Commit Graph

  • 02dca56ee1 rename output html file to index.html to ease deployment Moros Smith 2024-08-18 10:49:35 -0400
  • acb2cbf442 add custom emscripten shell file Moros Smith 2024-08-18 10:02:10 -0400
  • 5e66fd009e Convert entire loaded map into a giant decal for performance reasons. sigonasr2 2024-08-18 05:00:23 -0500
  • 946c329b37 Fix the zoom! Finally! sigonasr2 2024-08-18 04:25:07 -0500
  • 530fdc7494 Scale and camera correction almost fixed. Still need to solidify zoom factors somehow. sigonasr2 2024-08-17 22:13:03 -0500
  • 66622c84f7 Scale correction on right edge of camera. sigonasr2 2024-08-17 21:17:36 -0500
  • f47d49417b Add in burning and drowning states and all terrain effects. sigonasr2 2024-08-17 19:46:36 -0500
  • 9673cadd7c Add in basic terrain powerup effect modifiers. sigonasr2 2024-08-17 18:56:29 -0500
  • b1e418bbc7 Add powerup collection and powerup collection effect. sigonasr2 2024-08-17 18:46:03 -0500
  • cb16ce831a Update graphics to match new palette. Powerup reading and parsing/spawning completed. sigonasr2 2024-08-17 16:00:33 -0500
  • 7cf2bb7c3a Add in wheel and extra Animate2D helper functions. sigonasr2 2024-08-17 13:34:32 -0500
  • 13908da158 Adjust all physics values to be modified by terrain types. sigonasr2 2024-08-17 12:36:56 -0500
  • 32f6165f7d Detection of terrain types. sigonasr2 2024-08-17 12:05:24 -0500
  • 6822a4916c Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops. sigonasr2 2024-08-17 11:15:02 -0500
  • 972dd827e9 Prepare gameplay loop documentation. sigonasr2 2024-08-17 10:33:24 -0500
  • 4be0ebc161 Added animated water and lava tiles. sigonasr2 2024-08-17 09:09:52 -0500
  • 506b5f99ae Add basic collision resolution between Hamsters. sigonasr2 2024-08-17 00:12:06 -0500
  • f234f1a4fe Added TMX Map Parsing. Added more color cycling to default border template. sigonasr2 2024-08-16 23:48:55 -0500
  • 3f9a30c16a Added a Border class and cycle timers for some cool color cycling. sigonasr2 2024-08-16 22:26:14 -0500
  • 7df7b5cbec Add missing camera update call. Fix player flag being set on NPCs instead of the player. Add friction and movement. sigonasr2 2024-08-16 21:17:39 -0500
  • cf7121701a Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player. sigonasr2 2024-08-16 20:59:09 -0500
  • 36eb4ce61e Setup game camera and player transformed view following/offset. sigonasr2 2024-08-16 20:25:54 -0500
  • 2b20570eb3 Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing. sigonasr2 2024-08-16 20:02:33 -0500
  • 1a6980b3d4 Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function. sigonasr2 2024-08-16 19:30:34 -0500
  • bc05757b84 Wrote Animation loading functions. sigonasr2 2024-08-16 18:24:32 -0500
  • 23523b754d Fix up debug assets folder during development to point to the assets directory. sigonasr2 2024-08-16 17:49:42 -0500
  • 593841971d Add border image + setup asset loading and animation loading for images. sigonasr2 2024-08-16 17:40:36 -0500
  • e6ba1e88c7 Setup main game frame, initial assets and files. sigonasr2 2024-08-16 16:56:04 -0500
  • 278edfcb2b
    Initial commit sigonasr2, Sig, Sigo 2024-08-16 15:08:42 -0500