14 Commits (cec17fb0def447c00bf652a3540d5f6791e9833b)

Author SHA1 Message Date
sigonasr2 c9be7c5c6a Loading files menu transitions to game after loading 2 years ago
sigonasr2 173cc0410d Switch to new sub animation system for movements 2 years ago
sigonasr2 12bf5a5876 Setup subanimation system 2 years ago
sigonasr2 ebbfafbebc More tests added 2 years ago
sigonasr2 88efa7764e Test Suite first test in action 2 years ago
sigonasr2 7aba68c6c0 Implement money drops on enemies 2 years ago
sigonasr2 948e8600a6 Implement status menu display 2 years ago
sigonasr2 300f77d51e Fixed a segfault with the ally selection system. Implemented battle properties into battle turns 2 years ago
sigonasr2 603bdf8eb7 Special character in font now directly incorporated in DrawString function 2 years ago
sigonasr2 03285edba4 Basic consumable behaviors implemented 2 years ago
sigonasr2 3d7d26927d Complete processing of equipping weapons/armor/accessories during fights 2 years ago
sigonasr2 7caf140c1b Fix wstring conversion on battle power display text, added shadow to battle action display text 2 years ago
sigonasr2 cb485e6336 Externalize various components to make clangd happy 2 years ago
sigonasr2 d457d88258 Particle system started 2 years ago