The good old Neggs are back. https://sigonasr2.itch.io/meerca-chase-clone
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sigonasr2 b7691a230e There's some socket connection stuff in here now. Not too important. 2 years ago
C++/scripts Collecting neggs is possible and random spawn positions. 2 years ago
assets Different colored neggs 2 years ago
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MeercaChase There's some socket connection stuff in here now. Not too important. 2 years ago
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MeercaChase.html Collecting neggs is possible and random spawn positions. 2 years ago
MeercaChase.js There's some socket connection stuff in here now. Not too important. 2 years ago
MeercaChase.wasm There's some socket connection stuff in here now. Not too important. 2 years ago
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README.md Initial commit 2 years ago
buildtemplate.html Collecting neggs is possible and random spawn positions. 2 years ago
pixelGameEngine.h Move update rate of score items into update loop 2 years ago
sig Meerca and negg 2 years ago
socketTest.cpp There's some socket connection stuff in here now. Not too important. 2 years ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh