20 Commits (636aac9bfcd841ddeae0768348376dcbd41e0641)

Author SHA1 Message Date
sigonasr2 636aac9bfc Final changes to text drawing system to make it appear correctly 3 years ago
sigonasr2 e5dd00cff8 Add gridlines 3 years ago
sigonasr2 30aef5bfc6 Add gridlines 3 years ago
Nic0Nic0Nii 5f9f56e0a6 Include a positional offset to observe tile grid 3 years ago
Nic0Nic0Nii 8033c2a4ba Draw a grid to separate every screen 3 years ago
Nic0Nic0Nii 4a5c8508ff Display View and Type value per screen. 3 years ago
Nic0Nic0Nii 9766e0544a Create a separate draw tile loop section for the editor renderer object 3 years ago
Nic0Nic0Nii 73882feb2c Change bottom display to show current map tile instead 3 years ago
Nic0Nic0Nii e573838eaf Make warning messages red 3 years ago
Nic0Nic0Nii 79b4a29ff7 Simplified position calculations 3 years ago
Nic0Nic0Nii 2d87ced8c4 Include text showing currently selected tile and currently hovered tile 3 years ago
Nic0Nic0Nii e5185e97e9 Color codes in the middle of text parsing when drawing text. 3 years ago
Nic0Nic0Nii e8224a4d78 Utilize replace() second argument feature to remove entire line when second marker is not found 3 years ago
sigonasr2, Sig, Sigo f56cfc90ac Include message logging system 3 years ago
sigonasr2 bf59e5c7c2 Implement text drawing features 3 years ago
sigonasr2 6a418eb9db Add drawing color options for sprites 3 years ago
sigonasr2 5e1f69a9d0 Change maptileinfo to be an indexed image. Move tile-specific code into editor renderer. 3 years ago
Nic0Nic0Nii b22098febf Something something palettes are messed up 3 years ago
sigonasr2 2ad2972ace Cleanup Warnings 3 years ago
sigonasr2 f72ba66dee Separate level editing from level playing 3 years ago