9 Commits (3f92046a1f8d4e36b86b44ac33782af1e8988e4f)

Author SHA1 Message Date
sigonasr2, Sig, Sigo 107adc304c Change how maps are loaded so they are more dynamic. When going from gameplay to editing mode events may have been consumed. 3 years ago
sigonasr2 0f94b0396d Background drawing implemented 3 years ago
Nic0Nic0Nii 62e2c75f00 Set view boundaries between room areas to prevent bleeding screens between each other 3 years ago
sigonasr2 148c0ce2a1 Allow adjustments for all screen properties at each screen location through the editor 3 years ago
Nic0Nic0Nii 4a5c8508ff Display View and Type value per screen. 3 years ago
Nic0Nic0Nii 95a923fad3 Incorporate tile drawing and partial sprite drawing functions 3 years ago
Nic0Nic0Nii 0250b70a5d refactor so that modifyTile is now directly accessible from Maps 3 years ago
Nic0Nic0Nii d5fd02c7da Modify and generate tiles on the map 3 years ago
Nic0Nic0Nii 4f8552bd3c Define tile system 3 years ago
Nic0Nic0Nii 8d943ef526 Created map structure and load/unload filesystem 3 years ago