Commit Graph

619 Commits (c7ea530484214e40c9479318837cc6780896496e)
 

Author SHA1 Message Date
sigonasr2 c7ea530484 Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
sigonasr2 0643393b9c Added Sound effect configuration and implementation. 11 months ago
sigonasr2 6539bbdb50 Sound Effects. 11 months ago
sigonasr2 ac8bca2396 Birbs 11 months ago
sigonasr2 725a858fab Implemented environmental audio loading in maps. Added stb_vorbis header/cpp file for ogg format support. Converted track parts and sound effect to be ogg instead. 11 months ago
Quapsel cb86417a38 small collision changes 11 months ago
Quapsel 41d0a8e602 spawn zones added for 1_3 - 1_8 11 months ago
sigonasr2 e7dbdea62d Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 11 months ago
sigonasr2 a2bcee0591 Moved loading to the fadeout between overworld map and game run state. Added _DEBUG preprocessor checks to prevent debug code from appearing in optimized builds. 11 months ago
Quapsel 096acb2081 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 11 months ago
Quapsel 56a795cedd 1_2 Spawns added, Small additions to Worldmap 11 months ago
sigonasr2 3e1227a899 Fix bugs with money display in menus. Fix cooldown time value not being set properly while items are being loaded. Release Build 5395. 11 months ago
sigonasr2 15ea25fe71 Mitigate audio stuttering during emscripten audio file loads. Fix bug with remote loading not working when zero files are present. 11 months ago
sigonasr2 d35bc2e2c2 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 11 months ago
sigonasr2 0ce0ce6e2d TODO updates 11 months ago
sigonasr2 c352bf61df Fix language of executable being Germany. Corrected internal process name for windows executable. Properly update discord status state on Main Menu. 11 months ago
sigonasr2 c4edc3f178 Fix language of executable being Germany. Corrected internal process name for windows executable. Properly update discord status state on Main Menu. 11 months ago
sigonasr2 e132eeab4e Merge pull request 'BGMImpl' (#28) from BGMImpl into master 11 months ago
sigonasr2 21bca48d9d Merge branch 'BGMImpl' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria into BGMImpl 11 months ago
sigonasr2 6ef0ccce26 Merge branch 'BGMImpl' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria into BGMImpl 11 months ago
sigonasr2 f3273e1351 Merge branch 'BGMImpl' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria into BGMImpl 11 months ago
sigonasr2 8afa9889af Implement all audio events and loading/unloading functionality for multi-channel BGM support. 11 months ago
sigonasr2 91d6beeeab Implement all audio events and loading/unloading functionality for multi-channel BGM support. 11 months ago
sigonasr2 72c8796dcb Add BGM channel framework and setup audio event system. 11 months ago
sigonasr2 bbc027609b Setup configuration framework and test music for audio engine. 11 months ago
sigonasr2 9d3be5395c Fixed vector expansion memory ref bug when loading configuration files. Add in Audio Engine class skeleton. 11 months ago
sigonasr2 1e3a2ecabb Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310. 11 months ago
sigonasr2 552ba91d16 Update gitignore with new project name. Update tiled project. 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 73289de3aa All save/load features implemented and connected to online server for web build. 11 months ago
sigonasr2 fc9d9590d3 Implemented EncodeURI stub function. 11 months ago
sigonasr2 57f0b84dff Implemented User ID screen, added a text change callback function for text entry labels. 11 months ago
sigonasr2 6dc88f0d1f Add censoring to input box and add user ID request box when a user ID has not been established in the emscripten port. 11 months ago
sigonasr2 7bfa728ccb Emscripten powershell build script updated to properly terminate on errors. Add in proper throws when an invalid response is given from the server. Add in function response callbacks to all server request functions. 11 months ago
sigonasr2 497db80b9b Add in emscripten-specific branching menus and special load/save routines for online saving. 11 months ago
sigonasr2 2a900fa06e Create server request backbone and functions for talking to save file server. 11 months ago
sigonasr2 3e5e78a606 Added load file information on load screen. metadata file no longer counts towards file count. Added loadout data to the save file. 11 months ago
sigonasr2 8c986f17db Remove 2018 references for copyrighted files of my origin. 11 months ago
sigonasr2 fa7dfb601f Add game title images, replace all 2023 copyright notices with 2024 copyright notices. 11 months ago
sigonasr2 5c73ed6cd3 Fix Linux build and implementations with new systems and C++20 features 11 months ago
sigonasr2 92ac7e5cf8 Implemented cmake for parallel building in emscripten/linux 11 months ago
sigonasr2 cf6185bb50 Game saves when exiting to the main menu or quitting the game in general. Rings are now properly in the Accessories tab instead of the equipment tab. Fixed using == comparison instead of bitwise AND comparisons for accessory detection. 11 months ago
sigonasr2 ad1e2260cf Saving and loading saves items in proper sorted order. Fixed bug with get inventory slot function. Connection point data is now static. 11 months ago
sigonasr2 0d6ab94fda Implement load game functions. 11 months ago
sigonasr2 5e5e8f5656 Save File implemented. 11 months ago
sigonasr2 dd2146ebda Implement main menu with text entry label. Update text entry mode in PGE, removed the ability to jump between saved commands and enter no longer clears or disables text entry by default. 11 months ago
sigonasr2 cbdd317068 Add label update manual disable flag for when a label update would cause issues on the character equip menu. 11 months ago
sigonasr2 fccf24c0c9 Fixed bug regarding having multiple sellable equips in your inventory and being able to sell multiple extra copies of them. Also fixed inventory not updating upon selling an item. 11 months ago
sigonasr2 5a9396fbcb Fix hover over label update bug inside character equip menu (thanks to a side effect of updating the item reference). 11 months ago
sigonasr2 4daf4f0135 Corrected GetInventorySlot() to return actual slot when there are multiple unique instances of an item instead of just the first index. 11 months ago