* Enable import J3O model feature, assets with absolute paths are copied as-is, whereas the model and relative assets are copied to the user selected folder

* Add dummy ProjectAssetManager feature to support ignoring absolute paths when loading from disk (necessary for the above)
 * When gathering the asset list for a model, support ignoring absolute paths
 * Added destination folder letter case fix needed for Windows when importing absolute path assets, it will use heuristic to match some asset against the import path and if so, change the letter case to match that of the asset.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10178 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
sha..RD 12 years ago
parent e066389127
commit 65f384c06a
  1. 4
      sdk/jme3-core/src/com/jme3/gde/core/assets/AssetDataObject.java
  2. 49
      sdk/jme3-core/src/com/jme3/gde/core/assets/ProjectAssetManager.java
  3. 122
      sdk/jme3-core/src/com/jme3/gde/core/assets/RelativeOnlyFileLocator.java
  4. 54
      sdk/jme3-model-importer/src/com/jme3/gde/modelimporter/ImportModel.java
  5. 2
      sdk/jme3-model-importer/src/com/jme3/gde/modelimporter/ModelImporterVisualPanel1.java

@ -286,7 +286,7 @@ public class AssetDataObject extends MultiDataObject {
if (pm == null || loadingThread != Thread.currentThread()) {
return;
}
FileObject obj = pm.getAssetFolder().getFileObject(ak.getName());
FileObject obj = pm.getAssetFileObject(ak);
if (obj != null && !assetList.contains(obj)) {
assetList.add(obj);
assetKeyList.add(ak);
@ -298,7 +298,7 @@ public class AssetDataObject extends MultiDataObject {
if (pm == null || loadingThread != Thread.currentThread()) {
return;
}
FileObject obj = pm.getAssetFolder().getFileObject(ak1.getName());
FileObject obj = pm.getAssetFileObject(ak1);
if (obj != null && assetList.contains(obj)) {
assetList.remove(obj);
assetKeyList.remove(ak1);

@ -84,6 +84,7 @@ public class ProjectAssetManager extends DesktopAssetManager {
private final List<String> folderNames = new LinkedList<String>();
private final List<FileObject> jarItems = new LinkedList<FileObject>();
private URLClassLoader loader;
private boolean disableAbsolutePaths;
public ProjectAssetManager(Project prj, String folderName) {
super(true);
@ -96,16 +97,28 @@ public class ProjectAssetManager extends DesktopAssetManager {
prepAssetEventListeners();
}
public ProjectAssetManager(FileObject path) {
/**
* Creates <code>ProjectAssetManager</code> for dummy projects.
*
* @param path Path on disk to find assets from
* @param disableAbsolutePaths If true, absolute asset paths won't
* be used and the filename is loaded from the path argument directly.
*/
public ProjectAssetManager(FileObject path, boolean disableAbsolutePaths) {
super(true);
if (path == null) {
this.project = new DummyProject(this);
} else {
this.project = new DummyProject(this, path);
}
String string = project.getProjectDirectory().getPath();
logger.log(Level.INFO, "Add locator: {0}", string);
registerLocator(string, "com.jme3.asset.plugins.FileLocator");
String projectRootPath = project.getProjectDirectory().getPath();
logger.log(Level.INFO, "Add locator: {0}", projectRootPath);
this.disableAbsolutePaths = disableAbsolutePaths;
if (disableAbsolutePaths) {
registerLocator(projectRootPath, RelativeOnlyFileLocator.class);
} else {
registerLocator(projectRootPath, "com.jme3.asset.plugins.FileLocator");
}
for (AssetManagerConfigurator di : Lookup.getDefault().lookupAll(AssetManagerConfigurator.class)) {
di.prepareManager(this);
}
@ -113,7 +126,33 @@ public class ProjectAssetManager extends DesktopAssetManager {
}
public ProjectAssetManager() {
this(null);
this(null, false);
}
/**
* If true, then this <code>ProjectAssetManager</code> ignores
* absolute asset paths.
* The assumption that asset paths are present physically under the assets
* folder root does not hold true in this case.
*/
public boolean isAbsolutePathsDisabled() {
return disableAbsolutePaths;
}
/**
* Returns the <code>FileObject</code> for a given asset key, or null
* if no such asset exists.
*
* @param assetKey The asset key to get the file object for
* @return Either a FileObject for the asset or null if not found.
*/
public FileObject getAssetFileObject(AssetKey assetKey) {
if (isAbsolutePathsDisabled()) {
String fileName = assetKey.getName().substring(assetKey.getFolder().length());
return getAssetFolder().getFileObject(fileName);
} else {
return getAssetFolder().getFileObject(assetKey.getName());
}
}
private void clearClassLoader() {

