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AdventuresInLestoria
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The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
rpg
pixelgameengine
cplusplus
action
game
1646
Commits
4
Branches
0
Tags
4.2 GiB
C++
80.9%
C
11.9%
Python
3.3%
HTML
2.4%
Shell
0.6%
Other
0.6%
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AdventuresInLestoria
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Adventures in Lestoria
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assets
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History
Quapsel
4b0535d0db
Stages 4_4 and 4_B1 added.
3 months ago
..
Monsters
Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
4 months ago
16x16px_grid_Props_No_Shadow_12x12.tsx
Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
1 year ago
24x24_Waterfall.tsx
Add collision to waterfall tiles.
1 year ago
64x64px_No_Shadow_Campfire_12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
1 year ago
112x96_Forge_No_Shadow_12x12.tsx
Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue
#33
An error occurred
. Release Build 7521.
1 year ago
Chapter_4_Details.tsx
Chapter 4 presets completed. 4_1 Added.
4 months ago
Chapter_4_Ground.tsx
hub border, border extension in 1 random map, chapter 4 presets almost finished.
4 months ago
Chapter_4_Objects_24x24.tsx
hub border, border extension in 1 random map, chapter 4 presets almost finished.
4 months ago
Chapter_4_water_coasts_24x24.tsx
hub border, border extension in 1 random map, chapter 4 presets almost finished.
4 months ago
Chapter_4_water_detilazation_24x24.tsx
hub border, border extension in 1 random map, chapter 4 presets almost finished.
4 months ago
Decorations_c1_No_Shadow24x24.tsx
Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
6 months ago
Decorations_c1_No_Shadow24x24as12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
1 year ago
End_of_Map.tmx
Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815.
11 months ago
End_of_Map.tsx
changes on End_of_Map Tileset and grass transition at map end for 1_1.
12 months ago
Minifantasy_TinyOverworldAllProps.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
1 year ago
Minifantasy_TinyOverworldAllTiles.tsx
Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue
#33
An error occurred
. Release Build 7521.
1 year ago
Minifantasy_TinyOverworldConstructions.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
1 year ago
Monster_Presets.tmx
Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
4 months ago
Monsters.tsx
Add rotation parameter and hit iframe time to bullets. Iframe timers now compares current iframes to the new duration and keeps only the larger amount. Fix bug allowing monsters with jump attacks to still cause knockback and iframes even when the hit does not land. Fly Across attack implemented for second bonus boss. Release Build 9447.
9 months ago
Stage_Plate.png
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
1 year ago
Stage_Plate.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
1 year ago
Tile_Presets.tmx
1_4 Border added
1 year ago
Tile_Presets_2.tmx
Boss Stage - Chapter 2 - Bonus Boss
10 months ago
Tile_Presets_3.tmx
fixed some errors in chapter 3 presets. added 3_1.
7 months ago
Tile_Presets_4.tmx
Stages 4_4 and 4_B1 added.
3 months ago
Tilesheet_No_Shadow24x24.tsx
Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
6 months ago
Tilesheet_No_Shadow24x24as12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
1 year ago
chapter2-props.png
Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917.
11 months ago
monsters-tileset.png
Add map setup and monster templates for Octopus fight.
4 months ago
objects.tsx
Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917.
11 months ago
palm_trees.tsx
Setup Palm trees to be foreground objects. Prepare all Artificer window dialogs. Release Build 10424.
7 months ago