git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9223 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
parent
787e912591
commit
5671358657
@ -0,0 +1,50 @@ |
|||||||
|
uniform sampler2D m_DepthTexture; |
||||||
|
uniform float m_Softness; // Power used in the contrast function |
||||||
|
varying vec2 vPos; // Position of the pixel |
||||||
|
varying vec2 projPos;// z and w valus in projection space |
||||||
|
|
||||||
|
#ifdef USE_TEXTURE |
||||||
|
uniform sampler2D m_Texture; |
||||||
|
varying vec4 texCoord; |
||||||
|
#endif |
||||||
|
|
||||||
|
varying vec4 color; |
||||||
|
|
||||||
|
float Contrast(float d){ |
||||||
|
float val = clamp( 2.0*( (d > 0.5) ? 1.0-d : d ), 0.0, 1.0); |
||||||
|
float a = 0.5 * pow(val, m_Softness); |
||||||
|
return (d > 0.5) ? 1.0 - a : a; |
||||||
|
} |
||||||
|
|
||||||
|
float stdDiff(float d){ |
||||||
|
return clamp((d)*m_Softness,0.0,1.0); |
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
void main(){ |
||||||
|
if (color.a <= 0.01) |
||||||
|
discard; |
||||||
|
|
||||||
|
vec4 c = vec4(1.0,1.0,1.0,1.0);//color; |
||||||
|
#ifdef USE_TEXTURE |
||||||
|
#ifdef POINT_SPRITE |
||||||
|
vec2 uv = mix(texCoord.xy, texCoord.zw, gl_PointCoord.xy); |
||||||
|
#else |
||||||
|
vec2 uv = texCoord.xy; |
||||||
|
#endif |
||||||
|
c = texture2D(m_Texture, uv) * color; |
||||||
|
#endif |
||||||
|
|
||||||
|
|
||||||
|
float depthv = texture2D(m_DepthTexture, vPos).x*2.0-1.0; // Scene depth |
||||||
|
depthv*=projPos.y; |
||||||
|
float particleDepth = projPos.x; |
||||||
|
|
||||||
|
float zdiff =depthv-particleDepth; |
||||||
|
if(zdiff<=0.0){ |
||||||
|
discard; |
||||||
|
} |
||||||
|
// Computes alpha based on the particles distance to the rest of the scene |
||||||
|
c.a = c.a * stdDiff(zdiff);// Contrast(zdiff); |
||||||
|
gl_FragColor =c; |
||||||
|
} |
@ -0,0 +1,53 @@ |
|||||||
|
uniform mat4 g_WorldViewProjectionMatrix; |
||||||
|
|
||||||
|
attribute vec3 inPosition; |
||||||
|
attribute vec4 inColor; |
||||||
|
attribute vec4 inTexCoord; |
||||||
|
|
||||||
|
varying vec4 color; |
||||||
|
// z and w values in projection space |
||||||
|
varying vec2 projPos; |
||||||
|
varying vec2 vPos; // Position of the pixel in clip space |
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef USE_TEXTURE |
||||||
|
varying vec4 texCoord; |
||||||
|
#endif |
||||||
|
|
||||||
|
#ifdef POINT_SPRITE |
||||||
|
uniform mat4 g_WorldViewMatrix; |
||||||
|
uniform mat4 g_WorldMatrix; |
||||||
|
uniform vec3 g_CameraPosition; |
||||||
|
uniform float m_Quadratic; |
||||||
|
const float SIZE_MULTIPLIER = 4.0; |
||||||
|
attribute float inSize; |
||||||
|
#endif |
||||||
|
|
||||||
|
void main(){ |
||||||
|
vec4 pos = vec4(inPosition, 1.0); |
||||||
|
|
||||||
|
gl_Position = g_WorldViewProjectionMatrix * pos; |
||||||
|
color = inColor; |
||||||
|
|
||||||
|
projPos = gl_Position.zw; |
||||||
|
// projPos.x = 0.5 * (projPos.x) + 0.5; |
||||||
