872 Commits

Author SHA1 Message Date
15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 2024-01-27 06:43:09 -06:00
39a710727e Fix file saving/loading for online mode. 2024-01-27 04:51:14 -06:00
7961e3d8aa Loading a file should call LoadFile instead of recursively calling LoadGame. 2024-01-27 03:24:05 -06:00
e036302b58 Fix async loading bugs with loading from indexeddb store emscripten. Add emscripten debug and release scripts. Disable text entry whenever a menu is closed. 2024-01-26 16:15:49 -06:00
9163eecd4a Add in a run towards phase after a certain number of stomps for second boss. 2024-01-26 12:54:03 -06:00
Nic0Nic0Nii
3f53625aab Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-26 18:21:05 +00:00
Nic0Nic0Nii
1046557ac0 Update sprites for second boss, add config parameters for new behavior.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-26 18:21:01 +00:00
Quapsel
c2e5e9aba7 Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9
git push
2024-01-26 17:12:16 +01:00
eafb248ab4 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-26 10:03:57 -06:00
e45a2dc7da Knockback away from bear’s position makes more sense. 2024-01-26 10:03:54 -06:00
Quapsel
8229813624 small world map changes. 2024-01-26 16:52:46 +01:00
1d5a936c20 Release Build 6393 2024-01-26 09:41:03 -06:00
Nic0Nic0Nii
aa39b1b855 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-26 15:29:46 +00:00
Nic0Nic0Nii
4f6d9b09e3 Add Settings menu and an Unlocck All button
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-26 15:29:42 +00:00
4146e54379 Release Build 6389 2024-01-26 08:17:35 -06:00
Nic0Nic0Nii
7be77e92a5 Lock on targeting position for bears were relative instead of absolute. Misleading variable name and fix directional vector of knockback effect
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-26 13:56:25 +00:00
e3a3328882 Add knockback amount to bear strategy, allowing for configuration. 2024-01-26 06:56:04 -06:00
e7760bcf97 Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381. 2024-01-26 01:11:40 -06:00
fed07eddd6 Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380. 2024-01-26 00:48:32 -06:00
Nic0Nic0Nii
f4700dc31d Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-25 21:12:37 +00:00
Nic0Nic0Nii
5a16f7757b Implement indexeddb storage for emscripten version. Double running speed of bear charge attack
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-25 21:12:34 +00:00
Quapsel
4f226357be Boss Stage Border + 2nd grass color for End_Of_Map Tileset 2024-01-25 18:38:01 +01:00
Quapsel
617b7e72d6 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot added
2024-01-25 11:04:50 -06:00
5ed991ec88 Boss Phase 3 completed. 2024-01-24 22:44:18 -06:00
9f5bb212f8 Added tile environment color manipulation. 2024-01-24 21:11:16 -06:00
7705a64624 Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 2024-01-24 20:25:13 -06:00
4d3b3b4930 Phase 1 and 2 implemented. 2024-01-24 19:50:53 -06:00
bc702788cf Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script. 2024-01-24 18:07:18 -06:00
7a557fe5fc Add overlay sprite feature, extra animations for second boss. 2024-01-24 17:13:33 -06:00
afdb85e16f Release version 6278. 2024-01-24 15:55:46 -06:00
Nic0Nic0Nii
7b0c83824d Implement min/max quantity rolling for stage loot configuration
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-24 19:15:34 +00:00
Quapsel
3f0bfb6919 „Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern
4-Piece Leather Set Bonus changed from HP-Recovery to HP6-Recovery.
2024-01-24 09:38:50 -06:00
Quapsel
f737492222 „Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern
Warrior buffs: 
 Battlecry mana cost 40 -> 35
 Ground Slam Range: 300 -> 350
2024-01-24 07:25:00 -06:00
Quapsel
b87c90c592 1_8 2nd half of Border added. 2024-01-24 14:10:41 +01:00
Quapsel
4e175948ab 1_7 & 1_8 Border added. 2024-01-24 14:00:47 +01:00
07139f06b7 Release build 6277. Fix second boss script not being loaded properly. 2024-01-23 23:30:58 -06:00
0db3dc4424 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-23 23:04:31 -06:00
934019e84e Add dynamic color and incrementing/decrementing counters for health/mana. 2024-01-23 23:04:29 -06:00
Nic0Nic0Nii
aabc9e4cc5 Phase 1&2 prepping.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 20:57:25 +00:00
Nic0Nic0Nii
77ba0369fb Include emscripten build functions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 18:50:19 +00:00
Nic0Nic0Nii
e6ad015689 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-23 18:49:32 +00:00
Nic0Nic0Nii
fcfdd6aba5 Implement helper health percent remaining functions for monsters. Added framework for second boss monster script.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 18:48:41 +00:00
Quapsel
1b42ff39a2 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-23 18:47:20 +01:00
Quapsel
dfb210f7d3 1_5 & 1_6 Border added 2024-01-23 18:47:05 +01:00
Quapsel
85e8958ebf „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Base Craft Materials for Leather Equipment added
2024-01-23 10:40:11 -06:00
Nic0Nic0Nii
1490b2b9f9 Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 16:37:50 +00:00
089c1af33b Add in Linux build commands with new cmake build. 2024-01-22 21:12:06 -06:00
7af67b25b6 Fixes for Linux builds and cmake compiling! 2024-01-22 20:46:34 -06:00
b8da4fbbbe Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264. 2024-01-22 18:49:40 -06:00
553baa5945 Changed reflection code to slightly account for rotations. 2024-01-22 04:36:49 -06:00