220 Commits (974b60fd22a4694c0aec4f01e9faff85e733b5eb)
 

Author SHA1 Message Date
sigonasr2 a0f5e2efd6 Object reordering and layering 2 years ago
sigonasr2 29fb6c2a0a Editing objects 2 years ago
sigonasr2 2385741840 Ability to delete objects from the map as well. 2 years ago
sigonasr2 ba5039b59c Object editor implemented 2 years ago
sigonasr2 e50fb90b29 scaling, tinting, animation speeds for individual object info properties are now ocmbined 2 years ago
sigonasr2 b8e480c8ca Enable and disable flags are implemented 2 years ago
sigonasr2 d34f7cc044 Save maps 2 years ago
sigonasr2 6a9726953e Collision tile layer and checking completed 2 years ago
sigonasr2 6a357cb58d Setup tile reading a little differently to accomodate non-wide ASCII chars 2 years ago
sigonasr2 8f001a5013 Object layer depth ordering 2 years ago
sigonasr2 afb8cd3127 Object layer depth ordering 2 years ago
sigonasr2 2ed10ce759 Editing layers completed 2 years ago
sigonasr2 3e6ce41b08 Implement multiple layers 2 years ago
sigonasr2 bf437e0317 Basic tile map editor 2 years ago
sigonasr2 1a2bdd1895 Scrolling tile view 2 years ago
sigonasr2 258134bbac Basic map reading 2 years ago
sigonasr2 1cb932c151 Setup animation structures and framework 2 years ago
sigonasr2 ff6931f772 Basic data structures setup 2 years ago
sigonasr2 4f33d16db2 Include basic terrain map to start off. 2 years ago
sigonasr2 e283891278 Initial commit 2 years ago