sigonasr2
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a618782ca6
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Added sound effects, menu music.
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7 months ago |
sigonasr2
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8551c9bacd
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Updated hamster images with profile icons. Added live placement tracking.
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7 months ago |
sigonasr2
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363ad229bb
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Keep persistent data about hamsters between map loads. Add menu backgrounds.
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7 months ago |
sigonasr2
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c8e02a23a8
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Added PB tracking for both emscripten and native builds of the game.
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7 months ago |
sigonasr2
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d7580453d3
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Added Hamster colors.
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7 months ago |
sigonasr2
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34849a8518
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Add Stage III. Add Stage III AI. Fix up AI routines. Make lava border tiles transparent.
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7 months ago |
sigonasr2
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16b9ad521e
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Add missing variance for AI flight controls. Add HUD elements for Boost. Implemented Boost mechanic for Hamster Wheel powerup.
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7 months ago |
sigonasr2
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e967e00257
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Fix bump collision direction bug. Add AIs for Stages I and II
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7 months ago |
sigonasr2
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9d56e9c564
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Add support for mirrored horizontal tiles.
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7 months ago |
sigonasr2
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f5c2a3f2a8
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Refined Hamster AI routines, make them follow better.
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7 months ago |
sigonasr2
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ad3b2e433b
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AI basic movement integrated.
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7 months ago |
sigonasr2
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337b9ecc07
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Add NPCAI class containing NPCAI file formats and storage for AI paths along with recording AIs.
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7 months ago |
sigonasr2
|
12432dd61a
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Added burrow animation effect.
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7 months ago |
sigonasr2
|
a3214adc77
|
Added tunnel connections to tmx/tsx parsing
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7 months ago |
sigonasr2
|
12739dcf3c
|
Remove hashing requirement by using a set for hamster checkpoints instead.
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7 months ago |
sigonasr2
|
fd6d186fb6
|
Remove SpecialRenderable and all associated code related to it. Performance gains.
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7 months ago |
sigonasr2
|
599114ca02
|
Lots of micro-optimizations and depth fixes for emscripten.
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7 months ago |
sigonasr2
|
766eba4444
|
Added a radar.
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7 months ago |
sigonasr2
|
7eda510317
|
Add checkpoint arrow indicators for offscreen checkpoints.
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7 months ago |
sigonasr2
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051d2f32b0
|
Add Floating Text and DrawRotatedString functions in TransformedView.
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7 months ago |
sigonasr2
|
fefbbceef4
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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7 months ago |
sigonasr2
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76bc1ce3ae
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Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet.
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7 months ago |
sigonasr2
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220beffeae
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Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently.
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7 months ago |
sigonasr2
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0df1760f15
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Added speedometer visual and text display.
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7 months ago |
sigonasr2
|
002b00f018
|
Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
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7 months ago |
sigonasr2
|
a16dc51d23
|
Hamster landing speed controls.
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7 months ago |
sigonasr2
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fa25cfa54c
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Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics.
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7 months ago |
sigonasr2
|
8720d20b82
|
Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air.
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7 months ago |
sigonasr2
|
121061f3b8
|
Clean up Hamster Jet animations. Add hamster jet flame animations and rockets activate during movement. Refined Hamster Jet controls.
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7 months ago |
sigonasr2
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2a821cb70a
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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7 months ago |
sigonasr2
|
086e244866
|
Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky.
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7 months ago |
sigonasr2
|
132710d800
|
Fix bug with terrain collisions not being read properly. Added movement resolution and collisions. Made boundary solid. Make blank tiles be solid. Add water void.
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7 months ago |
sigonasr2
|
66622c84f7
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Scale correction on right edge of camera.
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8 months ago |
sigonasr2
|
f47d49417b
|
Add in burning and drowning states and all terrain effects.
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8 months ago |
sigonasr2
|
b1e418bbc7
|
Add powerup collection and powerup collection effect.
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8 months ago |
sigonasr2
|
7cf2bb7c3a
|
Add in wheel and extra Animate2D helper functions.
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8 months ago |
sigonasr2
|
13908da158
|
Adjust all physics values to be modified by terrain types.
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8 months ago |
sigonasr2
|
32f6165f7d
|
Detection of terrain types.
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8 months ago |
sigonasr2
|
506b5f99ae
|
Add basic collision resolution between Hamsters.
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8 months ago |
sigonasr2
|
7df7b5cbec
|
Add missing camera update call. Fix player flag being set on NPCs instead of the player. Add friction and movement.
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8 months ago |
sigonasr2
|
cf7121701a
|
Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player.
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8 months ago |
sigonasr2
|
36eb4ce61e
|
Setup game camera and player transformed view following/offset.
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8 months ago |
sigonasr2
|
2b20570eb3
|
Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing.
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8 months ago |
sigonasr2
|
1a6980b3d4
|
Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function.
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8 months ago |
sigonasr2
|
bc05757b84
|
Wrote Animation loading functions.
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8 months ago |
sigonasr2
|
593841971d
|
Add border image + setup asset loading and animation loading for images.
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8 months ago |
sigonasr2
|
e6ba1e88c7
|
Setup main game frame, initial assets and files.
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8 months ago |