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afcc310fa4
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Power menu functionality completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 21:13:53 -05:00 |
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7f2339ce19
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Smooth movement with vectorized movement and single axis collision resolving
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 18:52:52 -05:00 |
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10a934a267
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Selection menu for selecting powers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-18 23:56:26 -05:00 |
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9577d482be
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Battle menu command display. List of battle powers created.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-18 20:21:10 -05:00 |
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5252d1ad70
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Implemented ATB bars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 22:51:01 -05:00 |
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154cd4e067
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Rolling hit point counter mechanics and basics implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 22:08:02 -05:00 |
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a02db5c33f
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Setup rolling counter stuff
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 20:15:45 -05:00 |
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c102ef41a0
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Include text entry mode for editing the encounters
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:37:43 -05:00 |
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2141cb88db
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Adding and removal of battle encounters from map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:11:25 -05:00 |
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8dbe57b0d4
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Adding and removal of battle encounters from map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:05:51 -05:00 |
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67ccb1d0c8
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Added encounter data to the save map file format
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 23:11:11 -05:00 |
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dbc07b4eac
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Party member system setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 21:00:25 -05:00 |
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29284803f2
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Encounters now have player positions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 20:11:20 -05:00 |
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8cb3198549
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Prep implementation of battle moves.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-15 01:08:53 -05:00 |
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74e328c8f0
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cutscene manager first pieces implementation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 20:32:17 -05:00 |
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768b010016
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Extra characters added to fontset
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-13 18:36:12 -05:00 |
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a0f5e2efd6
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Object reordering and layering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 21:08:38 -05:00 |
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29fb6c2a0a
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Editing objects
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-12 00:37:18 -05:00 |
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ba5039b59c
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Object editor implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 23:53:26 -05:00 |
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d34f7cc044
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Save maps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-11 21:48:45 -05:00 |
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6a357cb58d
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Setup tile reading a little differently to accomodate non-wide ASCII chars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 23:18:58 -05:00 |
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8f001a5013
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Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 21:43:04 -05:00 |
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afb8cd3127
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Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 21:42:00 -05:00 |
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2ed10ce759
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Editing layers completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 00:29:18 -05:00 |
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3e6ce41b08
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Implement multiple layers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-10 00:16:51 -05:00 |
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1a2bdd1895
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Scrolling tile view
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 22:01:17 -05:00 |
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258134bbac
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Basic map reading
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 20:59:58 -05:00 |
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1cb932c151
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Setup animation structures and framework
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 20:29:18 -05:00 |
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ff6931f772
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Basic data structures setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-09 19:20:24 -05:00 |
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4f33d16db2
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Include basic terrain map to start off.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-08 22:25:26 -05:00 |
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