Add in new status messages, minor message fixes. Reduce time to fall

asleep.
master
sigonasr2 6 years ago
parent e1e40208ee
commit bd744fe3c7
  1. BIN
      BandoriBot/BandoriBot.jar
  2. 18
      BandoriBot/src/sig/BandoriBot.java

Binary file not shown.

@ -32,6 +32,8 @@ public class BandoriBot extends ListenerAdapter{
"Making Choco Cornets w/Rimi", "Making Choco Cornets w/Rimi",
"Hanging out w/<CHARACTER>", "Hanging out w/<CHARACTER>",
"Guitar Practice", "Guitar Practice",
"Practice w/The Band",
"Band Rehearsal",
"Fuwa-Fuwa Time (again)", "Fuwa-Fuwa Time (again)",
"Multi-Live w/4* Aya", "Multi-Live w/4* Aya",
"Gazing at the stars", "Gazing at the stars",
@ -46,6 +48,7 @@ public class BandoriBot extends ListenerAdapter{
"Having a picnic at Kokoro's Mansion", "Having a picnic at Kokoro's Mansion",
"Trying to make Arisa smile", "Trying to make Arisa smile",
"Shopping at the mall w/<CHARACTER>", "Shopping at the mall w/<CHARACTER>",
"Shopping",
"a Heart-pounding Song", "a Heart-pounding Song",
"Dokidoki SING OUT!" "Dokidoki SING OUT!"
}; };
@ -59,10 +62,11 @@ public class BandoriBot extends ListenerAdapter{
"Yelled at" "Yelled at"
}; };
public static String[] popipaList = new String[]{ public static String[] popipaList = new String[]{
"Tae", "w/Tae",
"Rimi", "w/Rimi",
"Saaya", "w/Saaya",
"Arisa", "w/Arisa",
"w/Poppin' Party",
}; };
public static String[] characterList = new String[]{ public static String[] characterList = new String[]{
@ -105,15 +109,15 @@ public class BandoriBot extends ListenerAdapter{
} }
while (true) { while (true) {
noMessageTimer++; noMessageTimer++;
if (noMessageTimer>7200) { if (noMessageTimer>3600) {
if (noMessageTimer>12600) { if (noMessageTimer>9000) {
currentEvent = "Dreaming about stars"; currentEvent = "Dreaming about stars";
if (currentEventTimer==0) { if (currentEventTimer==0) {
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent)); bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));
} }
currentEventTimer = 300; currentEventTimer = 300;
} else } else
if (noMessageTimer>9000) { if (noMessageTimer>7200) {
currentEvent = "Sleeping"; currentEvent = "Sleeping";
if (currentEventTimer==0) { if (currentEventTimer==0) {
bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent)); bot.getPresence().setGame(Game.of(GameType.DEFAULT,currentEvent));

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