432 Commits

Author SHA1 Message Date
b2fc642723 Fix Wizards and Rangers being able to override iframe timer when using Teleport and Retreat respectively. Remove last released key state. Seemed redundant when animation facing direction exists. Make player animation changes be reflected in the facing direction variable. Add pathfinding to Thief's Deadly Dash attack so it can't go through barriers. Added new class counterpoints as equippable classes for the prior weapons. Release Build 10146. 2024-07-19 05:11:20 -05:00
78804d666b Add a distinct sound effect when Hidden Dagger hits a target. Deadly Dash's sound effect updated with a harder hitting sound. Add iframes at the end of Deadly Dash's attack. Footstep playing code now moved into its own function. Appropriate footstep sound plays while Roll is performed. Release Build 10116. 2024-07-18 01:20:47 -05:00
NicoNicoNii
7266e5eb2e Add deadly dash attack sound effects and basic behavior 2024-07-17 22:45:19 -05:00
1450d01edf Add in Deadly Dash state. Change zoom out effect to zoom in when loading into a map. Dramatically decrease effect, too much motion sickness. Add deadly dash animation state. Release Build 10109. 2024-07-17 18:25:12 -05:00
fe91e36b60 Added shine effect to engine for upcoming Deadly Dash effect. Release Build 10097. 2024-07-17 11:14:17 -05:00
352847ab27 Add Thief Roll Ability. Release Build 10093. 2024-07-16 19:50:48 -05:00
d2841e0e0c Add new ability icons for new classes. Release Build 10068. 2024-07-16 12:30:02 -05:00
c80ec17999 Implement Thief Hidden Dagger attack. Add in missing icons for Elixir of the Wind and Recovery Potions. Release Build 10061. 2024-07-16 05:08:47 -05:00
5f40ee8306 Adjust sword slash effect to accept config values. Add DrawPartialSquishedRotatedDecal to PGE. Performs rotation transform before scale transformation. Add thief animations to animation databases. Setup thief's auto attack ability. Release Build 10053. 2024-07-16 03:58:33 -05:00
34510e732a Update spell descriptions to fit in class info boxes. Extend height of class info boxes. Add spell names to the class info spell boxes. Release Build 10050. 2024-07-16 02:26:43 -05:00
c307178d95 Fix wind speed to check for bullet collisions via microsteps like regular bullets do. Fix bug with danger area color for second chapter boss' shockwave attack not matching config color. Add in new spell descriptions and config variables for the new classes. Release Build 10044. 2024-07-15 16:52:02 -05:00
5b32eb268b Add new item icons. Change safe area indicator colors. Make safe area indicator color configurable. Release Build 10039. 2024-07-15 11:13:01 -05:00
210dd3b9de Set background music of Chapter 2 stages to the foresty track. 2024-07-15 04:39:43 -05:00
b63372230e Add in Chapter 2 map spawn zones and end zones. 2024-07-15 04:31:19 -05:00
421ba4bc4a Add stone rain attack to second chapter boss. Second Chapter boss AI routine completed. Release Build 10015. 2024-07-15 01:14:32 -05:00
191aa24dc2 Add ReverseOneShot animation type support to olcUTIL_Animate2D and config files. Stone Tosses into the air for second boss. Release Build 9994. 2024-07-14 07:59:13 -05:00
ddcec79102 Fix alpha colors not being applied to Effects. Move the Bear slam attack pattern to a separate phase within the second boss' cycle to avoid constantly rerolling and choose the stone toss attack. Make target indicator for the stone toss a different color from pillar casts. Release Build 9979. 2024-07-12 17:08:28 -05:00
a308fcc4d8 Fix Stage Plates 2-6,2-7,2-8, and 2-B to point to their respective stages. Move the additional pillar spawning code outside of the regular boss' phase cycle since it's supposed to happen while the boss does other things according to the original spec. When new pillars appear/disappear, recalculate the safe areas dynamically. Release Build 9974. 2024-07-12 16:42:08 -05:00
9551d71f75 Fix missing braces in Weapons.txt. Remove Infinite map flag from Stage 2-B1. Add Stage 2-B1 stage plate. Add placeholder item icons for new items. Remove embedded tileset from Stage 2-B1. Release Build 9959. 2024-07-11 15:26:37 -05:00
784aa022e2 Add Pct-based pillar respawning attack for Stone Golem. Add "Breaking Stone Pillar" versions that will automatically shake and crumble. Release Build 9951. 2024-07-11 14:59:35 -05:00
3560ddc31e Stone pillars now use a separate rectangular collision to determine hiding zones, preventing the player from hiding along the outer edges of the pillar. Release Build 9948. 2024-07-11 08:03:37 -05:00
Quapsel
41e8384012 „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Copper Armour - Crafting and Enhancement Material Cost set.
