generated from sigonasr2/CPlusPlusProjectTemplate
Pinbally things. Maybe.
This commit is contained in:
parent
9b7f3e5d9a
commit
ed20eb1d67
405
.gitignore
vendored
Normal file
405
.gitignore
vendored
Normal file
@ -0,0 +1,405 @@
|
|||||||
|
# Created by https://www.toptal.com/developers/gitignore/api/visualstudio
|
||||||
|
# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudio
|
||||||
|
|
||||||
|
### VisualStudio ###
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
### VisualStudio Patch ###
|
||||||
|
# Additional files built by Visual Studio
|
||||||
|
|
||||||
|
# End of https://www.toptal.com/developers/gitignore/api/visualstudio
|
31
MiniGolfPro.sln
Normal file
31
MiniGolfPro.sln
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.5.33516.290
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MiniGolfPro", "MiniGolfPro.vcxproj", "{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x64.Build.0 = Release|x64
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x86.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {A2AAA7EE-EACB-4984-973C-E5026077B816}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
114
MiniGolfPro.vcxproj
Normal file
114
MiniGolfPro.vcxproj
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<ProjectGuid>{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}</ProjectGuid>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<LinkIncremental>true</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<LinkIncremental>true</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<TargetMachine>MachineX86</TargetMachine>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp" />
|
||||||
|
<ClCompile Include="pixelGameEngine.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="pixelGameEngine.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="buildtemplate.html" />
|
||||||
|
<None Include="C++ProjectTemplate.html" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
34
MiniGolfPro.vcxproj.filters
Normal file
34
MiniGolfPro.vcxproj.filters
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="pixelGameEngine.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="pixelGameEngine.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="buildtemplate.html" />
|
||||||
|
<None Include="C++ProjectTemplate.html" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
151
main.cpp
151
main.cpp
@ -22,8 +22,11 @@ struct Line{
|
|||||||
float bounceFactor=0.8;
|
float bounceFactor=0.8;
|
||||||
float bumperLeft=0;
|
float bumperLeft=0;
|
||||||
float bumperRight=0;
|
float bumperRight=0;
|
||||||
|
bool oneWay=false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const float PI=3.14159f;
|
||||||
|
|
||||||
class MiniGolfPro : public olc::PixelGameEngine
|
class MiniGolfPro : public olc::PixelGameEngine
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -35,6 +38,12 @@ public:
|
|||||||
std::vector<std::pair<Ball*,Ball*>>collidingPairs;
|
