From ed20eb1d6745f1b966b2f3f1264c2774dd06c772 Mon Sep 17 00:00:00 2001 From: sigonasr2 Date: Tue, 6 Jun 2023 20:19:14 -0500 Subject: [PATCH] Pinbally things. Maybe. --- .gitignore | 405 ++++++++++++++++++++++++++++++++++++ MiniGolfPro.sln | 31 +++ MiniGolfPro.vcxproj | 114 ++++++++++ MiniGolfPro.vcxproj.filters | 34 +++ main.cpp | 151 +++++++++++--- 5 files changed, 701 insertions(+), 34 deletions(-) create mode 100644 .gitignore create mode 100644 MiniGolfPro.sln create mode 100644 MiniGolfPro.vcxproj create mode 100644 MiniGolfPro.vcxproj.filters diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..d1d96e7 --- /dev/null +++ b/.gitignore @@ -0,0 +1,405 @@ +# Created by https://www.toptal.com/developers/gitignore/api/visualstudio +# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudio + +### VisualStudio ### +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.tlog +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio 6 auto-generated project file (contains which files were open etc.) +*.vbp + +# Visual Studio 6 workspace and project file (working project files containing files to include in project) +*.dsw +*.dsp + +# Visual Studio 6 technical files + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# Visual Studio History (VSHistory) files +.vshistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd + +# VS Code files for those working on multiple tools +.vscode/* +!.vscode/settings.json +!.vscode/tasks.json +!.vscode/launch.json +!.vscode/extensions.json +*.code-workspace + +# Local History for Visual Studio Code +.history/ + +# Windows Installer files from build outputs +*.cab +*.msi +*.msix +*.msm +*.msp + +# JetBrains Rider +*.sln.iml + +### VisualStudio Patch ### +# Additional files built by Visual Studio + +# End of https://www.toptal.com/developers/gitignore/api/visualstudio \ No newline at end of file diff --git a/MiniGolfPro.sln b/MiniGolfPro.sln new file mode 100644 index 0000000..3ab5538 --- /dev/null +++ b/MiniGolfPro.sln @@ -0,0 +1,31 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.5.33516.290 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MiniGolfPro", "MiniGolfPro.vcxproj", "{E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x64.ActiveCfg = Debug|x64 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x64.Build.0 = Debug|x64 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x86.ActiveCfg = Debug|Win32 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Debug|x86.Build.0 = Debug|Win32 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x64.ActiveCfg = Release|x64 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x64.Build.0 = Release|x64 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x86.ActiveCfg = Release|Win32 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {A2AAA7EE-EACB-4984-973C-E5026077B816} + EndGlobalSection +EndGlobal diff --git a/MiniGolfPro.vcxproj b/MiniGolfPro.vcxproj new file mode 100644 index 0000000..0686708 --- /dev/null +++ b/MiniGolfPro.vcxproj @@ -0,0 +1,114 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 17.0 + {E57F8D7A-E7A2-4C39-A16A-2E446E6A92E0} + Win32Proj + + + + Application + true + v143 + + + Application + false + v143 + + + Application + true + v143 + + + Application + false + v143 + + + + + + + + + + + + + + + + + + + + + true + + + true + + + + WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + MultiThreadedDebugDLL + Level3 + ProgramDatabase + Disabled + + + MachineX86 + true + Windows + + + + + WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + MultiThreadedDLL + Level3 + ProgramDatabase + + + MachineX86 + true + Windows + true + true + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/MiniGolfPro.vcxproj.filters b/MiniGolfPro.vcxproj.filters new file mode 100644 index 0000000..7f4c36c --- /dev/null +++ b/MiniGolfPro.vcxproj.filters @@ -0,0 +1,34 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hh;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav + + + + + Source Files + + + Source Files + + + + + Header Files + + + + + + + \ No newline at end of file diff --git a/main.cpp b/main.cpp index e654d21..7c2c9ff 100644 --- a/main.cpp +++ b/main.cpp @@ -22,8 +22,11 @@ struct Line{ float bounceFactor=0.8; float bumperLeft=0; float bumperRight=0; + bool oneWay=false; }; +const float PI=3.14159f; + class MiniGolfPro : public olc::PixelGameEngine { @@ -35,6 +38,12 @@ public: std::vector>collidingPairs; std::vectorfakeBalls; bool selectedLineStart=false; + float friction=0.9f; + float gravity=200.f; + float limit=500.f; + Line*leftFlipperLine,*rightFlipperLine; + float leftFlipper=PI/4; + float rightFlipper=3*PI/4; MiniGolfPro() { @@ -46,18 +55,26 @@ public: b.pos=pos; b.radius=r; b.mass=r*10; + b.vel.y=rand()%1000-17000; balls.emplace_back(b); } - void AddLine(vf2d pos1,vf2d pos2,float r,float bounceFactor){ + void AddLine(vf2d pos1,vf2d pos2,float r,float bounceFactor,bool oneway=false){ Line l; l.startPos=pos1; l.endPos=pos2; l.radius=r; l.bounceFactor=bounceFactor; + l.oneWay=oneway; lines.push_back(l); } + void AddTriangle(vf2d center,float size,float radius,float bounceFactor,bool flip=false){ + AddLine(center+vf2d{-size,size}*(flip?-1:1),center+vf2d{0,-size}*(flip?-1:1),radius,bounceFactor); + AddLine(center+vf2d{0,-size}*(flip?-1:1),center+vf2d{size,size}*(flip?-1:1),radius,bounceFactor); + AddLine(center+vf2d{size,size}*(flip?-1:1),center+vf2d{-size,size}*(flip?-1:1),radius,bounceFactor); + } + bool isLeft(Line line, vf2d point) { return (line.endPos.x - line.startPos.x)*(point.y - line.startPos.y) - (line.endPos.y - line.startPos.y)*(point.x - line.startPos.x) > 0; } @@ -65,10 +82,8 @@ public: public: bool OnUserCreate() override { - for (int i=0;i<20;i++){ - AddBall({float(rand()%ScreenWidth()),float(rand()%ScreenHeight())},rand()%16+2); - } - AddLine({0,450},{640,450},10,0.8); + AddBall({610,620},rand()%4+8); + AddLine({0,630},{640,630},10,0.8); ConsoleCaptureStdOut(true); for(int x=0;x<320;x+=20){ AddLine({float(x+320),(1.f/18000)*std::abs(powf(float(x),2.6f))},{x+20+320.f,(1.f/18000)*std::abs(powf(float(x+20),2.6f))},10,0.4); @@ -82,9 +97,25 @@ public: AddLine({float(-x+320),(1.f/12000)*std::abs(powf(float(x),2.6f))+60},{float(-x-20+320),(1.f/12000)*std::abs(powf(float(x+20),2.6f))+60},10,0.4); } } - AddLine({640,190},{640,480},10,0.4); - AddLine({580,220},{580,480},10,0.4); - AddLine({60,100},{90,290},15,1.5); + AddLine({640,190},{640,640},10,0.8); + AddLine({580,220},{580,640},10,0.8); + AddLine({60,100},{100,290},15,1.5); + AddLine({110,290},{120,560},5,0.8); + AddLine({158,392},{196,503},5,0.8); + AddLine({196,503},{258,545},5,0.8); + AddLine({161,104},{81,86},2,0.4,true); + + AddTriangle({250,220},40,10,1.5); + AddTriangle({350,160},40,10,1.5,true); + AddTriangle({450,220},40,10,1.5); + + + AddLine({535,392},{497,503},5,0.8); + AddLine({497,503},{435,545},5,0.8); + AddLine({258,545},{258,545},8,0.4); + AddLine({435,545},{435,545},8,0.4); + leftFlipperLine=&lines[lines.size()-2]; + rightFlipperLine=&lines[lines.size()-1]; return true; } @@ -132,6 +163,9 @@ public: } } if(GetMouse(0).bReleased){ + if(selectedLine!=nullptr){ + std::cout<startPos<<"/"<endPos<vel.x=5*((selectedBall->pos.x)-GetMouseX()); selectedBall->vel.y=5*((selectedBall->pos.y)-GetMouseY()); @@ -157,6 +191,37 @@ public: int maxSimulationSteps=15; float simElapsedTime=fElapsedTime/(float)simulationUpdates; + leftFlipperLine->endPos=vf2d{std::cosf(leftFlipper)*64,std::sinf(leftFlipper)*64}+leftFlipperLine->startPos; + rightFlipperLine->endPos=vf2d{std::cosf(rightFlipper)*64,std::sinf(rightFlipper)*64}+rightFlipperLine->startPos; + + if(GetKey(SPACE).bPressed){ + AddBall({610,620},rand()%4+8); + } + + if(GetKey(A).bHeld){ + leftFlipper=std::max(-PI/4,leftFlipper-8*PI*fElapsedTime); + if(leftFlipper!=-PI/4){ + leftFlipperLine->bounceFactor=2; + } else { + leftFlipperLine->bounceFactor=std::max(0.4f,leftFlipperLine->bounceFactor-2*fElapsedTime); + } + } else { + leftFlipper=std::min(PI/4,leftFlipper+8*PI*fElapsedTime); + leftFlipperLine->bounceFactor=0.4; + } + + if(GetKey(L).bHeld){ + rightFlipper=std::min(5*PI/4,rightFlipper+8*PI*fElapsedTime); + if(rightFlipper!=5*PI/4){ + rightFlipperLine->bounceFactor=2; + } else { + rightFlipperLine->bounceFactor=std::max(0.4f,rightFlipperLine->bounceFactor-2*fElapsedTime); + } + } else { + rightFlipper=std::max(3*PI/4,rightFlipper-8*PI*fElapsedTime); + rightFlipperLine->bounceFactor=0.4; + } + for(int i=0;i0){ b.originalPos.x=b.pos.x; b.originalPos.y=b.pos.y; - b.acc.x=-b.vel.x*0.8f; - b.acc.y=-b.vel.y*0.8f+100.f; //Gravity constant; + b.acc.x=-b.vel.x*friction; + b.acc.y=-b.vel.y*friction+gravity; //Gravity constant; b.vel.x+=b.acc.x*b.simTimeRemaining; b.vel.y+=b.acc.y*b.simTimeRemaining; b.pos.x+=b.vel.x*b.simTimeRemaining; @@ -196,27 +261,29 @@ public: for(Ball&b:balls){ float deltaTime=b.simTimeRemaining; for(Line&l:lines){ - vf2d line1={l.endPos.x-l.startPos.x,l.endPos.y-l.startPos.y}; - vf2d line2={b.pos.x-l.startPos.x,b.pos.y-l.startPos.y}; - float edgeLength=line1.x*line1.x+line1.y*line1.y; - float t=std::max(0.f,std::min(edgeLength,(line1.x*line2.x+line1.y*line2.y)))/edgeLength; - vf2d closestPoint={l.startPos.x+t*line1.x,l.startPos.y+t*line1.y}; - float dist=sqrtf((b.pos.x-closestPoint.x)*(b.pos.x-closestPoint.x)+(b.pos.y-closestPoint.y)*(b.pos.y-closestPoint.y)); - if(dist<=b.radius+l.radius){ - Ball*fakeBall=new