2024-07-07 06:59:24 -05:00
Quapsel
256e41599c „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Description for the item "Stone" changed to hint that its actually some kind of mineral.
2024-07-07 05:30:55 -05:00
Quapsel
37f46c9d91 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material Cost set for Chapter 2 Weapon crafting (Enhancement Stage 0-5 Weapons)
2024-07-07 04:49:23 -05:00
Quapsel
2f6c6f5c96 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Chapter 2 Stage loot added & Chapter 1 Bonus Stage Stage loot added.
2024-07-07 04:19:07 -05:00
Quapsel
21d4cbcaae „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Items for Stage loot added in Item Database.
2024-07-07 04:03:38 -05:00
Quapsel
7484c94708 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Attack Values for Weapons adjusted.
2024-07-07 03:54:53 -05:00
a7b9017fa7 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-07 00:34:15 -05:00
c7fca6a694 Incorporate new class graphics (Sans Thief). Unlock new class buttons in character selection window. Release Build 9911. 2024-07-07 00:34:13 -05:00
Quapsel
efcaac792f Chapter 2 Bonus stage - Spawn Zones and Monster placement. 2024-07-04 12:08:17 +02:00
Quapsel
a25545bd99 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-03 05:47:32 +02:00
Quapsel
2ef2a9b1f9 Chapter 2 Bonus Stage added. 2024-07-03 05:47:21 +02:00
Quapsel
d0d96c83ce „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Corrected Loot table for Goblin (Bow) & Goblin (Bombs)
2024-07-02 06:05:06 -05:00
4828b95a8c Remove infinite flag and setup Map classes on new levels. Fix missing spawn zone settings for some monsters on 2-8. Add new levels to stage configuration list. Release Build 9906. 2024-07-02 05:38:01 -05:00
Quapsel
ad4549cc5d „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Chapter 2 Monsters loot table adjusted.
2024-07-01 15:12:33 -05:00
Quapsel
48718453df Monster placement for 2_7 & 2_8 2024-07-01 16:35:39 +02:00
Quapsel
3ab6ef678d Monster placement for 2_3, 2_4, 2_5 & 2_6 2024-06-30 19:10:56 +02:00
Quapsel
d45e9e2dab Spawn Zones for Chapter 2 placed. 2024-06-29 18:06:22 +02:00
Quapsel
2cd2104914 Changes to Stage Plates on Worldmap and Monster Placement for 2_1 & 2_2. 2024-06-29 14:41:30 +02:00
1f635a667d Add in missing placeholder item images. Finish collision checking for shockwave attack. Release Build 9715. 2024-06-20 22:27:47 -05:00
ddeef9973a Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-06-20 21:03:23 -05:00
2a8bc4cdcb Chapter 2 Boss shockwave safe spot location indicators added. 2024-06-20 21:03:22 -05:00
Quapsel
ef0bf13747 „Adventures in Lestoria/assets/config/shops/Chapter 2 Merchants.txt“ ändern
Chapter 2 Merchant adjusted.
2024-06-20 20:55:41 -05:00
Quapsel
98f30c0ad4 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 2 Consumables added.
2024-06-20 20:50:03 -05:00
8699f1b808 Fix a bug with stone elemental burrow rise bullet ring color not respecting the configuration value. Add bullet rings to chapter 2 boss pillars when they are broken. Release Build 9678. 2024-06-19 02:46:42 -05:00
a740d6eb01 Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656. 2024-06-18 11:38:03 -05:00
cd1a734b19 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-06-18 09:47:20 -05:00
0fd1d5ee8a Finish stone throw phase/animation for 2nd chapter boss. Adjust animation frames slightly. Correct stone positioning of rock before throw. Rock throw no longer continues rerolling every game frame while Bear AI is running. Release Build 9648. 2024-06-18 09:47:18 -05:00
Quapsel
5cc1bedeac „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Descriptions added.
2024-06-17 20:07:22 -05:00
Quapsel
a11240c372 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 2 Monster Drops added.
2024-06-17 20:02:55 -05:00