You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
sigonasr2 ed20eb1d67 Pinbally things. Maybe. 1 year ago
.vscode Initial commit 1 year ago
C++/scripts Implement basic ball setup and selection 1 year ago
utils Initial commit 1 year ago
.gitignore Pinbally things. Maybe. 1 year ago
C++ProjectTemplate Initial commit 1 year ago
C++ProjectTemplate.html Initial commit 1 year ago
C++ProjectTemplate.js Add bumper colors and playfield 1 year ago
C++ProjectTemplate.wasm Add bumper colors and playfield 1 year ago
MiniGolfPro.sln Pinbally things. Maybe. 1 year ago
MiniGolfPro.vcxproj Pinbally things. Maybe. 1 year ago
MiniGolfPro.vcxproj.filters Pinbally things. Maybe. 1 year ago
README.md Initial commit 1 year ago
buildtemplate.html Initial commit 1 year ago
dirtblock.png Initial commit 1 year ago
main.cpp Pinbally things. Maybe. 1 year ago
pixelGameEngine.cpp Initial commit 1 year ago
pixelGameEngine.h Initial commit 1 year ago
pixelGameEngine.o Initial commit 1 year ago
pixelGameEngine_wasm.o Initial commit 1 year ago
sig Initial commit 1 year ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh