The good old Neggs are back. https://sigonasr2.itch.io/meerca-chase-clone
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
sigonasr2 5d2458b576 Collision with tailk 2 years ago
C++/scripts Collecting neggs is possible and random spawn positions. 2 years ago
assets Lose when hitting neggs 2 years ago
utils Initial commit 2 years ago
C++ProjectTemplate Initial commit 2 years ago
MeercaChase Collision with tailk 2 years ago
MeercaChase.cpp Collision with tailk 2 years ago
MeercaChase.data Meerca and negg 2 years ago
MeercaChase.html Collecting neggs is possible and random spawn positions. 2 years ago
MeercaChase.js Directional facing movement 2 years ago
MeercaChase.wasm Lose when hitting neggs 2 years ago
README.md Initial commit 2 years ago
buildtemplate.html Collecting neggs is possible and random spawn positions. 2 years ago
pixelGameEngine.h Initial commit 2 years ago
sig Meerca and negg 2 years ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh