Collision grid setup and render test

Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
main
sigonasr2 3 years ago
parent b58aa91eea
commit 82b25fbc17
  1. BIN
      maps/world1.map
  2. 2
      src/sig/RabiClone.java
  3. 4
      src/sig/map/Tile.java
  4. 44
      src/sig/objects/LevelRenderer.java
  5. 459
      src/sig/objects/Player.java

Binary file not shown.

@ -58,6 +58,8 @@ public class RabiClone {
static long lastReportedTime = System.currentTimeMillis();
public static long TIME = 0;
public static boolean COLLISION[] = new boolean[BASE_WIDTH*BASE_HEIGHT];
public static void main(String[] args) {
System.setProperty("sun.java2d.transaccel", "True");
System.setProperty("sun.java2d.d3d", "True");

@ -5,8 +5,8 @@ public enum Tile {
WALL(0,0,CollisionType.BLOCK),
FLOOR(1,0,CollisionType.BLOCK),
PLATFORM_LEDGE(2,0,CollisionType.BLOCK),
INVISIBLE_WALL(0,0,true,CollisionType.BLOCK),
HIGHLIGHTED_TILE(3,0,CollisionType.BLOCK),
INVISIBLE_WALL(0,0,true,CollisionType.NONE),
HIGHLIGHTED_TILE(3,0,CollisionType.NONE),
SMALL_SLOPE_LEFT(0,1,CollisionType.SLOPE),
SMALL_SLOPE_RIGHT(1,1,CollisionType.SLOPE),
BIG_SLOPE_LEFT1(2,1,CollisionType.SLOPE),

@ -1,15 +1,19 @@
package sig.objects;
import java.util.Arrays;
import sig.RabiClone;
import sig.engine.Alpha;
import sig.engine.AnimatedObject;
import sig.engine.Font;
import sig.engine.Object;
import sig.engine.PaletteColor;
import sig.engine.Panel;
import sig.engine.Sprite;
import sig.engine.Transform;
import sig.engine.String;
import sig.map.Background;
import sig.map.CollisionType;
import sig.map.Map;
import sig.map.Tile;
@ -21,7 +25,38 @@ public class LevelRenderer extends Object{
}
@Override
public void update(double updateMult) {}
public void update(double updateMult) {
Arrays.fill(RabiClone.COLLISION, false);
CreateCollisionGrid();
}
private void CreateCollisionGrid() {
for (int y=(int)(this.getY()/Tile.TILE_HEIGHT);y<(int)(RabiClone.BASE_HEIGHT/Tile.TILE_HEIGHT+this.getY()/Tile.TILE_HEIGHT+1);y++) {
if (y<0||y>Map.MAP_HEIGHT) {
continue;
}
for (int x=(int)(0+this.getX()/Tile.TILE_WIDTH);x<(int)(RabiClone.BASE_WIDTH/Tile.TILE_WIDTH+this.getX()/Tile.TILE_WIDTH+1);x++) {
if (x<0||x>Map.MAP_WIDTH) {
continue;
}
if (RabiClone.CURRENT_MAP.getTile(x,y).getCollision()==CollisionType.BLOCK||RabiClone.CURRENT_MAP.getTile(x,y).getCollision()==CollisionType.SLOPE) {
byte[] spritesheet = Sprite.TILE_SHEET.getBi_array();
int tileX = RabiClone.CURRENT_MAP.getTile(x,y).getSpriteSheetX()*Tile.TILE_WIDTH;
int tileY = RabiClone.CURRENT_MAP.getTile(x,y).getSpriteSheetY()*Tile.TILE_HEIGHT;
for (int yy=0;yy<Tile.TILE_HEIGHT;yy++) {
for (int xx=0;xx<Tile.TILE_WIDTH;xx++) {
if (spritesheet[(tileY+yy)*Sprite.TILE_SHEET.getCanvasWidth()+(tileX+xx)]!=(byte)32) {
int xpos=(int)(x*Tile.TILE_WIDTH-this.getX()+xx),ypos=(int)(y*Tile.TILE_HEIGHT-this.getY()+yy);
if (xpos>=0&&xpos<RabiClone.BASE_WIDTH&&ypos>=0&&ypos<RabiClone.BASE_HEIGHT) {
RabiClone.COLLISION[ypos*RabiClone.BASE_WIDTH+xpos]=true;
