Quapsel
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916904d76d
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corrected asset filepath
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1 year ago |
Quapsel
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3c554c3004
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Added missing assets
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1 year ago |
Nic0Nic0Nii
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a1a35fabd0
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Emscripten build seems to refuse
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Quapsel
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265e36eda9
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1_1_v2 progress
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1 year ago |
sigonasr2
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fccca64493
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Fix sprites being indexed funky. Consolidated tile group code, broke some of the overlapping tiles functionality.
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1 year ago |
sigonasr2
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d601f0945a
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Scuffed lambda function passing for tile group handling. Need to prep multi-layer rendering for tile groups.
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1 year ago |
sigonasr2
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c75e56d642
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Setup King Slime encounter, Boss room map setup with spawn and player, made non-infinite. Implemented enemy iframes and added phase framework for the boss.
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1 year ago |
sigonasr2
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c9fa25a823
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Slime King Graphics prepared.
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1 year ago |
Nic0Nic0Nii
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c8dba733d0
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Added in config parameters for slime king
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
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6dcc7e736d
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Stupid bullet. Also fixed WIZARD_IDLE animations missing.
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1 year ago |
Quapsel
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1a8baf42e9
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1_1_v2 progress
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1 year ago |
Quapsel
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da35becb19
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1-1 v2 started
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1 year ago |
sigonasr2
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cbfcb2793f
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Player animations now load dynamically from configuration files.
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1 year ago |
sigonasr2
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49940fdba1
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Mobs can now have ifreames. Add in documentation for slime king encounter and prep a spritesheet for it.
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1 year ago |
sigonasr2
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b1885a1c1e
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Fixed Bullet fixed step movement. Corrected Warrior Block Cooldown (accidently got changed), implemented Turret Monster Strategy.
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1 year ago |
sigonasr2
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6cfb40d642
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Add custom monster strategy properties for monster config files.
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1 year ago |
sigonasr2
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6a12a45cb2
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Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident.
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1 year ago |
sigonasr2
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13eff22485
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Super big refactor of the animation storage and monster storage system using configuration files.
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1 year ago |
sigonasr2
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1c2106135d
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Player configuration file implemented.
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1 year ago |
sigonasr2
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b2d363cdef
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Ranger configuration file implemented. Added per-step bullet collisions. Fix Release Desktop project setup.
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1 year ago |
Nic0Nic0Nii
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017a72b8cc
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Added retreat configuration variables.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Nic0Nic0Nii
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ac1896b671
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Start implemnting ranger config
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Nic0Nic0Nii
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d38422b9da
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Wizard fire bolt explosion damage multiplier was not very well explained. Corrected explanation and adopted better formula
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Quapsel
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2287b186f1
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Boss Stage 1 v2
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1 year ago |
sigonasr2
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e96514e0d4
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Fix Warrior slowdown cancel bug (#16). Added debug configuration options to display collision and hidden player info on-screen. Release Build 935.
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1 year ago |
sigonasr2
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b4692769a0
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Add configuration parameters for Wizard Meteor ability.
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1 year ago |
sigonasr2
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49b802fc99
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Added in Wizard Lightning Bolt Configuration Parameters
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1 year ago |
sigonasr2
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9d65f5ba93
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Fix Warrior Auto attack damage multiplier config value not being adjustable.
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1 year ago |
sigonasr2
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8e46d7698e
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Fix Warrior Auto attack damage multiplier config value not being adjustable.
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1 year ago |
sigonasr2
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694cb310f2
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Implement Wizard Ability 1 (Firebolt) configuration parameters.
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1 year ago |
Nic0Nic0Nii
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bd407aca83
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Implement a few more properties
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
|
cacf169668
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Add in extra debug access option when reading configuration properties. Implement Wizard Auto attack and teleport configuration options.
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1 year ago |
sigonasr2
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a86362c801
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Warrior ability custom parameters implemented.
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1 year ago |
sigonasr2
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3223c3e879
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Oh, let's not actually include a bad config file.
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1 year ago |
sigonasr2
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904f5bc5df
|
<<std::endl
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1 year ago |
sigonasr2
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b32e37649d
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Include error handling to make detecting bugs or typos easier due to missing configuration items.
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1 year ago |
Nic0Nic0Nii
|
eb1ceb31dd
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Start incorporating Warrior ability properties into config file.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
|
44281bac19
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Added casting time parameters to ability configuration files.
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1 year ago |
sigonasr2
|
5a406bc469
|
Read all basic skill data from class configuration files.
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1 year ago |
Nic0Nic0Nii
|
3cb8c43da1
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Setup class config file directory structure
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Nic0Nic0Nii
|
1e08589403
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Include all map initializations and use configuration file
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
1 year ago |
Nic0Nic0Nii
|
11aa50105c
|
Reorganize data file specs and implement custom operator syntax
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
1 year ago |
sigonasr2
|
f7f29196c5
|
Graphics configuration file and initial configuration layout setup.
|
1 year ago |
sigonasr2
|
a0916cfe9b
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Switch to smart pointer implementation for damage numbers to handle damage combo'ing quick attack displays.
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1 year ago |
sigonasr2
|
045441b595
|
Add in Charged Shot ability and allow precasting without the targeting indicator.
|
1 year ago |
sigonasr2
|
79a8dca88a
|
Refactor Animation loading to reduce repetition.
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1 year ago |
sigonasr2
|
0dfb58a777
|
Add in inherited class structure for effects, so effects can have customized behaviors.
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1 year ago |
sigonasr2, Sig, Sigo
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93cf655a40
|
Giant meteor and add check for dead targets for lightning bolt chain spread
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
1 year ago |
sigonasr2
|
0229982717
|
Added lightning bolt attack, added emitter system
|
1 year ago |
sigonasr2
|
c7f09d9513
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Fixed a tree that wasn't in the upper foreground layer. Release build 594 created.
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1 year ago |