Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310.
parent
552ba91d16
commit
1e3a2ecabb
@ -0,0 +1,139 @@ |
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#pragma region License |
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/*
|
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
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|
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Redistribution and use in source and binary forms, with or without modification, |
||||
are permitted provided that the following conditions are met: |
||||
|
||||
1. Redistributions or derivations of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
||||
|
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2. Redistributions or derivative works in binary form must reproduce the above |
||||
copyright notice. This list of conditions and the following disclaimer must be |
||||
reproduced in the documentation and/or other materials provided with the distribution. |
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors may |
||||
be used to endorse or promote products derived from this software without specific |
||||
prior written permission. |
||||
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGE. |
||||
|
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Portions of this software are copyright © 2023 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#include "TitleScreen.h" |
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#include "safemap.h" |
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#include "DEFINES.h" |
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#include "util.h" |
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#include "AdventuresInLestoria.h" |
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#include "Menu.h" |
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INCLUDE_GFX |
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INCLUDE_game |
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using Particle=TitleScreen::Particle; |
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std::vector<Particle>TitleScreen::particles; |
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TitleScreen::State TitleScreen::state=State::BUILDING; |
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const float TitleScreen::animationTime=16.0f; |
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float TitleScreen::currentAnimationTime=0.0f; |
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|
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void TitleScreen::Initialize(){ |
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Sprite*titleBackSpr=GFX["title_back.png"].Sprite(); |
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vf2d titleCenteredOffset={game->ScreenWidth()/2.f-titleBackSpr->width/2,game->ScreenHeight()/2.f-titleBackSpr->height/2}; |
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for(int y=0;y<titleBackSpr->height;y+=2){ |
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for(int x=0;x<titleBackSpr->width;x+=2){ |
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const Pixel&p=titleBackSpr->GetPixel(x,y); |
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if(p.a!=0){ |
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particles.emplace_back(vf2d{0,0},1.f,p,0.f,titleCenteredOffset+vf2d{float(x+1),float(y+1)}); |
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} |
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} |
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} |
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Reset(); |
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} |
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void TitleScreen::Reset(){ |
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for(Particle&p:particles){ |
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switch(util::random()%4){ |
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case 0:{ //Top Edge
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p.pos.y=-10; |
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p.pos.x=util::random(game->ScreenWidth()); |
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}break; |
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case 1:{ //Left Edge
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p.pos.x=-10; |
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p.pos.y=util::random(game->ScreenHeight()); |
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}break; |
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case 2:{ //Right Edge
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p.pos.x=game->GetScreenSize().x+10; |
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p.pos.y=util::random(game->ScreenHeight()); |
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}break; |
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case 3:{ //Bottom Edge
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p.pos.y=game->GetScreenSize().y+10; |
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p.pos.x=util::random(game->ScreenWidth()); |
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}break; |
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} |
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p.rot=util::random(4*PI)-2*PI; |
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p.scale=util::random(5)+5; |
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} |
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currentAnimationTime=0.0f; |
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} |
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void TitleScreen::Update(){ |
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currentAnimationTime=std::clamp(currentAnimationTime+game->GetElapsedTime(),0.f,5.f); |
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switch(state){ |
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case BUILDING:{ |
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double t=currentAnimationTime/animationTime; |
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for(Particle&p:particles){ |
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p.pos=p.pos.lerp(p.targetPos,t); |
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p.rot=util::lerp(p.rot,0,t); |
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p.scale=util::lerp(p.scale,1,t); |
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} |
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if(currentAnimationTime==5.0f){ |
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state=WAITING; |
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currentAnimationTime=0.f; |
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} |
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}break; |
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case WAITING:{ |
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if(currentAnimationTime==5.0f){ |
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state=FINAL; |
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currentAnimationTime=0.f; |
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Menu::OpenMenu(MAIN_MENU,false); |
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} |
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}break; |
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} |
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} |
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void TitleScreen::Draw(){ |
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if(state==BUILDING||state==WAITING){ |
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for(Particle&p:particles){ |
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game->DrawRotatedDecal(p.pos,GFX["pixel.png"].Decal(),p.rot,{0.5f,0.5f},{p.scale,p.scale},p.col); |
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} |
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} |
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if(state!=BUILDING){ |
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Decal*titleScreenDecal=GFX["title_transparent.png"].Decal(); |
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uint8_t alpha=state==WAITING?uint8_t(util::lerp(0,255,currentAnimationTime/5.0f)):255; |
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vf2d pos=state==WAITING?vf2d(game->GetScreenSize()/2.f):vf2d(game->GetScreenSize()/2).lerp(vf2d{game->ScreenWidth()/2.f,48},currentAnimationTime/5.0f); |
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game->DrawRotatedDecal(pos,titleScreenDecal,0.f,titleScreenDecal->sprite->Size()/2,{1.f,1.f},{255,255,255,alpha}); |
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} |
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} |
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void TitleScreen::Skip(){ |
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if(state!=FINAL){ |
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for(Particle&p:particles){ |
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p.pos=p.targetPos; |
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} |
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state=WAITING; |
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currentAnimationTime=5.0f; |
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} |
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} |
@ -0,0 +1,71 @@ |
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
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|
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Redistribution and use in source and binary forms, with or without modification, |
||||
are permitted provided that the following conditions are met: |
||||
|
||||
1. Redistributions or derivations of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
||||
|
||||
2. Redistributions or derivative works in binary form must reproduce the above |
||||
copyright notice. This list of conditions and the following disclaimer must be |
||||
reproduced in the documentation and/or other materials provided with the distribution. |
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors may |
||||
be used to endorse or promote products derived from this software without specific |
||||
prior written permission. |
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2023 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#pragma once |
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#include "olcPixelGameEngine.h" |
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class TitleScreen{ |
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public: |
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struct Particle{ |
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vf2d pos; |
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float scale; |
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Pixel col; |
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float rot; |
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vf2d targetPos; |
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}; |
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enum State{ |
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BUILDING, //All pixels are moving towards their target locations.