}
}
}
}
}
}
}
}
@Override
public void draw(byte[] p) {
@ -44,6 +79,13 @@ public class LevelRenderer extends Object{
Draw_Text(4,4,new String(RabiClone.player.x_velocity),Font.PROFONT_12);
Draw_Text(4,4+Font.PROFONT_12.getGlyphHeight(),new String(RabiClone.player.slide_time3),Font.PROFONT_12);
}
for (int y=0;y<RabiClone.BASE_HEIGHT;y++) {
for (int x=0;x<RabiClone.BASE_WIDTH;x++) {
if (RabiClone.COLLISION[y*RabiClone.BASE_WIDTH+x]) {
p[y*RabiClone.BASE_WIDTH+x]=(byte)PaletteColor.CRIMSON.ordinal();
}
}
}
}
@Override

@ -12,7 +12,7 @@ import sig.map.View;
import sig.objects.actor.State;
import sig.utils.TimeUtils;
public class Player extends AnimatedObject{
public class Player extends AnimatedObject {
final static double GRAVITY = 1300;
final static double NORMAL_FRICTION = 6400;
final static double NORMAL_JUMP_VELOCITY = -300;
@ -42,13 +42,13 @@ public class Player extends AnimatedObject{
double jump_velocity = NORMAL_JUMP_VELOCITY;
int maxJumpCount=2;
int jumpCount=maxJumpCount;
int maxJumpCount = 2;
int jumpCount = maxJumpCount;
State state = State.IDLE;
State prvState = state;
final double viewBoundaryX=RabiClone.BASE_WIDTH/3;
final double viewBoundaryY=RabiClone.BASE_HEIGHT/3;
final double viewBoundaryX = RabiClone.BASE_WIDTH / 3;
final double viewBoundaryY = RabiClone.BASE_HEIGHT / 3;
View lastCameraView = View.FIXED;
boolean groundCollision = false;
@ -65,97 +65,95 @@ public class Player extends AnimatedObject{
final static long slideBufferTime = TimeUtils.millisToNanos(200);
long slidePressed = -1;
boolean onSlope = false;
public Player(Panel panel) {
super(Sprite.ERINA,5,panel);
setX(RabiClone.BASE_WIDTH/2-getAnimatedSpr().getWidth()/2);
setY(RabiClone.BASE_HEIGHT*(2/3d)-getAnimatedSpr().getHeight()/2);
super(Sprite.ERINA, 5, panel);
setX(RabiClone.BASE_WIDTH / 2 - getAnimatedSpr().getWidth() / 2);
setY(RabiClone.BASE_HEIGHT * (2 / 3d) - getAnimatedSpr().getHeight() / 2);
}
@Override
public void update(double updateMult) {
super.update(updateMult);
handleMovementPhysics(updateMult);
handleCameraRoomMovement();
switch(state){
switch (state) {
case ATTACK:
break;
case FALLING:
if(prvState!=State.FALLING){
if (prvState != State.FALLING) {
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_JUMP_FALL1);
}
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
if (RabiClone.TIME - jump_slide_fall_StartAnimationTimer > jump_fall_AnimationWaitTime) {
setAnimatedSpr(Sprite.ERINA_JUMP_FALL);
jump_slide_fall_StartAnimationTimer=-1;
jump_slide_fall_StartAnimationTimer = -1;
}
break;
case IDLE:
if (RabiClone.TIME-slidePressed<=slideBufferTime) {
if (RabiClone.TIME - slidePressed <= slideBufferTime) {
performSlide();
break;
}
jump_velocity = NORMAL_JUMP_VELOCITY;
horizontal_friction = NORMAL_FRICTION;
jump_slide_fall_StartAnimationTimer=-1;
jump_slide_fall_StartAnimationTimer = -1;
if(x_velocity!=0){
if (x_velocity != 0) {
setAnimatedSpr(Sprite.ERINA_WALK);
if (x_velocity>0) {
facing_direction=RIGHT;
