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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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sigonasr2
390e7fefbf
Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
2024-01-29 22:25:32 -06:00
..
16x16px_grid_Props_No_Shadow_12x12.tsx
Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
2024-01-29 22:25:32 -06:00
24x24_Waterfall.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
64x64px_No_Shadow_Campfire_12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
2024-01-29 20:52:44 -06:00
112x96_Forge_No_Shadow_12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
2024-01-29 20:52:44 -06:00
Decorations_c1_No_Shadow24x24.tsx
Add in floating-point support for collision boxes. Remove ceil() calls for transformed view DrawRectDecal and FillRectDecal functions (why are they there?)
2024-01-11 01:26:58 -06:00
Decorations_c1_No_Shadow24x24as12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
2024-01-29 20:52:44 -06:00
End_of_Map.tmx
Boss Stage Border + 2nd grass color for End_Of_Map Tileset
2024-01-25 18:38:01 +01:00
End_of_Map.tsx
Boss Stage Border + 2nd grass color for End_Of_Map Tileset
2024-01-25 18:38:01 +01:00
Minifantasy_TinyOverworldAllProps.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Minifantasy_TinyOverworldAllTiles.tsx
Added collision handling for areas where there are no valid tiles.
2024-01-10 03:11:03 -06:00
Minifantasy_TinyOverworldConstructions.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Stage_Plate.png
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Stage_Plate.tsx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Tile_Presets.tmx
1_4 Border added
2024-01-20 17:05:16 +01:00
Tilesheet_No_Shadow24x24.tsx
Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
2024-01-29 19:29:38 -06:00
Tilesheet_No_Shadow24x24as12x12.tsx
Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
2024-01-29 20:52:44 -06:00