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AnimationState.h
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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6 months ago |
Border.cpp
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Added TMX Map Parsing. Added more color cycling to default border template.
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6 months ago |
Border.h
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Added a Border class and cycle timers for some cool color cycling.
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6 months ago |
CREDITS.txt
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Setup main game frame, initial assets and files.
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6 months ago |
Checkpoint.cpp
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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6 months ago |
Checkpoint.h
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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6 months ago |
FloatingText.cpp
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Add Floating Text and DrawRotatedString functions in TransformedView.
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6 months ago |
FloatingText.h
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Add Floating Text and DrawRotatedString functions in TransformedView.
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6 months ago |
Hamster.cpp
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Add Floating Text and DrawRotatedString functions in TransformedView.
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6 months ago |
Hamster.h
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Add Floating Text and DrawRotatedString functions in TransformedView.
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6 months ago |
HamsterGame.cpp
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Add Viewport PGEX back in for radar stuff.
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6 months ago |
HamsterGame.h
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Add Viewport PGEX back in for radar stuff.
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6 months ago |
HamsterJet.cpp
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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6 months ago |
HamsterJet.h
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Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet.
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6 months ago |
Powerup.cpp
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Add display names for powerups.
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6 months ago |
Powerup.h
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Add display names for powerups.
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6 months ago |
SpecialRenderable.cpp
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Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently.
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6 months ago |
SpecialRenderable.h
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Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently.
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6 months ago |
TMXParser.h
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Detection of terrain types.
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6 months ago |
TODO.txt
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Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet.
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6 months ago |
TSXParser.h
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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6 months ago |
Terrain.cpp
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Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
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6 months ago |
Terrain.h
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Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
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6 months ago |
miniaudio.h
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Setup main game frame, initial assets and files.
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6 months ago |
olcPGEX_Graphics3D.h
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Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky.
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6 months ago |
olcPGEX_MiniAudio.cpp
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Initial commit
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6 months ago |
olcPGEX_MiniAudio.h
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Setup main game frame, initial assets and files.
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6 months ago |
olcPGEX_TransformedView.h
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Add Floating Text and DrawRotatedString functions in TransformedView.
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6 months ago |
olcPGEX_Viewport.h
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Add Viewport PGEX back in for radar stuff.
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6 months ago |
olcPixelGameEngine.cpp
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Add Viewport PGEX back in for radar stuff.
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6 months ago |
olcPixelGameEngine.h
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Add Floating Text and DrawRotatedString functions in TransformedView.
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6 months ago |
olcUTIL_Animate2D.h
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Add in wheel and extra Animate2D helper functions.
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6 months ago |
olcUTIL_Camera2D.h
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Scale correction on right edge of camera.
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6 months ago |
olcUTIL_Geometry2D.h
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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6 months ago |
util.cpp
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Add Viewport PGEX back in for radar stuff.
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6 months ago |
util.h
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Add Viewport PGEX back in for radar stuff.
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6 months ago |