Package net.java.games.input
Interface Component
- All Known Implementing Classes:
AbstractComponent
,LinuxJoystickPOV
,WinTabButtonComponent
,WinTabComponent
,WinTabCursorComponent
public interface Component
An axis is a single button, slider, or dial, which has a single range. An
axis can hold information for motion (linear or rotational), velocity,
force, or acceleration.
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Nested Class Summary
Modifier and TypeInterfaceDescriptionstatic class
Identifiers for different Axes.static class
POV enum for different positions. -
Method Summary
Modifier and TypeMethodDescriptionfloat
Returns the suggested dead zone for this axis.Returns the identifier of the axis.getName()
Returns a human-readable name for this axis.float
Returns the data from the last time the control has been polled.boolean
isAnalog()
Returns whether or not the axis is analog, or false if it is digital.boolean
Returnstrue
if data returned frompoll
is relative to the last call, orfalse
if data is absolute.
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Method Details
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getIdentifier
Component.Identifier getIdentifier()Returns the identifier of the axis. -
isRelative
boolean isRelative()Returnstrue
if data returned frompoll
is relative to the last call, orfalse
if data is absolute. -
isAnalog
boolean isAnalog()Returns whether or not the axis is analog, or false if it is digital. -
getDeadZone
float getDeadZone()Returns the suggested dead zone for this axis. Dead zone is the amount polled data can vary before considered a significant change in value. An application can safely ignore changes less than this value in the positive or negative direction.- See Also:
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getPollData
float getPollData()Returns the data from the last time the control has been polled. If this axis is a button, the value returned will be either 0.0f or 1.0f. If this axis is normalized, the value returned will be between -1.0f and 1.0f.- See Also:
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getName
String getName()Returns a human-readable name for this axis.
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