13 Commits

Author SHA1 Message Date
5c73ed6cd3 Fix Linux build and implementations with new systems and C++20 features
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-02 00:10:07 -06:00
92ac7e5cf8 Implemented cmake for parallel building in emscripten/linux 2024-01-01 16:50:09 -06:00
ad1e2260cf Saving and loading saves items in proper sorted order. Fixed bug with get inventory slot function. Connection point data is now static. 2024-01-01 07:49:07 -06:00
d9e1a1ebaf Added Discord Rich Presence integration. Added discord exclusion preprocessor checks in emscripten build. Changed emscripten callbacks to use the browser window instead of the internal body. 2023-12-19 14:06:29 -06:00
603fd18fb0 Commercial assets folder added. gitignore updated to not include the folder. 2023-11-14 16:58:09 -06:00
c41ae8aaf9 Remove memoryleak.txt debug file from the repo. 2023-11-11 17:35:36 -06:00
21f7278510 Condensed and finished pre-casting code. Refactored the way ability casting is handled
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-19 20:36:01 +00:00
397dd13a28 Include executable in build. 2023-07-08 17:01:56 -05:00
2766425d44 Update gitignore 2023-07-08 16:59:49 -05:00
e19bed30ce Add tiled-session files to gitignore. Remove offending tileset from 1_1 campain map. 2023-06-21 21:40:02 -07:00
2f95e71114 Fix bug with missing return value for effect updating. 2023-06-16 02:33:12 -05:00
21760fbbbc Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-06-12 19:07:06 +00:00
052e95deb7 Add .gitattributes and .gitignore. 2023-06-11 17:44:56 -05:00