Interface Controller

All Known Implementing Classes:
AbstractController, Keyboard, LinuxCombinedController, Mouse, WinTabDevice

public interface Controller
A Controller represents a physical device, such as a keyboard, mouse, or joystick, or a logical grouping of related controls, such as a button pad or mouse ball. A controller can be composed of multiple controllers. For example, the ball of a mouse and its buttons are two separate controllers.
  • Method Details

    • getControllers

      AbstractController[] getControllers()
      Returns the controllers connected to make up this controller, or an empty array if this controller contains no child controllers. The objects in the array are returned in order of assignment priority (primary stick, secondary buttons, etc.).
    • getType

      Controller.Type getType()
      Returns the type of the Controller.
    • getComponents

      Component[] getComponents()
      Returns the components on this controller, in order of assignment priority. For example, the button controller on a mouse returns an array containing the primary or leftmost mouse button, followed by the secondary or rightmost mouse button (if present), followed by the middle mouse button (if present). The array returned is an empty array if this controller contains no components (such as a logical grouping of child controllers).
    • getComponent

      Component getComponent(Component.Identifier id)
      Returns a single axis based on its type, or null if no axis with the specified type could be found.
    • getRumblers

      Rumbler[] getRumblers()
      Returns the rumblers for sending feedback to this controller, or an empty array if there are no rumblers on this controller.
    • poll

      boolean poll()
      Polls axes for data. Returns false if the controller is no longer valid. Polling reflects the current state of the device when polled.
    • setEventQueueSize

      void setEventQueueSize(int size)
      Initialized the controller event queue to a new size. Existing events in the queue are lost.
    • getEventQueue

      EventQueue getEventQueue()
      Get the device event queue
    • getPortType

      Controller.PortType getPortType()
      Returns the port type for this Controller.
    • getPortNumber

      int getPortNumber()
      Returns the zero-based port number for this Controller.
    • getName

      String getName()
      Returns a human-readable name for this Controller.