;
} }
public void clearUpdateNeeded(){ public void clearUpdateNeeded() {
updateNeeded = false; updateNeeded = false;
} }
public void reset(){ public void reset() {
setByCurrentMaterial = false; setByCurrentMaterial = false;
location = -2; location = -2;
updateNeeded = true; updateNeeded = true;
} }
} }

Loading…
Cancel
Save