std::vector<std::pair<Ball*,Ball*>>collidingPairs;
|
||||||
std::vector<Ball*>fakeBalls;
|
std::vector<Ball*>fakeBalls;
|
||||||
bool selectedLineStart=false;
|
bool selectedLineStart=false;
|
||||||
|
float friction=0.9f;
|
||||||
|
float gravity=200.f;
|
||||||
|
float limit=500.f;
|
||||||
|
Line*leftFlipperLine,*rightFlipperLine;
|
||||||
|
float leftFlipper=PI/4;
|
||||||
|
float rightFlipper=3*PI/4;
|
||||||
|
|
||||||
MiniGolfPro()
|
MiniGolfPro()
|
||||||
{
|
{
|
||||||
@ -46,18 +55,26 @@ public:
|
|||||||
b.pos=pos;
|
b.pos=pos;
|
||||||
b.radius=r;
|
b.radius=r;
|
||||||
b.mass=r*10;
|
b.mass=r*10;
|
||||||
|
b.vel.y=rand()%1000-17000;
|
||||||
balls.emplace_back(b);
|
balls.emplace_back(b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddLine(vf2d pos1,vf2d pos2,float r,float bounceFactor){
|
void AddLine(vf2d pos1,vf2d pos2,float r,float bounceFactor,bool oneway=false){
|
||||||
Line l;
|
Line l;
|
||||||
l.startPos=pos1;
|
l.startPos=pos1;
|
||||||
l.endPos=pos2;
|
l.endPos=pos2;
|
||||||
l.radius=r;
|
l.radius=r;
|
||||||
l.bounceFactor=bounceFactor;
|
l.bounceFactor=bounceFactor;
|
||||||
|
l.oneWay=oneway;
|
||||||
lines.push_back(l);
|
lines.push_back(l);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AddTriangle(vf2d center,float size,float radius,float bounceFactor,bool flip=false){
|
||||||
|
AddLine(center+vf2d{-size,size}*(flip?-1:1),center+vf2d{0,-size}*(flip?-1:1),radius,bounceFactor);
|
||||||
|
AddLine(center+vf2d{0,-size}*(flip?-1:1),center+vf2d{size,size}*(flip?-1:1),radius,bounceFactor);
|
||||||
|
AddLine(center+vf2d{size,size}*(flip?-1:1),center+vf2d{-size,size}*(flip?-1:1),radius,bounceFactor);
|
||||||
|
}
|
||||||
|
|
||||||
bool isLeft(Line line, vf2d point) {
|
bool isLeft(Line line, vf2d point) {
|
||||||
return (line.endPos.x - line.startPos.x)*(point.y - line.startPos.y) - (line.endPos.y - line.startPos.y)*(point.x - line.startPos.x) > 0;
|
return (line.endPos.x - line.startPos.x)*(point.y - line.startPos.y) - (line.endPos.y - line.startPos.y)*(point.x - line.startPos.x) > 0;
|
||||||
}
|
}
|
||||||
@ -65,10 +82,8 @@ public:
|
|||||||
public:
|
public:
|
||||||
bool OnUserCreate() override
|
bool OnUserCreate() override
|
||||||
{
|
{
|
||||||
for (int i=0;i<20;i++){
|
AddBall({610,620},rand()%4+8);
|
||||||
AddBall({float(rand()%ScreenWidth()),float(rand()%ScreenHeight())},rand()%16+2);
|
AddLine({0,630},{640,630},10,0.8);
|
||||||
}
|
|
||||||
AddLine({0,450},{640,450},10,0.8);
|
|
||||||
ConsoleCaptureStdOut(true);
|
ConsoleCaptureStdOut(true);
|
||||||
for(int x=0;x<320;x+=20){
|
for(int x=0;x<320;x+=20){
|
||||||
AddLine({float(x+320),(1.f/18000)*std::abs(powf(float(x),2.6f))},{x+20+320.f,(1.f/18000)*std::abs(powf(float(x+20),2.6f))},10,0.4);
|
AddLine({float(x+320),(1.f/18000)*std::abs(powf(float(x),2.6f))},{x+20+320.f,(1.f/18000)*std::abs(powf(float(x+20),2.6f))},10,0.4);
|
||||||
@ -82,9 +97,25 @@ public:
|
|||||||
