* MeshLoader will no longer generate NaN weights for vertices with no bone-weight assignments. Instead it will generate zero which will cause those vertices to remain in the bind pose.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9727 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
parent
a2ff0ba179
commit
2bfd91ef2e
Loading…
Reference in new issue