} else
if (x_velocity<0) {
facing_direction=LEFT;
if (x_velocity > 0) {
facing_direction = RIGHT;
} else if (x_velocity < 0) {
facing_direction = LEFT;
}
}
else{
} else {
setAnimatedSpr(Sprite.ERINA);
}
break;
case JUMP:
if(prvState==State.SLIDE){
//jump_velocity=-500;
if (prvState == State.SLIDE) {
// jump_velocity=-500;
}
if(jump_slide_fall_StartAnimationTimer==-1){
if (jump_slide_fall_StartAnimationTimer == -1) {
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_JUMP_RISE1);
}
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
if (RabiClone.TIME - jump_slide_fall_StartAnimationTimer > jump_fall_AnimationWaitTime) {
setAnimatedSpr(Sprite.ERINA_JUMP_RISE);
}
break;
case SLIDE:
horizontal_friction=0;
if(jump_slide_fall_StartAnimationTimer==-1){
horizontal_friction = 0;
if (jump_slide_fall_StartAnimationTimer == -1) {
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_SLIDE1);
}
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>slide_AnimationWaitTime){
if (RabiClone.TIME - jump_slide_fall_StartAnimationTimer > slide_AnimationWaitTime) {
setAnimatedSpr(Sprite.ERINA_SLIDE);
}
if(RabiClone.TIME-slide_time>slide_duration){
if(KeyHeld(Action.MOVE_LEFT)){
facing_direction=LEFT;
if (RabiClone.TIME - slide_time > slide_duration) {
if (KeyHeld(Action.MOVE_LEFT)) {
facing_direction = LEFT;
}
if(KeyHeld(Action.MOVE_RIGHT)){
facing_direction=RIGHT;
if (KeyHeld(Action.MOVE_RIGHT)) {
facing_direction = RIGHT;
}
state=State.IDLE;
slide_time3 = (System.nanoTime()-slide_time2);
state = State.IDLE;
slide_time3 = (System.nanoTime() - slide_time2);
}
if (KeyHeld(Action.MOVE_LEFT)&&!KeyHeld(Action.MOVE_RIGHT)) {
if (facing_direction==LEFT&&x_velocity>-sliding_velocity*1.5||
facing_direction==RIGHT&&x_velocity>sliding_velocity*0.5) {
x_velocity-=sliding_acceleration*updateMult;
}
} else
if (KeyHeld(Action.MOVE_RIGHT)&&!KeyHeld(Action.MOVE_LEFT)) {
if (facing_direction==LEFT&&x_velocity<-sliding_velocity*0.5||
facing_direction==RIGHT&&x_velocity<sliding_velocity*1.5) {
x_velocity+=sliding_acceleration*updateMult;
}
if (KeyHeld(Action.MOVE_LEFT) && !KeyHeld(Action.MOVE_RIGHT)) {
if (facing_direction == LEFT && x_velocity > -sliding_velocity * 1.5 ||
facing_direction == RIGHT && x_velocity > sliding_velocity * 0.5) {
x_velocity -= sliding_acceleration * updateMult;
}
} else if (KeyHeld(Action.MOVE_RIGHT) && !KeyHeld(Action.MOVE_LEFT)) {
if (facing_direction == LEFT && x_velocity < -sliding_velocity * 0.5 ||
facing_direction == RIGHT && x_velocity < sliding_velocity * 1.5) {
x_velocity += sliding_acceleration * updateMult;
}
}
break;
case STAGGER:
@ -166,25 +164,23 @@ public class Player extends AnimatedObject{
break;
}
prvState = state;
if (KeyHeld(Action.JUMP)&&RabiClone.TIME-spacebarPressed<jumpHoldTime) {
y_velocity=jump_velocity;
if (KeyHeld(Action.JUMP) && RabiClone.TIME - spacebarPressed < jumpHoldTime) {
y_velocity = jump_velocity;
}
//System.out.println(state);
// System.out.println(state);
}
@Override
