Package net.java.games.input
package net.java.games.input
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ClassDescriptionSkeleton implementation of a named axis.An AbstractController is a skeleton implementation of a controller that contains a fixed number of axes, controllers, and rumblers.An axis is a single button, slider, or dial, which has a single range.Identifiers for different Axes.KeyIDs for standard PC (LATIN-1) keyboardsPOV enum for different positions.A Controller represents a physical device, such as a keyboard, mouse, or joystick, or a logical grouping of related controls, such as a button pad or mouse ball.Common controller port types.Types of controller objects.A ControllerEnvironment represents a collection of controllers that are physically or logically linked.An event that is fired when the state of a controller changesA listener for changes in the state of controllersCombines the list of seperate keyboards and mice found with the raw plugin, with the game controllers found with direct input.DirectInput implementation of controller environmentA FIFO queue for input events.A Keyboard is a type of controller consisting of a single controller, they keypad, which contains several axes (the keys).Environment plugin for linuxA Mouse is a type of controller consisting of two child controllers, a ball and a button pad.OSX HIDManager implementationDirectInput implementation of controller environmentA Rumbler is a controller's mechanism for delivering feedback to the user through the device.Generic Desktop UsagesThe version and build number of this implementation.