Commit Graph

14 Commits (ff3f4ba1c08ff3fe79dfe3be8740e092c3b23786)

Author SHA1 Message Date
sigonasr2 9d08c2547f Added Warrior HUD ability icons 1 year ago
sigonasr2 b9e1352288 Keybind system redone, display keybinds and mana costs on HUD. 1 year ago
sigonasr2 388cf0ba2d Mana costs and ability short names are now displayed on the HUD. 1 year ago
sigonasr2 4631733497 Corrected issues with Ability declaration not matching macro. Cast cancelling moves now properly cancel any active cast. All abilities have configurable cancelCast settings. 1 year ago
sigonasr2, Sig, Sigo dbc68b8c4b Redundant collision tile error handling. And allow a flag for abilities to cancel casts (Wizard Teleport) 1 year ago
sigonasr2 045441b595 Add in Charged Shot ability and allow precasting without the targeting indicator. 1 year ago
sigonasr2 3a880c55a2 Class abilities are statically set so they are initialized on load to allow for proper swapping. 1 year ago
Nic0Nic0Nii 50a73a53e7 Precast targeting indicator now centered 1 year ago
Nic0Nic0Nii 21f7278510 Condensed and finished pre-casting code. Refactored the way ability casting is handled 1 year ago
Nic0Nic0Nii e0b1f74c5f Add precast ability conditions 1 year ago
sigonasr2, Sig, Sigo c75a01a1ad Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black 1 year ago
sigonasr2, Sig, Sigo d3454727cd Warrior refactor completed 1 year ago
sigonasr2 77bd085908 Mana implemented. When not enough mana is available for an ability, a notification appears. 1 year ago
sigonasr2 e090bc775d Implemented blocking. Made player abilities dynamic instead of fixed for class expansion preparation. 1 year ago