protected void KeyReleased(Action a) {
if (a==Action.JUMP) {
spacebarPressed=0;
spacebarReleased=true;
if (a == Action.JUMP) {
spacebarPressed = 0;
spacebarReleased = true;
}
if(state!=State.SLIDE){
if((a==Action.MOVE_LEFT)&&(KeyHeld(Action.MOVE_RIGHT))){
facing_direction=RIGHT;
} else
if((a==Action.MOVE_RIGHT)&&(KeyHeld(Action.MOVE_LEFT))){
facing_direction=LEFT;
if (state != State.SLIDE) {
if ((a == Action.MOVE_LEFT) && (KeyHeld(Action.MOVE_RIGHT))) {
facing_direction = RIGHT;
} else if ((a == Action.MOVE_RIGHT) && (KeyHeld(Action.MOVE_LEFT))) {
facing_direction = LEFT;
}
}
}
@ -192,25 +188,25 @@ public class Player extends AnimatedObject{
@Override
@SuppressWarnings("incomplete-switch")
protected void KeyPressed(Action a) {
switch(state){
switch (state) {
case ATTACK:
break;
case IDLE:
if(a==Action.SLIDE||a==Action.FALL){
if (a == Action.SLIDE || a == Action.FALL) {
performSlide();
}
break;
case FALLING:
if (a==Action.SLIDE||a==Action.FALL) {
slidePressed=RabiClone.TIME;
//System.out.println("Queue up slide.");
if (a == Action.SLIDE || a == Action.FALL) {
slidePressed = RabiClone.TIME;
// System.out.println("Queue up slide.");
}
case JUMP:
if(jumpCount>0 && spacebarReleased && (a==Action.JUMP)){
jumpCount=0;
if (jumpCount > 0 && spacebarReleased && (a == Action.JUMP)) {
jumpCount = 0;
y_velocity = jump_velocity;
spacebarReleased=false;
spacebarPressed=RabiClone.TIME;
spacebarReleased = false;
spacebarPressed = RabiClone.TIME;
}
break;
case SLIDE:
@ -223,130 +219,127 @@ public class Player extends AnimatedObject{
break;
}
if (groundCollision) {
if (spacebarReleased&&(a==Action.JUMP)&&jumpCount>0) {
if (spacebarReleased && (a == Action.JUMP) && jumpCount > 0) {
state = State.JUMP;
jumpCount--;
y_velocity = jump_velocity;
spacebarReleased=false;
spacebarPressed=RabiClone.TIME;
//System.out.println("Jump");
spacebarReleased = false;
spacebarPressed = RabiClone.TIME;
// System.out.println("Jump");
}
}
if(state!=State.SLIDE){
switch(a){
if (state != State.SLIDE) {
switch (a) {
case MOVE_LEFT:
facing_direction=LEFT;
break;
facing_direction = LEFT;
break;
case MOVE_RIGHT:
facing_direction=RIGHT;
break;
}
facing_direction = RIGHT;
break;
}
}
}
private void performSlide() {
slide_time = RabiClone.TIME;
slide_time2 = System.nanoTime();
if(facing_direction){
x_velocity=sliding_velocity;
}
else{
x_velocity=-sliding_velocity;
if (facing_direction) {
x_velocity = sliding_velocity;
} else {
x_velocity = -sliding_velocity;
}
state=State.SLIDE;
state = State.SLIDE;
}
private void handleCameraRoomMovement() {
int tileX = (int)(getX())/Tile.TILE_WIDTH;
int tileY = (int)(getY())/Tile.TILE_HEIGHT;
double newX=RabiClone.level_renderer.getX(),newY=RabiClone.level_renderer.getY(); //By default we use a fixed view.
int tileX = (int) (getX()) / Tile.TILE_WIDTH;
int tileY = (int) (getY()) / Tile.TILE_HEIGHT;
double newX = RabiClone.level_renderer.getX(), newY = RabiClone.level_renderer.getY(); // By default we use a
// fixed view.
