172 Commits (e9c5eee978f3d79f7fd8371484c77e1bedcf904e)

Author SHA1 Message Date
sigonasr2, Sig, Sigo cb04afe469 Add in spawners that can create things. Make it so rendered objects will render with the camera view 3 years ago
sigonasr2, Sig, Sigo aa41f52bbd Modifying of data tiles by clicking 3 years ago
sigonasr2, Sig, Sigo 489186c077 Draw data tiles on the grid 3 years ago
sigonasr2, Sig, Sigo e017e02106 Keys should be defined by their action names 3 years ago
sigonasr2, Sig, Sigo 864777f9bd Clean up warnings 3 years ago
sigonasr2, Sig, Sigo 6ec8dd01ba Move keyboard controls into respective renderer objects 3 years ago
sigonasr2, Sig, Sigo 6790816a3a Implement profiling on scaling image up, fix missing null when loading map 3 years ago
sigonasr2 9965f91a76 Platforming mishaps fixed 3 years ago
sigonasr2 c804490c7b Ability to walk down and up slopes 3 years ago
sigonasr2 dac67fda41 Correct all array misalignments and correct transparncy detection for platforms 3 years ago
sigonasr2 eabf5d6f7d Overhaul the collision grid system. 3 years ago
sigonasr2 ed96d43935 Tile modifying now modifies collision grid 3 years ago
sigonasr2 05a4165afc Fix up collision collisions 3 years ago
sigonasr2 9b36f2542d Rising checks now in place 3 years ago
sigonasr2 fd697a3f39 fix up falling mechanics 3 years ago
sigonasr2 2eb3d62eba Falling checks 3 years ago
sigonasr2 b26bd340d3 left and right collision detection 3 years ago
sigonasr2 2d4e5cbc42 left and right collision detection 3 years ago
sigonasr2 9e9addad53 side collision tests 3 years ago
sigonasr2 fb8ee6c991 Create a method to handle adding collisions for entities 3 years ago
sigonasr2 2cc1292946 Move and refactor engine objects 3 years ago
sigonasr2 82b25fbc17 Collision grid setup and render test 3 years ago
unknown b58aa91eea Falling slopes work in progress 3 years ago
unknown f3864c60c7 Regular slopes have correct collision 3 years ago
unknown e1aa57b7f1 Clean sh does not wipe your classes 3 years ago
unknown 0fc9aee919 SLope but it works 3 years ago
unknown 4edcc62e99 Slopes now kind of work but not really 3 years ago
sigonasr2 6ffcf0be3b Added a hack due to timing values updating slower without a print Java maps 3 years ago
sigonasr2 c115ff4a7e Correct walk direction upon landing from a reversed direction after sliding 3 years ago
sigonasr2 7762489fe6 Adjust physics numbers to feel like previous settings. Made it so walk animation doesn't reset when walking into walls 3 years ago
sigonasr2 31f9bb513b Game update system now respects frame update time 3 years ago
sigonasr2, Sig, Sigo 8a46cb56a6 Game update loop runs at a set rate. 3 years ago
sigonasr2, Sig, Sigo a3a2c62d4b Add a clear function to String 3 years ago
sigonasr2, Sig, Sigo 2c0ef99871 remove iterators for slight performance gains 3 years ago
sigonasr2, Sig, Sigo 8717d2270b Only draw player velocity while player exists 3 years ago
sigonasr2, Sig, Sigo 17953e0589 Increase acceleration value and max speed. 3 years ago
sigonasr2, Sig, Sigo d296527e2f Add sliding acceleration and slowdown via holding a key while sliding. Additionally add a walking speed limit. Allow slides to go above the walking limit 3 years ago
sigonasr2, Sig, Sigo 537bc7c744 Add a slide buffer so it can be queued prior to landing. 3 years ago
sigonasr2, Sig, Sigo 9c207e2f2a New String class system that wraps a builder and keeps track of text bounds. Added background to editor message logs 3 years ago
sigonasr2, Sig, Sigo 6c5c2b1c67 Include draw line function and better visuals to indicate deleting a keybind 3 years ago
sigonasr2, Sig, Sigo 56cef8c828 Allow removal of unwanted keybinds 3 years ago
sigonasr2, Sig, Sigo 8a13331af0 Update to jinput2.10.1. Mouseover for text bits inside of Action control change list 3 years ago
sigonasr2 bcd48205cc Allow for manual refreshing of controller data 3 years ago
sigonasr2, Sig, Sigo ff0c7bf1af Update jinput to include latest windows releases 3 years ago
sigonasr2, Sig, Sigo 5ccc30b296 Allow keyboard binds to be added as inputs 3 years ago
sigonasr2, Sig, Sigo 0275a491e4 -m Refactor controller polling and set rescan to be every 5 seconds 3 years ago
sigonasr2 a43f1f7189 COntinued modifications to controller monitoring 3 years ago
sigonasr2 e05a25fc80 Fix overwriting presses and releases 3 years ago
sigonasr2 7387ced9e5 Listen for controller components and allow inputs from controllers 3 years ago
Nic0Nic0Nii 9060e3aa96 Watch for events while configuring controls. 3 years ago