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WAITING, //A period where no pixels are moving any longer.
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FINAL, |
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}; |
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const static float animationTime; |
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const static float waitTime; |
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static float currentAnimationTime; |
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static void Initialize(); |
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static void Reset(); |
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static void Update(); |
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static void Draw(); |
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static void Skip(); |
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private: |
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static std::vector<Particle>particles; |
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static State state; |
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}; |
After Width: | Height: | Size: 546 B |
@ -1,2 +0,0 @@ |
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save0 = 710.964064, 1, 2, Ranger, Sig |
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save1 = 107.824620, 1, 1, Wizard, WIZ |
@ -1,379 +0,0 @@ |
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Items |
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{ |
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Item[0] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Ring of the Slime King |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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Attributes |
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{ |
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Attack = 3.000000 |
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Health = 10.000000 |
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Mana = 4.000000 |
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Move Spd % = 1.000000 |
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} |
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} |
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Item[1] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Ring of the Slime King |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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Attributes |
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{ |
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Attack = 3.000000 |
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Health = 12.000000 |
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Mana = 4.000000 |
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Move Spd % = 1.000000 |
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} |
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} |
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Item[2] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Ring of the Slime King |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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Attributes |
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{ |
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Attack = 3.000000 |
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Health = 14.000000 |
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Mana = 4.000000 |
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Move Spd % = 2.000000 |
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} |
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} |
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Item[3] |
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{ |
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Amt = 18 |
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Enhancement Level = 0 |
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Item Name = Minor Health Potion |
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Equip Slot = 0 |
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LoadoutSlot = 0 |
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} |
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Item[4] |
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{ |
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Amt = 13 |
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Enhancement Level = 0 |
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Item Name = Bandages |
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Equip Slot = 0 |
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LoadoutSlot = 1 |
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} |
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Item[5] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Copper Armor |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[6] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Copper Pants |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[7] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Copper Helmet |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[8] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Copper Shoes |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[9] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Helmet |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[10] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Armor |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[11] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Armor |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[12] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Armor |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[13] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Bone Armor |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[14] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Gloves |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[15] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Gloves |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[16] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Gloves |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[17] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Gloves |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[18] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Shoes |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[19] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Bone Pants |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[20] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Bone Gloves |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[21] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Leather Helmet |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[22] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Leather Pants |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[23] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Leather Gloves |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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Item[24] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Leather Shoes |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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Item[25] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Wooden Sword |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[26] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Laser Sword |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[27] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Shell Sword |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[28] |
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{ |
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Amt = 63 |
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Enhancement Level = 0 |
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Item Name = Green Slime Remains |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[29] |
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{ |
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Amt = 4 |
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Enhancement Level = 0 |
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Item Name = Blue Slime Remains |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
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Item[30] |
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{ |
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Amt = 23 |
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Enhancement Level = 0 |
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Item Name = Red Slime Remains |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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} |
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|
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|
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Player |
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{ |
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Class = Ranger |
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Level = 2 |
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Money = 182 |
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Current EXP = 222 |
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Total EXP = 422 |
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|
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Base Stats |
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{ |
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Attack = 16.000000 |
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CDR = 0.000000 |
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Crit Dmg = 50.000000 |
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Crit Rate = 0.000000 |
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Defense = 0.000000 |
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HP6 Recovery % = 0.000000 |
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Health = 97.000000 |
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Health % = 0.000000 |
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Mana = 100.000000 |
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Move Spd % = 100.000000 |
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} |
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|
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} |
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|
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|
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Unlocks |
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{ |
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CAMPAIGN_1_1 = True |
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CAMPAIGN_1_2 = True |
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WORLD_MAP = True |
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} |
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|
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Overworld Map Location = Story II |
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Chapter = 1 |
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Save Name = Sig |
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Game Time = 710.964064 |
@ -1,379 +0,0 @@ |
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|
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Items |
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{ |
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|
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Item[0] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Ring of the Slime King |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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|
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Attributes |