View currentView = RabiClone.CURRENT_MAP.getView(tileX, tileY);
if (currentView!=lastCameraView) {
lastCameraView=currentView;
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
if (currentView != lastCameraView) {
lastCameraView = currentView;
newX = (tileX / Tile.TILE_SCREEN_COUNT_X) * Map.MAP_WIDTH;
newY = (tileY / Tile.TILE_SCREEN_COUNT_Y) * Map.MAP_HEIGHT;
} else
switch (currentView) {
case LIGHT_FOLLOW:
if (getX()-RabiClone.level_renderer.getX()<viewBoundaryX) {
newX=getX()-viewBoundaryX;
int newTileX = (int)(newX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
}
} else if (getX()-RabiClone.level_renderer.getX()>RabiClone.BASE_WIDTH-viewBoundaryX) {
newX=getX()-(RabiClone.BASE_WIDTH-viewBoundaryX);
int newTileX = (int)(getX()+viewBoundaryX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
}
}
if (getY()-RabiClone.level_renderer.getY()<viewBoundaryY) {
newY=getY()-viewBoundaryY;
int newTileY = (int)(getY()-viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
}
} else if (getY()-RabiClone.level_renderer.getY()>RabiClone.BASE_HEIGHT-viewBoundaryY) {
newY=getY()-(RabiClone.BASE_HEIGHT-viewBoundaryY);
int newTileY = (int)(getY()+viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
}
}
break;
case LIGHT_HORIZONTAL_FOLLOW:
if (getX()-RabiClone.level_renderer.getX()<viewBoundaryX) {
newX=getX()-viewBoundaryX;
int newTileX = (int)(newX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
switch (currentView) {
case LIGHT_FOLLOW:
if (getX() - RabiClone.level_renderer.getX() < viewBoundaryX) {
newX = getX() - viewBoundaryX;
int newTileX = (int) (newX) / Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView != currentView) {
newX = (tileX / Tile.TILE_SCREEN_COUNT_X) * Map.MAP_WIDTH;
}
} else if (getX() - RabiClone.level_renderer.getX() > RabiClone.BASE_WIDTH - viewBoundaryX) {
newX = getX() - (RabiClone.BASE_WIDTH - viewBoundaryX);
int newTileX = (int) (getX() + viewBoundaryX) / Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView != currentView) {
newX = (tileX / Tile.TILE_SCREEN_COUNT_X) * Map.MAP_WIDTH;
}
}
} else if (getX()-RabiClone.level_renderer.getX()>RabiClone.BASE_WIDTH-viewBoundaryX) {
newX=getX()-(RabiClone.BASE_WIDTH-viewBoundaryX);
int newTileX = (int)(getX()+viewBoundaryX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
if (getY() - RabiClone.level_renderer.getY() < viewBoundaryY) {
newY = getY() - viewBoundaryY;
int newTileY = (int) (getY() - viewBoundaryY) / Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView != currentView) {
newY = (tileY / Tile.TILE_SCREEN_COUNT_Y) * Map.MAP_HEIGHT;
}
} else if (getY() - RabiClone.level_renderer.getY() > RabiClone.BASE_HEIGHT - viewBoundaryY) {
newY = getY() - (RabiClone.BASE_HEIGHT - viewBoundaryY);
int newTileY = (int) (getY() + viewBoundaryY) / Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView != currentView) {
newY = (tileY / Tile.TILE_SCREEN_COUNT_Y) * Map.MAP_HEIGHT;
}
}
}
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
break;
case LIGHT_VERTICAL_FOLLOW:
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
if (getY()-RabiClone.level_renderer.getY()<viewBoundaryY) {
newY=getY()-viewBoundaryY;
int newTileY = (int)(getY()-viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
