Fixed an issue that prevented the preview to be displayed properly in the material editor

experimental
Nehon 10 years ago
parent 55195bd996
commit 0e1619c01b
  1. 6
      sdk/jme3-materialeditor/src/com/jme3/gde/materials/MaterialPreviewRenderer.java
  2. 20
      sdk/jme3-materialeditor/src/com/jme3/gde/materials/multiview/widgets/MaterialPreviewWidget.java

@ -142,6 +142,7 @@ public class MaterialPreviewRenderer implements SceneListener {
}
private int lastErrorHash = 0;
private void smartLog(String expText, String message) {
int hash = message.hashCode();
if (hash != lastErrorHash) {
@ -160,7 +161,9 @@ public class MaterialPreviewRenderer implements SceneListener {
for (MatParam matParam : mat.getParams()) {
dummy.setParam(matParam.getName(), matParam.getVarType(), matParam.getValue());
}
if (mat.getActiveTechnique() != null) {
dummy.selectTechnique(mat.getActiveTechnique().getDef().getName(), SceneApplication.getApplication().getRenderManager());
}
dummy.getAdditionalRenderState().set(mat.getAdditionalRenderState());
//creating a dummy geom and assigning the dummy material to it
@ -183,6 +186,8 @@ public class MaterialPreviewRenderer implements SceneListener {
return null;
} catch (NullPointerException npe) {
//utterly bad, but for some reason I get random NPE here and can't figure out why so to avoid bigger issues, I just catch it.
//the printStackTrace is intended, it will show up in debug mode, but won't be displayed in standzrd mode
npe.printStackTrace();
return null;
}
@ -191,7 +196,6 @@ public class MaterialPreviewRenderer implements SceneListener {
return dummy;
}
public void switchDisplay(DisplayType type) {
switch (type) {
case Box:

@ -10,29 +10,9 @@
*/
package com.jme3.gde.materials.multiview.widgets;
import com.jme3.asset.DesktopAssetManager;
import com.jme3.asset.MaterialKey;
import com.jme3.gde.core.assets.ProjectAssetManager;
import com.jme3.gde.core.scene.PreviewRequest;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.scene.SceneListener;
import com.jme3.gde.core.scene.SceneRequest;
import com.jme3.gde.materials.MaterialPreviewRenderer;
import com.jme3.material.MatParam;
import com.jme3.material.Material;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RendererException;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Quad;
import com.jme3.scene.shape.Sphere;
import com.jme3.util.MaterialDebugAppState;
import com.jme3.util.TangentBinormalGenerator;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.ImageIcon;
/**
*

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