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0e73971db8
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Mountain scene render
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-10 03:55:33 -05:00 |
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8f9cb3d107
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Reference the w from inside the PGE to fix perspective
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-10 02:25:50 -05:00 |
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6862923a50
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Render in O3 optimized mode.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-10 01:15:14 -05:00 |
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050616b0b6
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Camera near clipping implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-10 00:48:11 -05:00 |
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9db786f71d
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Invert X and Y axes to fix them
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-10 00:38:31 -05:00 |
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dc8e9c198c
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Camera Controls
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-10 00:33:15 -05:00 |
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b2a0082a77
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Implement helper functions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-09 12:57:21 -05:00 |
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16c7a314dc
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Include sorting of triangles
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-09 12:06:27 -05:00 |
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b9bb57d67a
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Normals to hide faces with shading
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-09 06:29:10 -05:00 |
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90093ef258
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Hello Cube
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-09 06:02:47 -05:00 |
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2515c9ed01
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Hello Cube
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-09 05:52:27 -05:00 |
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257d8fb28f
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Initial commit
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2022-10-09 04:21:46 -05:00 |
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