break;
case LIGHT_HORIZONTAL_FOLLOW:
if (getX() - RabiClone.level_renderer.getX() < viewBoundaryX) {
newX = getX() - viewBoundaryX;
int newTileX = (int) (newX) / Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView != currentView) {
newX = (tileX / Tile.TILE_SCREEN_COUNT_X) * Map.MAP_WIDTH;
}
} else if (getX() - RabiClone.level_renderer.getX() > RabiClone.BASE_WIDTH - viewBoundaryX) {
newX = getX() - (RabiClone.BASE_WIDTH - viewBoundaryX);
int newTileX = (int) (getX() + viewBoundaryX) / Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView != currentView) {
newX = (tileX / Tile.TILE_SCREEN_COUNT_X) * Map.MAP_WIDTH;
}
}
} else if (getY()-RabiClone.level_renderer.getY()>RabiClone.BASE_HEIGHT-viewBoundaryY) {
newY=getY()-(RabiClone.BASE_HEIGHT-viewBoundaryY);
int newTileY = (int)(getY()+viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
newY = (tileY / Tile.TILE_SCREEN_COUNT_Y) * Map.MAP_HEIGHT;
break;
case LIGHT_VERTICAL_FOLLOW:
newX = (tileX / Tile.TILE_SCREEN_COUNT_X) * Map.MAP_WIDTH;
if (getY() - RabiClone.level_renderer.getY() < viewBoundaryY) {
newY = getY() - viewBoundaryY;
int newTileY = (int) (getY() - viewBoundaryY) / Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView != currentView) {
newY = (tileY / Tile.TILE_SCREEN_COUNT_Y) * Map.MAP_HEIGHT;
}
} else if (getY() - RabiClone.level_renderer.getY() > RabiClone.BASE_HEIGHT - viewBoundaryY) {
newY = getY() - (RabiClone.BASE_HEIGHT - viewBoundaryY);
int newTileY = (int) (getY() + viewBoundaryY) / Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView != currentView) {
newY = (tileY / Tile.TILE_SCREEN_COUNT_Y) * Map.MAP_HEIGHT;
}
}
}
break;
case FIXED:
break;
default:
break;
}
RabiClone.level_renderer.setX(newX<0?0:newX);
RabiClone.level_renderer.setY(newY<0?0:newY);
break;
case FIXED:
break;
default:
break;
}
RabiClone.level_renderer.setX(newX < 0 ? 0 : newX);
RabiClone.level_renderer.setY(newY < 0 ? 0 : newY);
}
private void handleMovementPhysics(double updateMult) {
int right = KeyHeld(Action.MOVE_RIGHT)?1:0;
int left = KeyHeld(Action.MOVE_LEFT)?1:0;
@ -364,6 +357,7 @@ public class Player extends AnimatedObject{
:y_velocity+y_acceleration*updateMult;
double displacement_y = y_velocity*updateMult;
double displacement_x = x_velocity*updateMult;
boolean sideCollision = false;
for(int i=0;i<4;i++){
double check_distance_x = (displacement_x/4)*(i+1);
@ -406,28 +400,28 @@ public class Player extends AnimatedObject{
} else {
//System.out.println(x_velocity);
//System.out.println(((int)(getX()+getAnimatedSpr().getWidth()/2+displacement_x)/Tile.TILE_WIDTH)+"//"+((int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT));
boolean collisionOccured=false;
for(int i=0;i<4;i++){
double check_distance_y = (displacement_y/4)*(i+1);
Tile checked_tile_bottom_right = RabiClone.CURRENT_MAP.getTile((int)(getX()+getAnimatedSpr().getWidth()/2-4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+check_distance_y)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_left = RabiClone.CURRENT_MAP.getTile((int)(getX()-getAnimatedSpr().getWidth()/2+4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+check_distance_y)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_center = RabiClone.CURRENT_MAP.getTile((int)(getX())/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
if(checked_tile_bottom_center.getCollision()==CollisionType.SLOPE
&& getY()+check_distance_y>ySlopeCollisionPoint(checked_tile_bottom_center))
{
moveUpSlope(checked_tile_bottom_center);
collisionOccured = groundCollision(check_distance_y);
break;
boolean collisionOccured=false;
for(int i=0;i<4;i++){
double check_distance_y = (displacement_y/4)*(i+1);
Tile checked_tile_bottom_right = RabiClone.CURRENT_MAP.getTile((int)(getX()+getAnimatedSpr().getWidth()/2-4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+check_distance_y)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_left = RabiClone.CURRENT_MAP.getTile((int)(getX()-getAnimatedSpr().getWidth()/2+4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+check_distance_y)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_center = RabiClone.CURRENT_MAP.getTile((int)(getX())/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
if(checked_tile_bottom_center.getCollision()==CollisionType.SLOPE
&& getY()+check_distance_y>ySlopeCollisionPoint(checked_tile_bottom_center))
{
moveUpSlope(checked_tile_bottom_center);
collisionOccured = groundCollision(0);
break;
}
//System.out.println((int)getX()/Tile.TILE_WIDTH);
if(checked_tile_bottom_right.getCollision()==CollisionType.BLOCK||checked_tile_bottom_left.getCollision()==CollisionType.BLOCK){
collisionOccured = groundCollision(check_distance_y);
break;
}
}
//System.out.println((int)getX()/Tile.TILE_WIDTH);
if(checked_tile_bottom_right.getCollision()==CollisionType.BLOCK||checked_tile_bottom_left.getCollision()==CollisionType.BLOCK){
collisionOccured = groundCollision(check_distance_y);
break;
if (!collisionOccured) {
groundCollision=false;
}
}
if (!collisionOccured) {
groundCollision=false;
}
}
if (!groundCollision){
this.setY(this.getY()+displacement_y);
@ -441,94 +435,91 @@ public class Player extends AnimatedObject{
}
} else {
if (!sideCollision) {
Tile checked_tile_bottom_center = RabiClone.CURRENT_MAP.getTile((int)(getX())/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
handleKeyboardMovement(updateMult, right-left, horizontal_friction, horizontal_drag);
this.setX(this.getX()+displacement_x);
if(displacement_x>0){
if(checked_tile_bottom_center==Tile.SMALL_SLOPE_RIGHT){
setY(getY()+displacement_x);
System.out.println("We're in RIGHT.");
}
}
else{
if(checked_tile_bottom_center==Tile.SMALL_SLOPE_LEFT){
setY(getY()-displacement_x);
System.out.println("We're in it for LEFT.");
}
}
}
}
}
private double ySlopeCollisionPoint(Tile tile) {
switch(tile){
switch (tile) {
case BIG_SLOPE_LEFT1:
return -(getX()%Tile.TILE_WIDTH/2)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4);
return -(getX() % Tile.TILE_WIDTH / 2)
+ (int) (getY() + getAnimatedSpr().getHeight() / 2) / Tile.TILE_HEIGHT * Tile.TILE_HEIGHT
+ (getAnimatedSpr().getHeight() / 2 - 4);
case BIG_SLOPE_LEFT2:
return -(getX()%Tile.TILE_WIDTH/2)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4)-Tile.TILE_WIDTH/2;
return -(getX() % Tile.TILE_WIDTH / 2)
+ (int) (getY() + getAnimatedSpr().getHeight() / 2) / Tile.TILE_HEIGHT * Tile.TILE_HEIGHT