|
|
||||||
|
// Transforms the vPosition data to the range [0,1] |
||||||
|
vPos = (gl_Position.xy / gl_Position.w + 1.0) / 2.0; |
||||||
|
|
||||||
|
#ifdef USE_TEXTURE |
||||||
|
texCoord = inTexCoord; |
||||||
|
#endif |
||||||
|
|
||||||
|
#ifdef POINT_SPRITE |
||||||
|
vec4 worldPos = g_WorldMatrix * pos; |
||||||
|
float d = distance(g_CameraPosition.xyz, worldPos.xyz); |
||||||
|
gl_PointSize = max(1.0, (inSize * SIZE_MULTIPLIER * m_Quadratic) / d); |
||||||
|
|
||||||
|
//vec4 worldViewPos = g_WorldViewMatrix * pos; |
||||||
|
//gl_PointSize = (inSize * SIZE_MULTIPLIER * m_Quadratic)*100.0 / worldViewPos.z; |
||||||
|
|
||||||
|
color.a *= min(gl_PointSize, 1.0); |
||||||
|
#endif |
||||||
|
} |
@ -0,0 +1,130 @@ |
|||||||
|
/* |
||||||
|
* To change this template, choose Tools | Templates |
||||||
|
* and open the template in the editor. |
||||||
|
*/ |
||||||
|
package jme3test.effect; |
||||||
|
|
||||||
|
import com.jme3.app.SimpleApplication; |
||||||
|
import com.jme3.effect.ParticleEmitter; |
||||||
|
import com.jme3.effect.ParticleMesh; |
||||||
|
import com.jme3.effect.shapes.EmitterSphereShape; |
||||||
|
import com.jme3.input.KeyInput; |
||||||
|
import com.jme3.input.controls.ActionListener; |
||||||
|
import com.jme3.input.controls.KeyTrigger; |
||||||
|
import com.jme3.material.Material; |
||||||
|
import com.jme3.math.ColorRGBA; |
||||||
|
import com.jme3.math.Quaternion; |
||||||
|
import com.jme3.math.Vector3f; |
||||||
|
import com.jme3.post.FilterPostProcessor; |
||||||
|
import com.jme3.post.filters.TranslucentBucketFilter; |
||||||
|
import com.jme3.scene.Geometry; |
||||||
|
import com.jme3.scene.shape.Box; |
||||||
|
|
||||||
|
/** |
||||||
|
* |
||||||
|
* @author Nehon |
||||||
|
*/ |
||||||
|
public class TestSoftParticles extends SimpleApplication { |
||||||
|
|
||||||
|
private boolean softParticles = true; |
||||||
|
private FilterPostProcessor fpp; |
||||||
|
private TranslucentBucketFilter tbf; |
||||||
|
|
||||||
|
public static void main(String[] args) { |
||||||
|
TestSoftParticles app = new TestSoftParticles(); |
||||||
|
app.start(); |
||||||
|
} |
||||||
|
|
||||||
|
@Override |
||||||
|
public void simpleInitApp() { |
||||||
|
|
||||||
|
cam.setLocation(new Vector3f(-7.2221026f, 4.1183004f, 7.759811f)); |
||||||
|
cam.setRotation(new Quaternion(0.06152846f, 0.91236454f, -0.1492115f, 0.37621948f)); |
||||||
|
|
||||||
|
flyCam.setMoveSpeed(10); |
||||||
|
|
||||||
|
|
||||||
|
// -------- floor
|
||||||
|
Box b = new Box(Vector3f.ZERO, 10, 0.1f, 10); |
||||||
|
Geometry geom = new Geometry("Box", b); |
||||||
|
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
||||||
|
mat.setColor("Color", ColorRGBA.Gray); |
||||||
|
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); |
||||||
|
geom.setMaterial(mat); |
||||||
|
rootNode.attachChild(geom); |
||||||
|
|
||||||
|
Box b2 = new Box(Vector3f.ZERO, 1, 1, 1); |
||||||
|