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{ |
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Attack = 3.000000 |
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Health = 12.000000 |
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Mana = 4.000000 |
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Move Spd % = 3.000000 |
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} |
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|
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} |
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|
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|
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Item[1] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Ring of the Slime King |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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|
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Attributes |
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{ |
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Attack = 2.000000 |
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Health = 13.000000 |
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Mana = 2.000000 |
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Move Spd % = 1.000000 |
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} |
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|
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} |
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|
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|
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Item[2] |
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{ |
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Amt = 1 |
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Enhancement Level = 0 |
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Item Name = Ring of the Slime King |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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|
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Attributes |
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{ |
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Attack = 3.000000 |
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Health = 9.000000 |
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Mana = 4.000000 |
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Move Spd % = 3.000000 |
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} |
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|
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} |
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|
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|
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Item[3] |
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{ |
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Amt = 16 |
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Enhancement Level = 0 |
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Item Name = Minor Health Potion |
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Equip Slot = 0 |
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LoadoutSlot = 255 |
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} |
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|
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|
||||
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\pshpack1.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\poppack.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\winsmcrd.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\winspool.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\prsht.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\pshpack8.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\poppack.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\ole2.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\pshpack8.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\objbase.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\pshpack8.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\combaseapi.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\pshpack8.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\unknwnbase.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\objidlbase.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\guiddef.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\cguid.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\poppack.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\coml2api.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\objidl.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\unknwn.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\propidlbase.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\oaidl.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\urlmon.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\oleidl.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\servprov.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\msxml.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\propidl.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\poppack.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\oleauto.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\pshpack8.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\poppack.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\poppack.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\commdlg.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\prsht.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\stralign.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\winsvc.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\mcx.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\imm.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\ime_cmodes.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcutil_datafile.h", |
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.35.32215\\include\\stack", |
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.35.32215\\include\\deque", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\attributablestat.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\safemap.h", |
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.35.32215\\include\\variant", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\bitwiseenum.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\merchant.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\functionpriming.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\theme.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\attributable.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\monsterattribute.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\defines.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcutil_geometry2d.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpgex_viewport.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpgex_ttf.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\documents\\include\\ft2build.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\ftheader.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\freetype.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\ftconfig.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\ftoption.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\ftstdlib.h", |
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.35.32215\\include\\setjmp.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\integer-types.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\public-macros.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\config\\mac-support.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\fttypes.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\ftsystem.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\ftimage.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\fterrors.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\ftmoderr.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\fterrdef.h", |
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"c:\\users\\sigon\\documents\\include\\freetype\\ftglyph.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\crawler.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\animation.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcutil_animate2d.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\monster.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\state.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\buff.h", |
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.35.32215\\include\\set", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpgex_transformedview.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\player.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\ability.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\key.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\pathfinding.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\config.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\class.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcutil_camera2d.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\bullet.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\effect.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\map.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\tmxparser.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\olcpixelgameengine.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\gamestate.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\discord.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\types.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\ffi.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\dxgi.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\um\\ocidl.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\dxgicommon.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\dxgitype.h", |
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"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22000.0\\shared\\dxgiformat.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\event.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\core.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\application_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\user_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\image_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\activity_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\relationship_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\lobby_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\network_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\overlay_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\storage_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\store_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\voice_manager.h", |
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"c:\\users\\sigon\\source\\repos\\crawler\\crawler\\discord-files\\achievement_manager.h" |
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], |
||||
"ImportedModules": [], |
||||
"ImportedHeaderUnits": [] |
||||
} |
||||
} |
@ -1,9 +0,0 @@ |
||||
{ |
||||
"Version": "1.1", |
||||
"Data": { |
||||
"Source": "c:\\users\\sigon\\source\\repos\\crawler\\crawler\\fallingdebris.h", |
||||
"ProvidedModule": "", |
||||
"ImportedModules": [], |
||||
"ImportedHeaderUnits": [] |
||||
} |
||||
} |
@ -1,9 +0,0 @@ |
||||
{ |
||||
"Version": "1.1", |
||||
"Data": { |
||||
"Source": "c:\\users\\sigon\\source\\repos\\crawler\\crawler\\menuanimatediconbutton.h", |
||||
"ProvidedModule": "", |
||||
"ImportedModules": [], |
||||
"ImportedHeaderUnits": [] |
||||
} |
||||
} |
@ -1,2 +1,2 @@ |
||||
cd Crawler |
||||
..\x64\Release\Crawler.exe |
||||
cd "Adventures in Lestoria" |
||||
"..\x64\Release\Adventures in Lestoria.exe" |
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Loading…
Reference in new issue