Class ControllerEnvironment
- java.lang.Object
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- net.java.games.input.ControllerEnvironment
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- Direct Known Subclasses:
AWTEnvironmentPlugin
,DirectAndRawInputEnvironmentPlugin
,DirectInputEnvironmentPlugin
,LinuxEnvironmentPlugin
,OSXEnvironmentPlugin
,RawInputEnvironmentPlugin
,WinTabEnvironmentPlugin
public abstract class ControllerEnvironment extends java.lang.Object
A ControllerEnvironment represents a collection of controllers that are physically or logically linked. By default, this corresponds to the environment for the local machine.In this reference implementation, this class can also be used to register controllers with the default environment as "plug-ins". A plug-in is created by subclassing ControllerEnvironment with a class that has a public no-argument constructor, implements the net.java.games.util.plugins.Plugin interface and has a name ending in "Plugin". (See net.java.games.input.DirectInputEnvironmentPlugin in the DXplugin part of the source tree for an example.) When the DefaultControllerEnvrionment is instanced it uses the plugin library to look for Plugins in both [java.home]/lib/controller and [user.dir]/controller. This allows controller plugins to be installed either globally for the entire Java environment or locally for just one particular Java app. For more information on the organization of plugins within the controller root directories, see net.java.games.util.plugins.Plugins (Note the plural -- "Plugins" not "Plugin" which is just a marker interface.)
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Field Summary
Fields Modifier and Type Field Description protected java.util.ArrayList
controllerListeners
List of controller listeners
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Constructor Summary
Constructors Modifier Constructor Description protected
ControllerEnvironment()
Protected constructor for subclassing.
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Method Summary
All Methods Static Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description void
addControllerListener(ControllerListener l)
Adds a listener for controller state change events.protected void
fireControllerAdded(Controller c)
Creates and sends an event to the controller listeners that a controller has been added.protected void
fireControllerRemoved(Controller c)
Creates and sends an event to the controller listeners that a controller has been lost.abstract Controller[]
getControllers()
Returns a list of all controllers available to this environment, or an empty array if there are no controllers in this environment.static ControllerEnvironment
getDefaultEnvironment()
Returns the default environment for input controllers.abstract boolean
isSupported()
Returns the isSupported status of this environment.void
removeControllerListener(ControllerListener l)
Removes a listener for controller state change events.abstract Controller[]
rescanControllers()
Rescans the devices and provides a list of new controllers.
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Method Detail
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getControllers
public abstract Controller[] getControllers()
Returns a list of all controllers available to this environment, or an empty array if there are no controllers in this environment.
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rescanControllers
public abstract Controller[] rescanControllers()
Rescans the devices and provides a list of new controllers.- Returns:
- a list of all controllers available to this environment.
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addControllerListener
public void addControllerListener(ControllerListener l)
Adds a listener for controller state change events.
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isSupported
public abstract boolean isSupported()
Returns the isSupported status of this environment. What makes an environment supported or not is up to the particular plugin, but may include OS or available hardware.
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removeControllerListener
public void removeControllerListener(ControllerListener l)
Removes a listener for controller state change events.
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fireControllerAdded
protected void fireControllerAdded(Controller c)
Creates and sends an event to the controller listeners that a controller has been added.
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fireControllerRemoved
protected void fireControllerRemoved(Controller c)
Creates and sends an event to the controller listeners that a controller has been lost.
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getDefaultEnvironment
public static ControllerEnvironment getDefaultEnvironment()
Returns the default environment for input controllers. This usually corresponds to the environment for the local machine.
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