AddLine({float(-x+320),(1.f/12000)*std::abs(powf(float(x),2.6f))+60},{float(-x-20+320),(1.f/12000)*std::abs(powf(float(x+20),2.6f))+60},10,0.4);
|
AddLine({float(-x+320),(1.f/12000)*std::abs(powf(float(x),2.6f))+60},{float(-x-20+320),(1.f/12000)*std::abs(powf(float(x+20),2.6f))+60},10,0.4);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
AddLine({640,190},{640,480},10,0.4);
|
AddLine({640,190},{640,640},10,0.8);
|
||||||
AddLine({580,220},{580,480},10,0.4);
|
AddLine({580,220},{580,640},10,0.8);
|
||||||
AddLine({60,100},{90,290},15,1.5);
|
AddLine({60,100},{100,290},15,1.5);
|
||||||
|
AddLine({110,290},{120,560},5,0.8);
|
||||||
|
AddLine({158,392},{196,503},5,0.8);
|
||||||
|
AddLine({196,503},{258,545},5,0.8);
|
||||||
|
AddLine({161,104},{81,86},2,0.4,true);
|
||||||
|
|
||||||
|
AddTriangle({250,220},40,10,1.5);
|
||||||
|
AddTriangle({350,160},40,10,1.5,true);
|
||||||
|
AddTriangle({450,220},40,10,1.5);
|
||||||
|
|
||||||
|
|
||||||
|
AddLine({535,392},{497,503},5,0.8);
|
||||||
|
AddLine({497,503},{435,545},5,0.8);
|
||||||
|
AddLine({258,545},{258,545},8,0.4);
|
||||||
|
AddLine({435,545},{435,545},8,0.4);
|
||||||
|
leftFlipperLine=&lines[lines.size()-2];
|
||||||
|
rightFlipperLine=&lines[lines.size()-1];
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -132,6 +163,9 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(GetMouse(0).bReleased){
|
if(GetMouse(0).bReleased){
|
||||||
|
if(selectedLine!=nullptr){
|
||||||
|
std::cout<<selectedLine->startPos<<"/"<<selectedLine->endPos<<std::endl;
|
||||||
|
}
|
||||||
if(selectedBall!=nullptr){
|
if(selectedBall!=nullptr){
|
||||||
selectedBall->vel.x=5*((selectedBall->pos.x)-GetMouseX());
|
selectedBall->vel.x=5*((selectedBall->pos.x)-GetMouseX());
|
||||||
selectedBall->vel.y=5*((selectedBall->pos.y)-GetMouseY());
|
selectedBall->vel.y=5*((selectedBall->pos.y)-GetMouseY());
|
||||||
@ -157,6 +191,37 @@ public:
|
|||||||
int maxSimulationSteps=15;
|
int maxSimulationSteps=15;
|
||||||
float simElapsedTime=fElapsedTime/(float)simulationUpdates;
|
float simElapsedTime=fElapsedTime/(float)simulationUpdates;
|
||||||
|
|
||||||
|
leftFlipperLine->endPos=vf2d{std::cosf(leftFlipper)*64,std::sinf(leftFlipper)*64}+leftFlipperLine->startPos;
|
||||||
|
rightFlipperLine->endPos=vf2d{std::cosf(rightFlipper)*64,std::sinf(rightFlipper)*64}+rightFlipperLine->startPos;
|
||||||
|
|
||||||
|
if(GetKey(SPACE).bPressed){
|
||||||
|
AddBall({610,620},rand()%4+8);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(GetKey(A).bHeld){
|
||||||
|
leftFlipper=std::max(-PI/4,leftFlipper-8*PI*fElapsedTime);
|
||||||
|
if(leftFlipper!=-PI/4){
|
||||||
|
leftFlipperLine->bounceFactor=2;
|
||||||
|
} else {
|
||||||
|
leftFlipperLine->bounceFactor=std::max(0.4f,leftFlipperLine->bounceFactor-2*fElapsedTime);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
leftFlipper=std::min(PI/4,leftFlipper+8*PI*fElapsedTime);
|
||||||
|
leftFlipperLine->bounceFactor=0.4;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(GetKey(L).bHeld){
