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@ -4,7 +4,7 @@ for (i=-LANE_COUNT/2;i<=LANE_COUNT/2;i+=1) |
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draw_line(global.PLAYFIELD_WIDTH/2-TOP_LANE_WIDTH*i,TOP_LANE_Y,global.PLAYFIELD_WIDTH/2-BOTTOM_LANE_WIDTH*i,BOTTOM_LANE_Y) |
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} |
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lane=-3 |
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/*lane=-3 |
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for (i=0;i<ds_list_size(lane0);i+=1) { |
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note_pos = ds_list_find_value(lane0,i) |
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distance = STEP_COUNTER-note_pos |
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@ -18,7 +18,7 @@ for (i=0;i<ds_list_size(lane1);i+=1) { |
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//ratio = |
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//draw_note_circle(global.PLAYFIELD_WIDTH/2+TOP_LANE_WIDTH*lane,distance,TOP_LANE_WIDTH) |
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draw_flick_note(global.PLAYFIELD_WIDTH/2+TOP_LANE_WIDTH*lane,distance,TOP_LANE_WIDTH) |
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} |
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}*/ |
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STEP_COUNTER+=NOTE_SPACING |
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if (FLICKER_TIME<20) { |
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@ -27,4 +27,10 @@ if (FLICKER_TIME<20) { |
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global.PLAYFIELD_WIDTH/2+BOTTOM_LANE_WIDTH*3, |
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BOTTOM_LANE_Y+12,false) |
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FLICKER_TIME+=1 |
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} |
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if (global.mode==1) { |
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draw_set_color(c_white) |
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draw_text(camera_get_view_x(view_camera[0]),0,string(TIME_BETWEEN_BEAT)) |
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draw_text(camera_get_view_x(view_camera[0]),16,string(LAST_BEAT%TIME_BETWEEN_BEAT)) |
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} |