Commit Graph

1519 Commits (901f2e38bc2e128f782124a0d129fe213eb30d22)
 

Author SHA1 Message Date
Nic0Nic0Nii 32bec29f61 Add available chapter to individual crafting requirements and item dattabase 10 months ago
Nic0Nic0Nii 6d4eba57e4 Remove early exit when detecting opposite connection points. Was causing incorrect behaviors between different platforms 10 months ago
Nic0Nic0Nii 1f62a0867a Fix Traveling Merchant inventory item references not updating when the traveling merchant is randomized. 10 months ago
sigonasr2 2b7ebb32cc Visual Novel character sizing now scales based on image size instead. 10 months ago
sigonasr2 fc7e135aa4 Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman. 10 months ago
sigonasr2 0aea7beb83 Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677. 10 months ago
sigonasr2 d904ef7e91 Scrollbar click behavior changes for ScrollableWindowComponents. Items that are createable now display the proper contents in the Blacksmithing window. 10 months ago
sigonasr2 b8dea862f6 Fix shadow string rendering for vertical scaling. 10 months ago
Nic0Nic0Nii 330ceefc5b Add in inventory quantity checks for equipment we don't have when crafting items 10 months ago
Nic0Nic0Nii 00e7a01ab1 Add labels for items that can be crafted or enhanced at the blacksmith 10 months ago
Nic0Nic0Nii 8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag. 10 months ago
sigonasr2 b7cd3caab6 Stage plate for hub area renamed properly. TODO now updated. 10 months ago
sigonasr2 30a79cc307 Upon level completion, update Discord status and randomize the traveling merchant. 10 months ago
sigonasr2 a6e8ec872c Added blacksmith's inventory for display underneath player's equipment for crafting. Fix bug with loadout item slot 2 not being reset properly (missing ability set function). Release build 6604. 10 months ago
sigonasr2 db93e05afc Sherman's menu integrated. Added NPC display names above the characters. 10 months ago
sigonasr2 390e7fefbf Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions. 10 months ago
sigonasr2 7a41361710 Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range. 10 months ago
sigonasr2 82b2b83007 Mark new terrain tileset as terrain class. 10 months ago
sigonasr2 111f29e51d Remote Merge 10 months ago
sigonasr2 545cbac5d8 Add in NPC spawn locations. 10 months ago
Quapsel e7b2897098 added Player spawn for Hub_v2. 10 months ago
Quapsel bc70985eef Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 cc0b16daa6 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 dcabc05702 Creating a new character in the desktop build is now fixed. Added NPC interact functionality. 10 months ago
Quapsel c0ef634aa5 added more Tiled parameters to Hub_v2 that where missing. 10 months ago
Quapsel f67537f13d Hub_v2 is now a Map. 10 months ago
Quapsel 736a04a83e changed hub_v2 to a finite map. 10 months ago
Quapsel 9cffb7c1ec hub map changed in levels.txt 10 months ago
Quapsel dd7daec103 recreated Hub as 12x12 and added 12x12 tilesets. 10 months ago
sigonasr2 0f8801546c Fix image case-sensitivity for NPCs in the Hub. 10 months ago
sigonasr2 62cfe67119 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 1814c52763 Add in maximum ranges for energy bolt, fire bolt, and lightning bolt. 10 months ago
Nic0Nic0Nii bc2b980947 Damage numbers now clamp to view edges. 10 months ago
Nic0Nic0Nii 2e3e8dd910 Add debug flag when building emscripten in debug mode. 10 months ago
Nic0Nic0Nii 973813f0b5 Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser. 10 months ago
sigonasr2 99674ce6e1 Release build 6530. 10 months ago
sigonasr2 ebf7fcf395 Added NPC structures and new NPCs to the hub map. 10 months ago
sigonasr2 51e838de24 Items should be unuseable in the hub area. Reset ability cooldowns at the start of a stage. 10 months ago
sigonasr2 18810875a5 Fix tile animations. Add in game hub state. 10 months ago
sigonasr2 b1cdc78a87 Boss region map check. 10 months ago
sigonasr2 5c83a41a86 Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 10 months ago
sigonasr2 7162b151e4 Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 10 months ago
sigonasr2 2640477f89 Implemented offline / online character tabs for the load game window. Release Build 6459. 10 months ago
sigonasr2 5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 10 months ago
Quapsel a06131e6f4 didnt press save button before last commit. not sure what this commit includes. 10 months ago
Quapsel 5af864899e Bonus stage prior to Bear boss added 10 months ago
Quapsel ce76d120ed Ring of the Bear added to Ursule loot table 10 months ago
sigonasr2 15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 10 months ago
sigonasr2 39a710727e Fix file saving/loading for online mode. 10 months ago
sigonasr2 7961e3d8aa Loading a file should call LoadFile instead of recursively calling LoadGame. 10 months ago