|
||||||
|
rightFlipper=std::min(5*PI/4,rightFlipper+8*PI*fElapsedTime);
|
||||||
|
if(rightFlipper!=5*PI/4){
|
||||||
|
rightFlipperLine->bounceFactor=2;
|
||||||
|
} else {
|
||||||
|
rightFlipperLine->bounceFactor=std::max(0.4f,rightFlipperLine->bounceFactor-2*fElapsedTime);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
rightFlipper=std::max(3*PI/4,rightFlipper-8*PI*fElapsedTime);
|
||||||
|
rightFlipperLine->bounceFactor=0.4;
|
||||||
|
}
|
||||||
|
|
||||||
for(int i=0;i<simulationUpdates;i++){
|
for(int i=0;i<simulationUpdates;i++){
|
||||||
for(Ball&b:balls){
|
for(Ball&b:balls){
|
||||||
b.simTimeRemaining=simElapsedTime;
|
b.simTimeRemaining=simElapsedTime;
|
||||||
@ -166,8 +231,8 @@ public:
|
|||||||
if(b.simTimeRemaining>0){
|
if(b.simTimeRemaining>0){
|
||||||
b.originalPos.x=b.pos.x;
|
b.originalPos.x=b.pos.x;
|
||||||
b.originalPos.y=b.pos.y;
|
b.originalPos.y=b.pos.y;
|
||||||
b.acc.x=-b.vel.x*0.8f;
|
b.acc.x=-b.vel.x*friction;
|
||||||
b.acc.y=-b.vel.y*0.8f+100.f; //Gravity constant;
|
b.acc.y=-b.vel.y*friction+gravity; //Gravity constant;
|
||||||
b.vel.x+=b.acc.x*b.simTimeRemaining;
|
b.vel.x+=b.acc.x*b.simTimeRemaining;
|
||||||
b.vel.y+=b.acc.y*b.simTimeRemaining;
|
b.vel.y+=b.acc.y*b.simTimeRemaining;
|
||||||
b.pos.x+=b.vel.x*b.simTimeRemaining;
|
b.pos.x+=b.vel.x*b.simTimeRemaining;
|
||||||
@ -196,27 +261,29 @@ public:
|
|||||||
for(Ball&b:balls){
|
for(Ball&b:balls){
|
||||||
float deltaTime=b.simTimeRemaining;
|
float deltaTime=b.simTimeRemaining;
|
||||||
for(Line&l:lines){
|
for(Line&l:lines){
|
||||||
vf2d line1={l.endPos.x-l.startPos.x,l.endPos.y-l.startPos.y};
|
if(!l.oneWay||l.oneWay&&b.vel.y<0){
|
||||||
vf2d line2={b.pos.x-l.startPos.x,b.pos.y-l.startPos.y};
|
vf2d line1={l.endPos.x-l.startPos.x,l.endPos.y-l.startPos.y};
|
||||||
float edgeLength=line1.x*line1.x+line1.y*line1.y;
|
vf2d line2={b.pos.x-l.startPos.x,b.pos.y-l.startPos.y};
|
||||||
float t=std::max(0.f,std::min(edgeLength,(line1.x*line2.x+line1.y*line2.y)))/edgeLength;
|
float edgeLength=line1.x*line1.x+line1.y*line1.y;
|
||||||
vf2d closestPoint={l.startPos.x+t*line1.x,l.startPos.y+t*line1.y};
|
float t=std::max(0.f,std::min(edgeLength,(line1.x*line2.x+line1.y*line2.y)))/edgeLength;
|
||||||
float dist=sqrtf((b.pos.x-closestPoint.x)*(b.pos.x-closestPoint.x)+(b.pos.y-closestPoint.y)*(b.pos.y-closestPoint.y));
|
vf2d closestPoint={l.startPos.x+t*line1.x,l.startPos.y+t*line1.y};
|
||||||
if(dist<=b.radius+l.radius){
|
float dist=sqrtf((b.pos.x-closestPoint.x)*(b.pos.x-closestPoint.x)+(b.pos.y-closestPoint.y)*(b.pos.y-closestPoint.y));
|
||||||
Ball*fakeBall=new Ball();
|
if(dist<=b.radius+l.radius){
|
||||||
fakeBall->radius=l.radius;
|
Ball*fakeBall=new Ball();
|
||||||
fakeBall->mass=b.mass*l.bounceFactor;
|
fakeBall->radius=l.radius;
|
||||||
fakeBall->pos={closestPoint.x,closestPoint.y};
|
fakeBall->mass=b.mass*l.bounceFactor;
|
||||||
fakeBall->vel={-b.vel.x,-b.vel.y};
