<!DOCTYPE HTML> <!-- NewPage --> <html lang="en"> <head> <!-- Generated by javadoc (11.0.15) on Wed Jun 08 22:58:27 CDT 2022 --> <title>net.java.games.input (jinput API)</title> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="dc.created" content="2022-06-08"> <link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style"> <link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style"> <script type="text/javascript" src="../../../../script.js"></script> <script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script> <script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script> <!--[if IE]> <script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script> <![endif]--> <script type="text/javascript" src="../../../../jquery/jquery-3.5.1.js"></script> <script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script> </head> <body> <script type="text/javascript"><!-- try { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="net.java.games.input (jinput API)"; } } catch(err) { } //--> var pathtoroot = "../../../../"; var useModuleDirectories = true; loadScripts(document, 'script');</script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <header role="banner"> <nav role="navigation"> <div class="fixedNav"> <!-- ========= START OF TOP NAVBAR ======= --> <div class="topNav"><a id="navbar.top"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div> <a id="navbar.top.firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../index.html">Overview</a></li> <li class="navBarCell1Rev">Package</li> <li>Class</li> <li><a href="package-use.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../../index-files/index-1.html">Index</a></li> <li><a href="../../../../help-doc.html">Help</a></li> </ul> </div> <div class="subNav"> <ul class="navList" id="allclasses_navbar_top"> <li><a href="../../../../allclasses.html">All Classes</a></li> </ul> <ul class="navListSearch"> <li><label for="search">SEARCH:</label> <input type="text" id="search" value="search" disabled="disabled"> <input type="reset" id="reset" value="reset" disabled="disabled"> </li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_top"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> </div> <a id="skip.navbar.top"> <!-- --> </a></div> <!-- ========= END OF TOP NAVBAR ========= --> </div> <div class="navPadding"> </div> <script type="text/javascript"><!-- $('.navPadding').css('padding-top', $('.fixedNav').css("height")); //--> </script> </nav> </header> <main role="main"> <div class="header"> <h1 title="Package" class="title">Package net.java.games.input</h1> </div> <div class="contentContainer"> <ul class="blockList"> <li class="blockList"> <table class="typeSummary"> <caption><span>Interface Summary</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Interface</th> <th class="colLast" scope="col">Description</th> </tr> <tbody> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Component.html" title="interface in net.java.games.input">Component</a></th> <td class="colLast"> <div class="block">An axis is a single button, slider, or dial, which has a single range.</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Controller.html" title="interface in net.java.games.input">Controller</a></th> <td class="colLast"> <div class="block">A Controller represents a physical device, such as a keyboard, mouse, or joystick, or a logical grouping of related controls, such as a button pad or mouse ball.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a></th> <td class="colLast"> <div class="block">A listener for changes in the state of controllers</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Rumbler.html" title="interface in net.java.games.input">Rumbler</a></th> <td class="colLast"> <div class="block">A Rumbler is a controller's mechanism for delivering feedback to the user through the device.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Usage.html" title="interface in net.java.games.input">Usage</a></th> <td class="colLast"> <div class="block">Generic Desktop Usages</div> </td> </tr> </tbody> </table> </li> <li class="blockList"> <table class="typeSummary"> <caption><span>Class Summary</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Class</th> <th class="colLast" scope="col">Description</th> </tr> <tbody> <tr class="altColor"> <th class="colFirst" scope="row"><a href="AbstractComponent.html" title="class in net.java.games.input">AbstractComponent</a></th> <td class="colLast"> <div class="block">Skeleton implementation of a named axis.</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="AbstractController.html" title="class in net.java.games.input">AbstractController</a></th> <td class="colLast"> <div class="block">An AbstractController is a skeleton implementation of a controller that contains a fixed number of axes, controllers, and rumblers.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="AWTEnvironmentPlugin.html" title="class in net.java.games.input">AWTEnvironmentPlugin</a></th> <td class="colLast"> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></th> <td class="colLast"> <div class="block">Identifiers for different Axes.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></th> <td class="colLast"> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Component.Identifier.Button.html" title="class in net.java.games.input">Component.Identifier.Button</a></th> <td class="colLast"> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Component.Identifier.Key.html" title="class in net.java.games.input">Component.Identifier.Key</a></th> <td class="colLast"> <div class="block">KeyIDs for standard PC (LATIN-1) keyboards</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Component.POV.html" title="class in net.java.games.input">Component.POV</a></th> <td class="colLast"> <div class="block">POV enum for different positions.