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sigonasr2
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hamster
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32 MiB
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98e0aa804f
main
jam-submission
post-jam-minor-fix
post-jam-rotational-movement
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Commit Graph
30 Commits (98e0aa804f7fff663b0c7925a4a9a3909c53cb9b)
Author
SHA1
Message
Date
sigonasr2
98e0aa804f
Center powerup icons, cleanup border. Select correct tile ID for rendering checkpoints.
6 months ago
sigonasr2
fefbbceef4
Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
6 months ago
sigonasr2
0df1760f15
Added speedometer visual and text display.
6 months ago
sigonasr2
002b00f018
Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
6 months ago
sigonasr2
5b188afc85
Fix respawn location bug. Prepare fuel meters
6 months ago
sigonasr2
fa25cfa54c
Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics.
6 months ago
sigonasr2
8720d20b82
Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air.
6 months ago
sigonasr2
121061f3b8
Clean up Hamster Jet animations. Add hamster jet flame animations and rockets activate during movement. Refined Hamster Jet controls.
6 months ago
sigonasr2
2a821cb70a
Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
6 months ago
sigonasr2
132710d800
Fix bug with terrain collisions not being read properly. Added movement resolution and collisions. Made boundary solid. Make blank tiles be solid. Add water void.
6 months ago
sigonasr2
b77f355ba6
Implemented SpecialRenderable class.
6 months ago
sigonasr2
d662b3d6a5
Add Matrix texture animating. And prepare jet sprite.
6 months ago
sigonasr2
66622c84f7
Scale correction on right edge of camera.
6 months ago
sigonasr2
f47d49417b
Add in burning and drowning states and all terrain effects.
6 months ago
sigonasr2
9673cadd7c
Add in basic terrain powerup effect modifiers.
6 months ago
sigonasr2
b1e418bbc7
Add powerup collection and powerup collection effect.
6 months ago
sigonasr2
cb16ce831a
Update graphics to match new palette. Powerup reading and parsing/spawning completed.
6 months ago
sigonasr2
7cf2bb7c3a
Add in wheel and extra Animate2D helper functions.
6 months ago
sigonasr2
13908da158
Adjust all physics values to be modified by terrain types.
6 months ago
sigonasr2
32f6165f7d
Detection of terrain types.
6 months ago
sigonasr2
6822a4916c
Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops.
6 months ago
sigonasr2
4be0ebc161
Added animated water and lava tiles.
6 months ago
sigonasr2
f234f1a4fe
Added TMX Map Parsing. Added more color cycling to default border template.
6 months ago
sigonasr2
cf7121701a
Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player.
6 months ago
sigonasr2
2b20570eb3
Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing.
6 months ago
sigonasr2
1a6980b3d4
Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function.
6 months ago
sigonasr2
bc05757b84
Wrote Animation loading functions.
6 months ago
sigonasr2
593841971d
Add border image + setup asset loading and animation loading for images.
6 months ago
sigonasr2
e6ba1e88c7
Setup main game frame, initial assets and files.
6 months ago
sigonasr2, Sig, Sigo
278edfcb2b
Initial commit
6 months ago