@ -0,0 +1,122 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.gde.core.assets;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetKey;
import com.jme3.asset.AssetLoadException;
import com.jme3.asset.AssetLocator;
import com.jme3.asset.AssetManager;
import com.jme3.asset.AssetNotFoundException;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
/**
* Special version of FileLocator that cuts off the folder part
* of the path prior to loading it from the folder.
* <br>
* E.g. using root = <code>C:\Blah\</code> and then loading a model that uses
* some texture like <code>Textures/Something/Tex.png</code>
* will actually attempt to load it from
* <code>C:\Blah\Tex.png</code> but the texture will still
* appear to have been loaded from <code>Textures/Something/Tex.png</code>.
*
* @author Kirill Vainer
*/
public class RelativeOnlyFileLocator implements AssetLocator {
private File root;
public void setRootPath(String rootPath) {
if (rootPath == null)
throw new NullPointerException();
try {
root = new File(rootPath).getCanonicalFile();
if (!root.isDirectory()){
throw new IllegalArgumentException("Given root path \"" + root + "\" is not a directory");
}
} catch (IOException ex) {
throw new AssetLoadException("Root path is invalid", ex);
}
}
private static class AssetInfoFile extends AssetInfo {
private File file;
public AssetInfoFile(AssetManager manager, AssetKey key, File file){
super(manager, key);
this.file = file;
}
@Override
public InputStream openStream() {
try{
return new FileInputStream(file);
}catch (FileNotFoundException ex){
// NOTE: Can still happen even if file.exists() is true, e.g.
// permissions issue and similar
throw new AssetLoadException("Failed to open file: " + file, ex);
}
}
}
public AssetInfo locate(AssetManager assetManager, AssetKey assetKey) {
// Load the asset from root, based on the name of the file in the key
// (THIS IS THE ONLY PART THAT DIFFERS FROM FILELOCATOR)
String fileName = assetKey.getName().substring(assetKey.getFolder().length());
// This is copied verbatim from FileLocator in the engine.
File file = new File(root, fileName);
if (file.exists() && file.isFile()) {
try {
// Now, check asset name requirements
String canonical = file.getCanonicalPath();
String absolute = file.getAbsolutePath();
if (!canonical.endsWith(absolute)) {
throw new AssetNotFoundException("Asset name doesn't match requirements.\n"
+ "\"" + canonical + "\" doesn't match \"" + absolute + "\"");
}
} catch (IOException ex) {
throw new AssetLoadException("Failed to get file canonical path " + file, ex);
}
return new AssetInfoFile(assetManager, assetKey, file);
} else {
return null;
}
}
}

