Commit Graph

12 Commits (9fef977a3a8474ab3c70cce5733dbba12ecc35dd)

Author SHA1 Message Date
sigonasr2 64694e1b63 Implemented Crafting enhancement window, item enhancement checks, and enhancement implementation done. 12 months ago
sigonasr2 3e3e96110c Added Equipment/Equipment Icons. Remove unused Graphics2D PGEX from project. Crit Dmg now displays as the extra amount added (50%) rather than the final multiplier (150%) 12 months ago
sigonasr2 5a6080b98f Implement equip generated item descriptions. 1 year ago
sigonasr2 694a82701e Create new equipment images, read/parse equipment config file 1 year ago
sigonasr2 3605aa818d Display item loadout HUD information while playing. Fix item drops bugging out at lower frame rates. 1 year ago
sigonasr2 45c6d22ee0 Corrected amount values drawn from inventory amt function and GetItemCount() functions. Added ability for Loadout items to be used on the field. Treated as abilities, and setup keybinds. 1 year ago
sigonasr2 933fc16cce Add in item drop overlays to HUD. 1 year ago
sigonasr2 88b8f17edb Added square skill overlay icons, item drop magnet speed massively increased for the lazy players, and added a draw square pie cooldown function. 1 year ago
sigonasr2 a3ac1243d7 Item Drops implemented on monster kills. 1 year ago
sigonasr2 403690747d Setup Item Drop rendering/physics. Handle items landing on the ground. Config file options related to item drops added. Added a spawning item function. 1 year ago
sigonasr2 7e371f6779 Add in loadout system to Player class. 1 year ago
sigonasr2 877c44c372 Setup Items, item categories, and item scripts, and all associated configuration files for them. 1 year ago