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a></th> <td class="colLast"> <div class="block">Common controller port types.</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></th> <td class="colLast"> <div class="block">Types of controller objects.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="ControllerEnvironment.html" title="class in net.java.games.input">ControllerEnvironment</a></th> <td class="colLast"> <div class="block">A ControllerEnvironment represents a collection of controllers that are physically or logically linked.</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="ControllerEvent.html" title="class in net.java.games.input">ControllerEvent</a></th> <td class="colLast"> <div class="block">An event that is fired when the state of a controller changes</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="DirectAndRawInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectAndRawInputEnvironmentPlugin</a></th> <td class="colLast"> <div class="block">Combines the list of seperate keyboards and mice found with the raw plugin, with the game controllers found with direct input.</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="DirectInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectInputEnvironmentPlugin</a></th> <td class="colLast"> <div class="block">DirectInput implementation of controller environment</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Event.html" title="class in net.java.games.input">Event</a></th> <td class="colLast"> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="EventQueue.html" title="class in net.java.games.input">EventQueue</a></th> <td class="colLast"> <div class="block">A FIFO queue for input events.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Keyboard.html" title="class in net.java.games.input">Keyboard</a></th> <td class="colLast"> <div class="block">A Keyboard is a type of controller consisting of a single controller, they keypad, which contains several axes (the keys).</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="LinuxCombinedController.html" title="class in net.java.games.input">LinuxCombinedController</a></th> <td class="colLast"> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="LinuxEnvironmentPlugin.html" title="class in net.java.games.input">LinuxEnvironmentPlugin</a></th> <td class="colLast"> <div class="block">Environment plugin for linux</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="LinuxJoystickPOV.html" title="class in net.java.games.input">LinuxJoystickPOV</a></th> <td class="colLast"> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="Mouse.html" title="class in net.java.games.input">Mouse</a></th> <td class="colLast"> <div class="block">A Mouse is a type of controller consisting of two child controllers, a ball and a button pad.</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="OSXEnvironmentPlugin.html" title="class in net.java.games.input">OSXEnvironmentPlugin</a></th> <td class="colLast"> <div class="block">OSX HIDManager implementation</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="RawInputEnvironmentPlugin.html" title="class in net.java.games.input">RawInputEnvironmentPlugin</a></th> <td class="colLast"> <div class="block">DirectInput implementation of controller environment</div> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="Version.html" title="class in net.java.games.input">Version</a></th> <td class="colLast"> <div class="block">The version and build number of this implementation.</div> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="WinTabButtonComponent.html" title="class in net.java.games.input">WinTabButtonComponent</a></th> <td class="colLast"> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="WinTabComponent.html" title="class in net.java.games.input">WinTabComponent</a></th> <td class="colLast"> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="WinTabContext.html" title="class in net.java.games.input">WinTabContext</a></th> <td class="colLast"> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="WinTabCursorComponent.html" title="class in net.java.games.input">WinTabCursorComponent</a></th> <td class="colLast"> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="WinTabDevice.html" title="class in net.java.games.input">WinTabDevice</a></th> <td class="colLast"> </td> </tr> <tr class="rowColor"> <th class="colFirst" scope="row"><a href="WinTabEnvironmentPlugin.html" title="class in net.java.games.input">WinTabEnvironmentPlugin</a></th> <td class="colLast"> </td> </tr> <tr class="altColor"> <th class="colFirst" scope="row"><a href="WinTabPacket.html" title="class in net.java.games.input">WinTabPacket</a></th> <td class="colLast"> </td> </tr> </tbody> </table> </li> </ul> </div> </main> <footer role="contentinfo"> <nav role="navigation"> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a id="navbar.bottom"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div> <a id="navbar.bottom.firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../index.html">Overview</a></li> <li class="navBarCell1Rev">Package</li> <li>Class</li> <li><a href="package-use.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../../index-files/index-1.html">Index</a></li> <li><a href="../../../../help-doc.html">Help</a></li> </ul> </div> <div class="subNav"> <ul class="navList" id="allclasses_navbar_bottom"> <li><a href="../../../../allclasses.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_bottom"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> </div> <a id="skip.navbar.bottom"> <!-- --> </a></div> <!-- ======== END OF BOTTOM NAVBAR ======= --> </nav> </footer> </body> </html>