@ -5,8 +5,10 @@
package com.jme3.gde.modelimporter;
import com.jme3.asset.AssetKey;
import com.jme3.asset.MaterialKey;
import com.jme3.asset.TextureKey;
import com.jme3.gde.core.assets.AssetData;
import com.jme3.gde.core.assets.BinaryModelDataObject;
import com.jme3.gde.core.assets.ProjectAssetManager;
import com.jme3.gde.core.assets.SpatialAssetDataObject;
import com.jme3.scene.Spatial;
@ -99,12 +101,24 @@ public final class ImportModel implements ActionListener {
}
}
private String correctImportPathLetterCase(String importPath, List<AssetKey> assetKeys) {
for (AssetKey key : assetKeys) {
if (importPath.equalsIgnoreCase(key.getFolder())) {
// Recommend using the folder letter case from asset key.
return key.getFolder();
}
}
// No assets or none match the path. Use original.
return importPath;
}
private void copyModel(WizardDescriptor wiz) {
// List<AssetKey> keyList = (List<AssetKey>) wiz.getProperty("assetlist");
// String path = (String) wiz.getProperty("path");
AssetKey key = (AssetKey) wiz.getProperty("mainkey");
AssetKey modelKey = (AssetKey) wiz.getProperty("mainkey");
boolean keepFiles = (Boolean) wiz.getProperty("keepfiles");
List<FileObject> assetList = (List<FileObject>) wiz.getProperty("assetfiles");
List<AssetKey> assetKeys = (List<AssetKey>) wiz.getProperty("assetlist");
String importPath = (String) wiz.getProperty("destpath");
Project context = (Project) wiz.getProperty("project");
ProjectAssetManager importManager = (ProjectAssetManager) wiz.getProperty("manager");
@ -112,11 +126,27 @@ public final class ImportModel implements ActionListener {
if (manager == null) {
throw new IllegalStateException("Cannot find project AssetManager!");
}
// Try to correct letter case in import path (this fixes case mismatch issues in Windows)
importPath = correctImportPathLetterCase(importPath, assetKeys);
List<FileObject> deleteList = new LinkedList<FileObject>();
for (Iterator<FileObject> it = assetList.iterator(); it.hasNext();) {
FileObject source = it.next();
int i = 0;
for (FileObject source : assetList) {
AssetKey assetKey = assetKeys.get(i++);
try {
String folderName = importPath + "/" + importManager.getRelativeAssetPath(source.getParent().getPath());
String folderName;
// Put it in the user's import path if we use relative paths
// (asset keys have folders)
// or loading the model portion of the asset.
// If we are loading dependent assets of J3O or J3M (absolute paths),
// put them in the expected absolute paths.
if (assetKey.equals(modelKey) || assetKey.getFolder().equals("")) {
folderName = importPath + "/" + importManager.getRelativeAssetPath(source.getParent().getPath());
} else {
folderName = assetKey.getFolder();
}
FileObject dest = manager.getAssetFolder().getFileObject(folderName);
if (dest == null) {
dest = FileUtil.createFolder(manager.getAssetFolder(), folderName);
@ -141,8 +171,14 @@ public final class ImportModel implements ActionListener {
DataObject obj = DataObject.find(fileObj);
AssetData data = obj.getLookup().lookup(AssetData.class);
if (data != null) {
AssetKey assetKey = data.getAssetKey();
if (!(assetKey instanceof TextureKey)) {
if (obj instanceof SpatialAssetDataObject) {
// Delete models that are not J3O.
if (!(obj instanceof BinaryModelDataObject)) {
deleteList.add(fileObj);
}
} else if (!(assetKey instanceof TextureKey)
&& !(assetKey instanceof MaterialKey)) {
// Also delete anything thats not an image or J3M file.
deleteList.add(fileObj);
}
}
@ -152,7 +188,7 @@ public final class ImportModel implements ActionListener {
}
}
FileObject file = manager.getAssetFolder().getFileObject(importPath + "/" + key.getName());
FileObject file = manager.getAssetFolder().getFileObject(importPath + "/" + modelKey.getName());
DataObject targetModel;
try {
targetModel = DataObject.find(file);
@ -160,7 +196,7 @@ public final class ImportModel implements ActionListener {
//TODO: wtf? why do i have to add the assetmanager?
((SpatialAssetDataObject) targetModel).getLookupContents().add(manager);
AssetData data = targetModel.getLookup().lookup(AssetData.class);
data.setAssetKey(key);
data.setAssetKey(modelKey);
Spatial spat = (Spatial) data.loadAsset();
if (spat == null) {
throw new IllegalStateException("Cannot load model after copying!");

@ -80,7 +80,7 @@ public final class ModelImporterVisualPanel1 extends JPanel {
manager = null;
dataObject = null;
data = null;
manager = new ProjectAssetManager(FileUtil.toFileObject(path).getParent());
manager = new ProjectAssetManager(FileUtil.toFileObject(path).getParent(), true);
try {
dataObject = DataObject.find(FileUtil.toFileObject(path));
data = dataObject != null ? dataObject.getLookup().lookup(AssetData.class) : null;

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