fix up falling mechanics

Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
main
sigonasr2 3 years ago
parent 2eb3d62eba
commit fd697a3f39
  1. BIN
      maps/world1.map
  2. 19
      src/sig/objects/Player.java

Binary file not shown.

@ -364,6 +364,7 @@ public class Player extends AnimatedObject implements CollisionEntity {
boolean sideCollision = false;
double startingX=getX();
if (Math.abs(displacement_x)>0.00001) {
if (displacement_x>0) {
for (int x=(int)getX();x<startingX+displacement_x;x++) {
if (x==getX()) {
@ -371,12 +372,10 @@ public class Player extends AnimatedObject implements CollisionEntity {
}
if (checkCollision(x-RabiClone.level_renderer.getX()+getCollisionBox().getX2()-getSprite().getWidth()/2,(getY()-RabiClone.level_renderer.getY()-getSprite().getHeight()/2+getCollisionBounds().getY2()))) {
x_acceleration = 0;
x_velocity = Math.signum(x_velocity)*0.000001;
x_velocity = 0.000001;
sideCollision=true;
setX(startingX);
setX(x-0.1);
break;
} else {
startingX=x;
}
}
} else {
@ -386,12 +385,11 @@ public class Player extends AnimatedObject implements CollisionEntity {
}
if (checkCollision((x-RabiClone.level_renderer.getX()+getCollisionBox().getX()-getSprite().getWidth()/2),getY()-RabiClone.level_renderer.getY()-getSprite().getHeight()/2+getCollisionBounds().getY2())) {
x_acceleration = 0;
x_velocity = Math.signum(x_velocity)*0.000001;
x_velocity = -0.000001;
sideCollision=true;
setX(startingX);
setX(x+0.1);
break;
} else {
startingX=x;
}
}
}
}
@ -410,15 +408,14 @@ public class Player extends AnimatedObject implements CollisionEntity {
continue;
}
if (checkCollision(getX()-RabiClone.level_renderer.getX(),y-RabiClone.level_renderer.getY()+getCollisionBox().getY2()-getSprite().getHeight()/2)) {
setY((startingY));
setY(y-0.1);
y_acceleration = 0;
y_velocity = 0;
groundCollision = true;
if (state != State.SLIDE) {
state = State.IDLE;
}
} else {
startingY=y;
break;
}
}
}/* else {

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