Ball(); - fakeBall->radius=l.radius; - fakeBall->mass=b.mass*l.bounceFactor; - fakeBall->pos={closestPoint.x,closestPoint.y}; - fakeBall->vel={-b.vel.x,-b.vel.y}; - fakeBalls.push_back(fakeBall); - collidingPairs.push_back({&b,fakeBall}); - float overlap=1.1f*(dist-b.radius-fakeBall->radius); - b.pos.x-=overlap*(b.pos.x-fakeBall->pos.x)/dist; - b.pos.y-=overlap*(b.pos.y-fakeBall->pos.y)/dist; - if(isLeft(l,b.pos)){ - l.bumperLeft=1; - } else { - l.bumperRight=1; + if(!l.oneWay||l.oneWay&&b.vel.y<0){ + vf2d line1={l.endPos.x-l.startPos.x,l.endPos.y-l.startPos.y}; + vf2d line2={b.pos.x-l.startPos.x,b.pos.y-l.startPos.y}; + float edgeLength=line1.x*line1.x+line1.y*line1.y; + float t=std::max(0.f,std::min(edgeLength,(line1.x*line2.x+line1.y*line2.y)))/edgeLength; + vf2d closestPoint={l.startPos.x+t*line1.x,l.startPos.y+t*line1.y}; + float dist=sqrtf((b.pos.x-closestPoint.x)*(b.pos.x-closestPoint.x)+(b.pos.y-closestPoint.y)*(b.pos.y-closestPoint.y)); + if(dist<=b.radius+l.radius){ + Ball*fakeBall=new Ball(); + fakeBall->radius=l.radius; + fakeBall->mass=b.mass*l.bounceFactor; + fakeBall->pos={closestPoint.x,closestPoint.y}; + fakeBall->vel={std::min(limit,std::max(-limit,-b.vel.x)),std::min(limit,std::max(-limit,-b.vel.y))}; + fakeBalls.push_back(fakeBall); + collidingPairs.push_back({&b,fakeBall}); + float overlap=1.1f*(dist-b.radius-fakeBall->radius); + b.pos.x-=overlap*(b.pos.x-fakeBall->pos.x)/dist; + b.pos.y-=overlap*(b.pos.y-fakeBall->pos.y)/dist; + if(isLeft(l,b.pos)){ + l.bumperLeft=1; + } else { + l.bumperRight=1; + } } } } @@ -278,8 +345,24 @@ public: normal/=dist; l.bumperLeft=std::max(0.f,l.bumperLeft-fElapsedTime); l.bumperRight=std::max(0.f,l.bumperRight-fElapsedTime); - DrawLine(l.startPos.x+normal.x*l.radius,l.startPos.y+normal.y*l.radius,l.endPos.x+normal.x*l.radius,l.endPos.y+normal.y*l.radius,l.bumperLeft?RED:WHITE); - DrawLine(l.startPos.x-normal.x*l.radius,l.startPos.y-normal.y*l.radius,l.endPos.x-normal.x*l.radius,l.endPos.y-normal.y*l.radius,l.bumperRight?BLUE:WHITE); + if(l.bumperLeft){ + SetPixelMode(Pixel::ALPHA); + for(int i=0;i<3;i++){ + DrawLine(l.startPos.x+normal.x*(l.radius+i),l.startPos.y+normal.y*(l.radius+i),l.endPos.x+normal.x*(l.radius+i),l.endPos.y+normal.y*(l.radius+i),{255,0,0,uint8_t((4-i)/4.f*255)}); + } + SetPixelMode(Pixel::NORMAL); + } else { + DrawLine(l.startPos.x+normal.x*l.radius,l.startPos.y+normal.y*l.radius,l.endPos.x+normal.x*l.radius,l.endPos.y+normal.y*l.radius,l.oneWay?DARK_YELLOW:WHITE); + } + if(l.bumperRight){ + SetPixelMode(Pixel::ALPHA); + for(int i=0;i<3;i++){ + DrawLine(l.startPos.x-normal.x*(l.radius+i),l.startPos.y-normal.y*(l.radius+i),l.endPos.x-normal.x*(l.radius+i),l.endPos.y-normal.y*(l.radius+i),{0,0,255,uint8_t((4-i)/4.f*255)}); + } + SetPixelMode(Pixel::NORMAL); + } else { + DrawLine(l.startPos.x-normal.x*l.radius,l.startPos.y-normal.y*l.radius,l.endPos.x-normal.x*l.radius,l.endPos.y-normal.y*l.radius,l.oneWay?DARK_YELLOW:WHITE); + } } return true; } @@ -293,7 +376,7 @@ public: int main() { MiniGolfPro demo; - if (demo.Construct(640, 480, 4, 4)) + if (demo.Construct(640, 640, 4, 4)) demo.Start(); return 0;