Codename Hamster - For olcCodeJam 2024
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
hamster/src
sigonasr2 6ee7e293d5 Add Viewport PGEX back in for radar stuff. 6 months ago
..
AnimationState.h Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation. 6 months ago
Border.cpp Added TMX Map Parsing. Added more color cycling to default border template. 6 months ago
Border.h Added a Border class and cycle timers for some cool color cycling. 6 months ago
CREDITS.txt Setup main game frame, initial assets and files. 6 months ago
Checkpoint.cpp Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation. 6 months ago
Checkpoint.h Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation. 6 months ago
FloatingText.cpp Add Floating Text and DrawRotatedString functions in TransformedView. 6 months ago
FloatingText.h Add Floating Text and DrawRotatedString functions in TransformedView. 6 months ago
Hamster.cpp Add Floating Text and DrawRotatedString functions in TransformedView. 6 months ago
Hamster.h Add Floating Text and DrawRotatedString functions in TransformedView. 6 months ago
HamsterGame.cpp Add Viewport PGEX back in for radar stuff. 6 months ago
HamsterGame.h Add Viewport PGEX back in for radar stuff. 6 months ago
HamsterJet.cpp Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation. 6 months ago
HamsterJet.h Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet. 6 months ago
Powerup.cpp Add display names for powerups. 6 months ago
Powerup.h Add display names for powerups. 6 months ago
SpecialRenderable.cpp Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently. 6 months ago
SpecialRenderable.h Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently. 6 months ago
TMXParser.h Detection of terrain types. 6 months ago
TODO.txt Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet. 6 months ago
TSXParser.h Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 6 months ago
Terrain.cpp Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel. 6 months ago
Terrain.h Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel. 6 months ago
miniaudio.h Setup main game frame, initial assets and files. 6 months ago
olcPGEX_Graphics3D.h Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky. 6 months ago
olcPGEX_MiniAudio.cpp Initial commit 6 months ago
olcPGEX_MiniAudio.h Setup main game frame, initial assets and files. 6 months ago
olcPGEX_TransformedView.h Add Floating Text and DrawRotatedString functions in TransformedView. 6 months ago
olcPGEX_Viewport.h Add Viewport PGEX back in for radar stuff. 6 months ago
olcPixelGameEngine.cpp Add Viewport PGEX back in for radar stuff. 6 months ago
olcPixelGameEngine.h Add Floating Text and DrawRotatedString functions in TransformedView. 6 months ago
olcUTIL_Animate2D.h Add in wheel and extra Animate2D helper functions. 6 months ago
olcUTIL_Camera2D.h Scale correction on right edge of camera. 6 months ago
olcUTIL_Geometry2D.h Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation. 6 months ago
util.cpp Add Viewport PGEX back in for radar stuff. 6 months ago
util.h Add Viewport PGEX back in for radar stuff. 6 months ago