+ (getAnimatedSpr().getHeight() / 2 - 4) - Tile.TILE_WIDTH / 2;
case BIG_SLOPE_RIGHT1:
return (getX()%Tile.TILE_WIDTH/2)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4)-Tile.TILE_WIDTH;
return (getX() % Tile.TILE_WIDTH / 2)
+ (int) (getY() + getAnimatedSpr().getHeight() / 2) / Tile.TILE_HEIGHT * Tile.TILE_HEIGHT
+ (getAnimatedSpr().getHeight() / 2 - 4) - Tile.TILE_WIDTH;
case BIG_SLOPE_RIGHT2:
return (getX()%Tile.TILE_WIDTH/2)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4)-Tile.TILE_WIDTH+Tile.TILE_WIDTH/2;
return (getX() % Tile.TILE_WIDTH / 2)
+ (int) (getY() + getAnimatedSpr().getHeight() / 2) / Tile.TILE_HEIGHT * Tile.TILE_HEIGHT
+ (getAnimatedSpr().getHeight() / 2 - 4) - Tile.TILE_WIDTH + Tile.TILE_WIDTH / 2;
case SMALL_SLOPE_LEFT:
return -(getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4);
return -(getX() % Tile.TILE_WIDTH)
+ (int) (getY() + getAnimatedSpr().getHeight() / 2) / Tile.TILE_HEIGHT * Tile.TILE_HEIGHT
+ (getAnimatedSpr().getHeight() / 2 - 4);
case SMALL_SLOPE_RIGHT:
return (getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4)-Tile.TILE_WIDTH;
return (getX() % Tile.TILE_WIDTH)
+ (int) (getY() + getAnimatedSpr().getHeight() / 2) / Tile.TILE_HEIGHT * Tile.TILE_HEIGHT
+ (getAnimatedSpr().getHeight() / 2 - 4) - Tile.TILE_WIDTH;
}
return 0;
}
private void moveUpSlope(Tile checked_tile_bottom_center) {
setY(ySlopeCollisionPoint(checked_tile_bottom_center));
}
private boolean groundCollision(double check_distance_y) {
boolean collisionOccured;
setY((getY()-check_distance_y));
setY((getY() - check_distance_y));
y_acceleration = 0;
y_velocity = 0;
groundCollision=true;
collisionOccured=true;
if(state!=State.SLIDE){
groundCollision = true;
collisionOccured = true;
if (state != State.SLIDE) {
state = State.IDLE;
}
return collisionOccured;
}
private void handleKeyboardMovement(double updateMult, int movement, double friction, double drag) {
if (movement!=0&&Math.abs(x_velocity)<WALKING_SPEED_LIMIT) {
x_acceleration=drag*(movement);
if (movement != 0 && Math.abs(x_velocity) < WALKING_SPEED_LIMIT) {
x_acceleration = drag * (movement);
} else {
if (x_velocity!=0) {
x_velocity=x_velocity>0
?x_velocity-friction*updateMult>0
?x_velocity-friction*updateMult
:0
:x_velocity+friction*updateMult<0
?x_velocity+friction*updateMult
:0;
if (x_velocity != 0) {
x_velocity = x_velocity > 0
? x_velocity - friction * updateMult > 0
? x_velocity - friction * updateMult
: 0
: x_velocity + friction * updateMult < 0
? x_velocity + friction * updateMult
: 0;
}
x_acceleration=0;
x_acceleration = 0;
}
}
@Override
public void draw(byte[] p) {}
public void draw(byte[] p) {
}
@Override
public String toString() {
return "Player [facing_direction=" + (facing_direction?"RIGHT":"LEFT") + ", groundCollision=" + groundCollision + ", jumpCount="
+ jumpCount + ", x_velocity=" + x_velocity + ", y_velocity=" + y_velocity + ", x=" + getX() + ", y=" + getY() + "]";
return "Player [facing_direction=" + (facing_direction ? "RIGHT" : "LEFT") + ", groundCollision="
+ groundCollision + ", jumpCount="
+ jumpCount + ", x_velocity=" + x_velocity + ", y_velocity=" + y_velocity + ", x=" + getX() + ", y="
+ getY() + "]";
}
}

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