Geometry geom2 = new Geometry("Box", b2); |
||||||
|
Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
||||||
|
mat2.setColor("Color", ColorRGBA.DarkGray); |
||||||
|
geom2.setMaterial(mat2); |
||||||
|
rootNode.attachChild(geom2); |
||||||
|
geom2.setLocalScale(0.1f, 0.2f, 1); |
||||||
|
|
||||||
|
fpp = new FilterPostProcessor(assetManager); |
||||||
|
tbf = new TranslucentBucketFilter(true); |
||||||
|
fpp.addFilter(tbf); |
||||||
|
viewPort.addProcessor(fpp); |
||||||
|
|
||||||
|
|
||||||
|
Material material = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
||||||
|
material.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); |
||||||
|
|
||||||
|
material.setFloat("Softness", 3f); //
|
||||||
|
|
||||||
|
|
||||||
|
//Fire
|
||||||
|
ParticleEmitter fire = new ParticleEmitter("Fire", ParticleMesh.Type.Triangle, 30); |
||||||
|
fire.setMaterial(material); |
||||||
|
fire.setShape(new EmitterSphereShape(Vector3f.ZERO, 0.1f)); |
||||||
|
fire.setImagesX(2); |
||||||
|
fire.setImagesY(2); // 2x2 texture animation
|
||||||
|
fire.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f)); // red
|
||||||
|
fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
|
||||||
|
fire.setStartSize(0.6f); |
||||||
|
fire.setEndSize(0.01f); |
||||||
|
fire.setGravity(0, -0.3f, 0); |
||||||
|
fire.setLowLife(0.5f); |
||||||
|
fire.setHighLife(3f); |
||||||
|
fire.setLocalTranslation(0, 0.2f, 0); |
||||||
|
|
||||||
|
rootNode.attachChild(fire); |
||||||
|
|
||||||
|
|
||||||
|
ParticleEmitter smoke = new ParticleEmitter("Smoke", ParticleMesh.Type.Triangle, 30); |
||||||
|
smoke.setMaterial(material); |
||||||
|
smoke.setShape(new EmitterSphereShape(Vector3f.ZERO, 5)); |
||||||
|
smoke.setImagesX(1); |
||||||
|
smoke.setImagesY(1); // 2x2 texture animation
|
||||||
|
smoke.setStartColor(new ColorRGBA(0.1f, 0.1f, 0.1f,1f)); // dark gray
|
||||||
|
smoke.setEndColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 0.3f)); // gray
|
||||||
|
smoke.setStartSize(3f); |
||||||
|
smoke.setEndSize(5f); |
||||||
|
smoke.setGravity(0, -0.001f, 0); |
||||||
|
smoke.setLowLife(100f); |
||||||
|
smoke.setHighLife(100f); |
||||||
|
smoke.setLocalTranslation(0, 0.1f, 0); |
||||||
|
smoke.emitAllParticles(); |
||||||
|
|
||||||
|
rootNode.attachChild(smoke); |
||||||
|
|
||||||
|
|
||||||
|
inputManager.addListener(new ActionListener() { |
||||||
|
|
||||||
|
public void onAction(String name, boolean isPressed, float tpf) { |
||||||
|
if(isPressed && name.equals("toggle")){ |
||||||
|
// tbf.setEnabled(!tbf.isEnabled());
|
||||||
|
softParticles = !softParticles; |
||||||
|
if(softParticles){ |
||||||
|
viewPort.addProcessor(fpp); |
||||||
|
}else{ |
||||||
|
viewPort.removeProcessor(fpp); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
||||||
|
}, "toggle"); |
||||||
|
inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); |
||||||
|
} |
||||||
|
|
||||||
|
|
||||||
|
} |
Loading…
Reference in new issue