|
fakeBall->pos={closestPoint.x,closestPoint.y};
|
||||||
fakeBalls.push_back(fakeBall);
|
fakeBall->vel={std::min(limit,std::max(-limit,-b.vel.x)),std::min(limit,std::max(-limit,-b.vel.y))};
|
||||||
collidingPairs.push_back({&b,fakeBall});
|
fakeBalls.push_back(fakeBall);
|
||||||
float overlap=1.1f*(dist-b.radius-fakeBall->radius);
|
collidingPairs.push_back({&b,fakeBall});
|
||||||
b.pos.x-=overlap*(b.pos.x-fakeBall->pos.x)/dist;
|
float overlap=1.1f*(dist-b.radius-fakeBall->radius);
|
||||||
b.pos.y-=overlap*(b.pos.y-fakeBall->pos.y)/dist;
|
b.pos.x-=overlap*(b.pos.x-fakeBall->pos.x)/dist;
|
||||||
if(isLeft(l,b.pos)){
|
b.pos.y-=overlap*(b.pos.y-fakeBall->pos.y)/dist;
|
||||||
l.bumperLeft=1;
|
if(isLeft(l,b.pos)){
|
||||||
} else {
|
l.bumperLeft=1;
|
||||||
l.bumperRight=1;
|
} else {
|
||||||
|
l.bumperRight=1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -278,8 +345,24 @@ public:
|
|||||||
normal/=dist;
|
normal/=dist;
|
||||||
l.bumperLeft=std::max(0.f,l.bumperLeft-fElapsedTime);
|
l.bumperLeft=std::max(0.f,l.bumperLeft-fElapsedTime);
|
||||||
l.bumperRight=std::max(0.f,l.bumperRight-fElapsedTime);
|
l.bumperRight=std::max(0.f,l.bumperRight-fElapsedTime);
|
||||||
DrawLine(l.startPos.x+normal.x*l.radius,l.startPos.y+normal.y*l.radius,l.endPos.x+normal.x*l.radius,l.endPos.y+normal.y*l.radius,l.bumperLeft?RED:WHITE);
|
if(l.bumperLeft){
|
||||||
DrawLine(l.startPos.x-normal.x*l.radius,l.startPos.y-normal.y*l.radius,l.endPos.x-normal.x*l.radius,l.endPos.y-normal.y*l.radius,l.bumperRight?BLUE:WHITE);
|
SetPixelMode(Pixel::ALPHA);
|
||||||
|
for(int i=0;i<3;i++){
|
||||||
|
DrawLine(l.startPos.x+normal.x*(l.radius+i),l.startPos.y+normal.y*(l.radius+i),l.endPos.x+normal.x*(l.radius+i),l.endPos.y+normal.y*(l.radius+i),{255,0,0,uint8_t((4-i)/4.f*255)});
|
||||||
|
}
|
||||||
|
SetPixelMode(Pixel::NORMAL);
|
||||||
|
} else {
|
||||||
|
DrawLine(l.startPos.x+normal.x*l.radius,l.startPos.y+normal.y*l.radius,l.endPos.x+normal.x*l.radius,l.endPos.y+normal.y*l.radius,l.oneWay?DARK_YELLOW:WHITE);
|
||||||
|
}
|
||||||
|
if(l.bumperRight){
|
||||||
|
SetPixelMode(Pixel::ALPHA);
|
||||||
|
for(int i=0;i<3;i++){
|
||||||
|
DrawLine(l.startPos.x-normal.x*(l.radius+i),l.startPos.y-normal.y*(l.radius+i),l.endPos.x-normal.x*(l.radius+i),l.endPos.y-normal.y*(l.radius+i),{0,0,255,uint8_t((4-i)/4.f*255)});
|
||||||
|
}
|
||||||
|
SetPixelMode(Pixel::NORMAL);
|
||||||
|
} else {
|
||||||
|
DrawLine(l.startPos.x-normal.x*l.radius,l.startPos.y-normal.y*l.radius,l.endPos.x-normal.x*l.radius,l.endPos.y-normal.y*l.radius,l.oneWay?DARK_YELLOW:WHITE);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -293,7 +376,7 @@ public:
|
|||||||
int main()
|
int main()
|
||||||
{
|
{
|
||||||
MiniGolfPro demo;
|
MiniGolfPro demo;
|
||||||
if (demo.Construct(640, 480, 4, 4))
|
if (demo.Construct(640, 640, 4, 4))
|
||||||
demo.Start();
|
demo.Start();
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user