319 Commits

Author SHA1 Message Date
b9e31e5f7a Fixes and changes to PlayerStructure to make it a lot more accessible
and faster. MalleableBaseQuest fixes. Added Localized API methods for
using material name with data.
2016-06-25 14:03:18 -05:00
a34656f85c Fix 1 -> i. 2016-06-24 23:24:00 -05:00
325d1ae525 Forgot to remove debug message. 2016-06-24 18:18:31 -05:00
93a9ca06fe No more spam with party damage messages. 2016-06-24 18:16:23 -05:00
cc2239c7ae Update version. Fix party display bug. 2016-06-24 17:20:33 -05:00
cbb14a2f7c Fixed Void death amount. Added a new feature to falling into the Void. 2016-06-24 16:45:24 -05:00
c38e0560a4 Forgot to add () chat feature. 2016-06-24 01:39:00 -05:00
7e8ce376e7 Fix Artifact Names incorrectly labeled. 2016-06-24 00:38:04 -05:00
dfb5594207 Make sure we cannot place down artifacts... 2016-06-24 00:31:53 -05:00
2b49013e44 Bows were not considered equips...ZZZ 2016-06-24 00:28:40 -05:00
e073bcaeaf Fix a bug with Bows. 2016-06-24 00:19:57 -05:00
f453499468 Artifact Crafting System now exists! Misc. Bugfixes relating to anvil
naming. MalleableBaseQuest now handles multiple forming items at the
same time. Zombie Leaders accurately labeled now deeper underground.
Damage Reduction and Base Damage notifications do not appear as often
now. Only under substantial changes to damage or reduction to reduce
spam. All related artifact recipes have been added. Loot tables updated
to reflect new availability of Artifact Crafting drops. Malleable Base
Drop now scales with the resource obtained for it. Fixed a drop not
properly appearing from Wither Skeletons. Updated API and generic
functions to include a new hardened item notification along with more
fixes to naming functions and more support methods. Added
GetModifiedDamage() to API.
2016-06-23 23:52:04 -05:00
ee6784447a Many bugfixes. Improved internal structures, added more localized names
that were missing. Healthbars for mobs modified to display all their
health and how many healthbars remain. Fix shop drop items that were
identifical to each other. Rare drops now have name tags when dropped on
the ground, increasing visibility. Added "Buy" shops. Increased Loot and
EXP rate of Zombie Leaders. Some mobs have shields now.
2016-06-19 21:56:33 -05:00
0cc1a8949f Updated some more friendly versions of names. 2016-06-19 01:38:15 -05:00
b61abd62cf Added isPlayingSpleef() method to API. Also fixed a major bug with the
Death mercy system not properly dropping items in unloaded chunks.
2016-06-18 22:15:25 -05:00
e03eee1035 Linked items now show up in Discord chat. 2016-06-18 18:55:40 -05:00
82cbf67562 Fix colored names being ruined when placed in an anvil. 2016-06-18 16:08:33 -05:00
338e17a4ff Added Logging Levels to messages. Level 0-1 are super quiet. Only errors
appear. Level 2 is standard use (Basic Gameplay events show up.). Level
3 is standard debug use. Levels 4-5 are spammy debug modes. Also fixed
Stained Clay color displays and Hardened Clay material name outputs.
2016-06-18 14:51:50 -05:00
4bc6abfef8 Re-structure TwosideKeeper project such that it builds properly and has
a proper build file.
2016-06-18 12:13:17 -05:00