21 Commits (5a5eb5f2fbc97ad0c04d46488992042dc3b94521)

Author SHA1 Message Date
sigonasr2 5a5eb5f2fb Create test backgrounds 3 years ago
sigonasr2 7a7f9359fd Implement three camera views 3 years ago
sigonasr2 f35a5a6c88 Camera recognition in player object and fix pixel flickering for camera-followed objects 3 years ago
sigonasr2 82f9016255 Display View and Tile parameters per screen instead of on an individual block. Additionally, create a system where we can load/unload active game objects 3 years ago
Nic0Nic0Nii 9766e0544a Create a separate draw tile loop section for the editor renderer object 3 years ago
sigonasr2 5e1f69a9d0 Change maptileinfo to be an indexed image. Move tile-specific code into editor renderer. 3 years ago
sigonasr2 2ad2972ace Cleanup Warnings 3 years ago
sigonasr2 f72ba66dee Separate level editing from level playing 3 years ago
sigonasr2 a982df2063 Do not allow jumps to be recovered from hitting the roof of blocks 3 years ago
sigonasr2 8be868e463 Remove warning 3 years ago
sigonasr2 60a1acae72 Implement drag and friction for ground movement 3 years ago
sigonasr2 1d8438bc9a Load images as gif indexed images 3 years ago
unknown 7161b5ffc9 Nana can't stop phasing through walls 3 years ago
unknown a2b0648074 Nana can fly 3 years ago
unknown 64a12df0b8 Map Editing features 3 years ago
sigonasr2 f9b0aadd30 Make selected drawn tile be transparent. Add boundary building code 3 years ago
sigonasr2 dc048c8fd7 Selected tile changes with scroll whell 3 years ago
unknown 194f82e374 Mouse buttons and scrolling 3 years ago
sigonasr2 3a23fd23ea Include transparent overlay selection tile 3 years ago
sigonasr2 bdc22767f5 Implement tile highlighting based on level renderer view 3 years ago
Nic0Nic0Nii 95a923fad3 Incorporate tile drawing and partial sprite drawing functions 3 years ago