A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-jogl/src/main/java/com/jme3/system/jogl/JoglContext.java

270 lines
8.7 KiB

/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.jogl;
import com.jme3.input.JoyInput;
import com.jme3.input.KeyInput;
import com.jme3.input.MouseInput;
import com.jme3.renderer.Renderer;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.jogl.JoglGL;
import com.jme3.renderer.jogl.JoglGLExt;
import com.jme3.renderer.jogl.JoglGLFbo;
import com.jme3.renderer.opengl.GL2;
import com.jme3.renderer.opengl.GL3;
import com.jme3.renderer.opengl.GL4;
import com.jme3.renderer.opengl.GLDebugDesktop;
import com.jme3.renderer.opengl.GLExt;
import com.jme3.renderer.opengl.GLFbo;
import com.jme3.renderer.opengl.GLRenderer;
import com.jme3.renderer.opengl.GLTiming;
import com.jme3.renderer.opengl.GLTimingState;
import com.jme3.renderer.opengl.GLTracer;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeContext;
import com.jme3.system.NanoTimer;
import com.jme3.system.SystemListener;
import com.jme3.system.Timer;
import java.nio.IntBuffer;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jogamp.opengl.GL;
import com.jogamp.opengl.GL2GL3;
import com.jogamp.opengl.GLContext;
public abstract class JoglContext implements JmeContext {
private static final Logger logger = Logger.getLogger(JoglContext.class.getName());
protected static final String THREAD_NAME = "jME3 Main";
protected AtomicBoolean created = new AtomicBoolean(false);
protected AtomicBoolean renderable = new AtomicBoolean(false);
protected final Object createdLock = new Object();
protected AppSettings settings = new AppSettings(true);
protected Renderer renderer;
protected Timer timer;
protected SystemListener listener;
protected KeyInput keyInput;
protected MouseInput mouseInput;
protected JoyInput joyInput;
@Override
public void setSystemListener(SystemListener listener){
this.listener = listener;
}
@Override
public void setSettings(AppSettings settings) {
this.settings.copyFrom(settings);
}
@Override
public boolean isRenderable(){
return renderable.get();
}
@Override
public AppSettings getSettings() {
return settings;
}
@Override
public Renderer getRenderer() {
return renderer;
}
@Override
public MouseInput getMouseInput() {
return mouseInput;
}
@Override
public KeyInput getKeyInput() {
return keyInput;
}
@Override
public JoyInput getJoyInput() {
return joyInput;
}
@Override
public Timer getTimer() {
return timer;
}
@Override
public boolean isCreated() {
return created.get();
}
public void create(){
create(false);
}
public void destroy(){
destroy(false);
}
protected void waitFor(boolean createdVal){
synchronized (createdLock){
while (created.get() != createdVal){
try {
createdLock.wait();
} catch (InterruptedException ex) {
}
}
}
}
protected void initContextFirstTime(){
if (GLContext.getCurrent().getGLVersionNumber().getMajor() < 2) {
throw new RendererException("OpenGL 2.0 or higher is " +
"required for jMonkeyEngine");
}
if (settings.getRenderer().startsWith("JOGL")) {
com.jme3.renderer.opengl.GL gl = new JoglGL();
GLExt glext = new JoglGLExt();
GLFbo glfbo = new JoglGLFbo();
if (settings.getBoolean("GraphicsDebug")) {
gl = new GLDebugDesktop(gl, glext, glfbo);
glext = (GLExt) gl;
glfbo = (GLFbo) gl;
}
if (settings.getBoolean("GraphicsTiming")) {
GLTimingState timingState = new GLTimingState();
gl = (com.jme3.renderer.opengl.GL) GLTiming.createGLTiming(gl, timingState, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTiming.createGLTiming(glext, timingState, GLExt.class);
glfbo = (GLFbo) GLTiming.createGLTiming(glfbo, timingState, GLFbo.class);
}
if (settings.getBoolean("GraphicsTrace")) {
gl = (com.jme3.renderer.opengl.GL) GLTracer.createDesktopGlTracer(gl, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTracer.createDesktopGlTracer(glext, GLExt.class);
glfbo = (GLFbo) GLTracer.createDesktopGlTracer(glfbo, GLFbo.class);
}
renderer = new GLRenderer(gl, glext, glfbo);
renderer.initialize();
} else {
throw new UnsupportedOperationException("Unsupported renderer: " + settings.getRenderer());
}
if (GLContext.getCurrentGL().isExtensionAvailable("GL_ARB_debug_output") && settings.getBoolean("GraphicsDebug")) {
GLContext.getCurrent().enableGLDebugMessage(true);
GLContext.getCurrent().addGLDebugListener(new JoglGLDebugOutputHandler());
}
renderer.setMainFrameBufferSrgb(settings.isGammaCorrection());
renderer.setLinearizeSrgbImages(settings.isGammaCorrection());
// Init input
if (keyInput != null) {
keyInput.initialize();
}
if (mouseInput != null) {
mouseInput.initialize();
}
if (joyInput != null) {
joyInput.initialize();
}
}
public void internalCreate() {
timer = new NanoTimer();
synchronized (createdLock){
created.set(true);
createdLock.notifyAll();
}
if (renderable.get()){
initContextFirstTime();
} else {
assert getType() == Type.Canvas;
}
}
protected void internalDestroy() {
renderer = null;
timer = null;
renderable.set(false);
synchronized (createdLock){
created.set(false);
createdLock.notifyAll();
}
}
protected int determineMaxSamples(int requestedSamples) {
GL gl = GLContext.getCurrentGL();
if (gl.hasFullFBOSupport()) {
return gl.getMaxRenderbufferSamples();
} else {
if (gl.isExtensionAvailable("GL_ARB_framebuffer_object")
|| gl.isExtensionAvailable("GL_EXT_framebuffer_multisample")) {
IntBuffer intBuf1 = IntBuffer.allocate(1);
gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, intBuf1);
return intBuf1.get(0);
} else {
return Integer.MAX_VALUE;
}
}
}
protected int getNumSamplesToUse() {
int samples = 0;
if (settings.getSamples() > 1){
samples = settings.getSamples();
int supportedSamples = determineMaxSamples(samples);
if (supportedSamples < samples) {
logger.log(Level.WARNING,
"Couldn''t satisfy antialiasing samples requirement: x{0}. "
+ "Video hardware only supports: x{1}",
new Object[]{samples, supportedSamples});
samples = supportedSamples;
}
}
return samples;
}
}