11 Commits (445a6c16eac95183d9802136788f963df4756aa4)

Author SHA1 Message Date
sigonasr2 445a6c16ea Randomly moving buns 3 years ago
sigonasr2 71a9bd0871 Complete refactor of physics code to apply to other objects 3 years ago
sigonasr2, Sig, Sigo 3d2973c5b1 Setup physics for Erinoah 3 years ago
sigonasr2, Sig, Sigo 8e35ea24d7 Rearrange physics object specific methods so the hierarchy makes more sense 3 years ago
sigonasr2, Sig, Sigo a982d13302 Physics object should not define defaults and leave that to superclasses 3 years ago
sigonasr2 52aa0053ae Bugfixes and corrections with the map format 3 years ago
sigonasr2, Sig, Sigo ba41219add Cause events to trigger when within camera range 3 years ago
sigonasr2, Sig, Sigo cb04afe469 Add in spawners that can create things. Make it so rendered objects will render with the camera view 3 years ago
sigonasr2 2cc1292946 Move and refactor engine objects 3 years ago
sigonasr2 e593e6d9ec Add fall,idle, jump states 3 years ago
sigonasr2 8ba9307465 Implement Animated Sprites 3 years ago